Jimmy Connors Tennis (NES)
Jimmy Connors Tennis | ||||||||
|
Jimmy Connors Tennis is a sports game developed by NMS Software and published by Ubisoft in 1993. The player takes the role of pro Tennis player Jimmy Connors who must play Tennis games around the world and remain the #1 Tennis player of all time.
Screenshots
This page needs more screenshots. |
Music
For 1993, the game has a very short soundtrack, consisting of only four songs; one of which is unused. It is unknown what its purpose may have been.
Mark Cooksey wrote the music in C-Lab's Notator for the Atari ST, and converted the MIDI files to his sound driver.
The song is recorded in both the PAL and NTSC formats since the game was released in both versions. The PAL version is most likely what Mark Cooksey intended the music to sound like. The only real difference is that the NTSC version plays the music a half-step up, and plays only slightly faster. The Game Boy version's music plays the music a half-step (NTSC) / whole step (PAL) higher and plays the music slower than both versions.
Recording
- PAL
- NTSC
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
101 | Title Screen | Mark Cooksey | 3:45 | Download | |
102 | Game Theme | Mark Cooksey | 3:30 | Download | |
103 | End of Game | Mark Cooksey | 1:12 | Download | |
104 | Unused | Mark Cooksey | 0:07 | Download |
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
201 | Title Screen | Mark Cooksey | 3:39 | Download | |
202 | Game Theme | Mark Cooksey | 3:24 | Download | |
203 | End of Game | Mark Cooksey | 1:10 | Download | |
204 | Unused | Mark Cooksey | 0:07 | Download |
Credits
- Ripper: Gil_Galad
- Recorder: Doommaster1994
- Game Credits:
- Not Credited Composer: Mark Cooksey
(Source: Verified by composer, game lacks credits)
The game does not contain credits, but we have contacted Mark Cooksey who has verified working on the game. Mark also composed the Game Boy version as well. Additionally, both versions are listed on his works on his website.
Game Rip
The NSF timing is off and plays the music at 150 BPM, but the game plays it at about 130 BPM.
Ripping NES music is a very arduous process that is beyond the scope of this site.