King's Knight (MSX)
In King's Knight (キングスナイト Kingusu Naito), you would expect from the looks of the game it would be an RPG, but it is actually a top-down vertical shooter. In this game, you have a party of four; Rayjack the Knight, Kaliva the Wizard, Barusa the Monster and Toby the Thief. Each character has their own separate stage. In each character's stage, you must find four artifacts, and must also complete the stage. However, this is a chore, as the game runs at a very choppy rate and it's too easy to die, despite the player having a health meter. The game was later ported to the NES, and was a little better, but not by much.
This page needs more screenshots.
The music in King's Knight was composed by the legendary Nobuo Uematsu, and is rumored to have been one of, if not the first, video game he worked on.
Uematsu may have created sheet music and gave it to the programmers, in which the programmers implemented it into machine code and then into the game.
This recording is incomplete.
|01||Game Start||Nobuo Uematsu||0:00||Download|
|02||Overworld Theme||Nobuo Uematsu||0:00||Download|
|03||Underground Theme||Nobuo Uematsu||0:00||Download|
|04||Final Stage Start||Nobuo Uematsu||0:00||Download|
|05||Final Stage||Nobuo Uematsu||0:00||Download|
|07||Death (Final Stage)||Nobuo Uematsu||0:00||Download|
|08||Stage Clear||Nobuo Uematsu||0:00||Download|
|09||Ending Theme||Nobuo Uematsu||0:00||Download|
(Source: ; Game lacks credits.)
The game does not contain any credits. After you complete the game and get the ending, pressing a key will return you to the title screen. However, several official sources cite Uematsu as the composer for King's Knight.
The rip consists of the VGZ files. These files were ripped with openMSX VGM Mod, but a special ROM was created and used to play music at the startup screen. A KSS rip should be made for this game.
The game plays the music on an AY-3-8910.