Difference between revisions of "Intermission From DOOM"
GatoVerde95 (talk | contribs) (→Doom (JAG)) |
|||
(14 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Song | {{Infobox Song | ||
− | | Title | + | | Title = Intermission From DOOM |
− | | Composer | + | | Composer = {{Composer|Bobby Prince}} |
− | | | + | | Released = 1993-12-10 |
− | | Released | + | | TitleOrigin = Official |
− | | | ||
− | |||
− | |||
}} | }} | ||
− | '''''Intermission From DOOM''''' is | + | '''''Intermission From DOOM''''' is the song from [[Doom]] composed by [[Bobby Prince]]. Listeners compare it to Pantera's ''Regular People (Conceit)''. |
− | Bobby Prince used [[Sequencer Plus Gold]] to compose this track | + | Bobby Prince used [[Sequencer Plus Gold]] to compose this track. This track appears on the [[Doom Music]] album as track three. |
− | [[ | + | ==Games== |
+ | ===Doom (DOS)=== | ||
+ | {{Infobox SubSong | ||
+ | | Platform = DOS | ||
+ | | Game = Doom (DOS) | ||
+ | | Recording = {{Recording|MIDI|113 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|GF1|213 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|GF1|313 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|MIDI|413 - Doom - DOS - Intermission From DOOM.ogg}} {{Recording|OPL2|513 - Doom - DOS - Intermission From DOOM.ogg}} | ||
+ | | Image = Doom - DOS - Intermission.png | ||
+ | | Arranger = {{Arranger|Bobby Prince}} | ||
+ | | Released = 1993-12-10 | ||
+ | | Length = 3:18 | ||
+ | | Format = [[MUS]] | ||
+ | | Loops = Yes (Intermission), Yes (Level) | ||
+ | }} | ||
+ | |||
+ | '''''Intermission From DOOM''''' is played between each level as the intermission music but also in the level E2M3: Refinery if you have registered your Doom. | ||
+ | |||
+ | Within the DOOM.WAD file, the song is contained in the "D_INTER" and "D_E2M3" lumps (the latter lump is used for the level and only for the registered version of Doom). | ||
+ | |||
+ | {{SongScreenshot|Doom - DOS - E2M3.png|left}}<br clear="all" /> | ||
+ | |||
+ | ===Doom (JAG)=== | ||
+ | {{Infobox SubSong | ||
+ | | Platform = JAG | ||
+ | | Game = Doom (JAG) | ||
+ | | Recording = {{Recording|Jerry|07 - Doom - JAG - Intermission from DOOM.ogg}} | ||
+ | | Image = | ||
+ | | Arranger = {{Arranger|John Carmack}} | ||
+ | | Released = 1994-11-01 | ||
+ | | Length = 3:28 | ||
+ | | Format = | ||
+ | | Loops = Yes | ||
+ | }} | ||
+ | |||
+ | <br clear="all" /> | ||
+ | |||
+ | ===Doom (32X)=== | ||
+ | {{Infobox SubSong | ||
+ | | Platform = 32X | ||
+ | | Game = Doom (32X) | ||
+ | | Recording = {{Recording|OPN2|02 - Doom - 32X - Intermission From DOOM.ogg}} | ||
+ | | Image = | ||
+ | | Arranger = {{Arranger|Brian Coburn}} | ||
+ | | Released = 1994-11-21 | ||
+ | | Length = 3:21 | ||
+ | | Format = [[UNK]] | ||
+ | | Loops = Yes | ||
+ | }} | ||
+ | |||
+ | '''''Intermission From DOOM''''' song plays when you finish the level. | ||
+ | |||
+ | Most of the listeners consider the Doom soundtrack arrangement on the 32X port the worst one.<br clear="all"/> | ||
+ | |||
+ | ===Doom (SNES)=== | ||
+ | {{Infobox SubSong | ||
+ | | Platform = SNES | ||
+ | | Game = Doom (SNES) | ||
+ | | Recording = {{Recording|SNES|19 - Doom - SNES - Intermission From DOOM.ogg}} | ||
+ | | Image = Doom - SNES - Level Completed.png | ||
+ | | Arranger = {{Arranger|Paul Webb}} | ||
+ | | Released = 1995-09-01 | ||
+ | | Length = 1:46 | ||
+ | | Format = [[SPC]] | ||
+ | | Loops = Yes | ||
+ | }} | ||
+ | |||
+ | '''''Intermission From DOOM''''' is a song that plays after you have completed a level and does it play when you complete an episode (therefore, compensating the lacking of [[The End of DOOM]] tune). It is output to [[S-SMP]].<br clear="all"/> | ||
+ | |||
+ | ===Doom (GBA)=== | ||
+ | {{Infobox SubSong | ||
+ | | Platform = GBA | ||
+ | | Game = Doom (GBA) | ||
+ | | Recording = {{Recording|GBA}} | ||
+ | | Image = | ||
+ | | Arranger = {{Arranger|Unknown}} | ||
+ | | Released = 2001-09-26 | ||
+ | | Length = | ||
+ | | Format = [[UNK]] | ||
+ | | Loops = Yes | ||
+ | }} | ||
+ | |||
+ | <br clear="all" /> | ||
+ | |||
+ | ===DOOM RPG (J2ME)=== | ||
+ | {{Infobox SubSong | ||
+ | | Platform = J2ME | ||
+ | | Game = DOOM RPG (J2ME) | ||
+ | | Recording = | ||
+ | | Image = | ||
+ | | Arranger = {{Arranger|Unknown}} | ||
+ | | Released = 2005-10-06 | ||
+ | | Length = | ||
+ | | Format = [[MIDI]] | ||
+ | | Loops = Yes | ||
+ | }} | ||
+ | |||
+ | An arrangement of '''''Intermission From DOOM''''' in DOOM RPG plays when you advance to the next experience level (not stage or floor). | ||
+ | |||
+ | The song is contained in a file with [[MIDI]] format and is played at different sounding depending on device that runs the game.<br clear="all" /> | ||
+ | |||
+ | ==Links== | ||
+ | |||
+ | [[Category:Song of the Month]] |
Latest revision as of 23:55, 20 February 2023
Intermission From DOOM | ||||||
|
Intermission From DOOM is the song from Doom composed by Bobby Prince. Listeners compare it to Pantera's Regular People (Conceit).
Bobby Prince used Sequencer Plus Gold to compose this track. This track appears on the Doom Music album as track three.
Contents
Games
Doom (DOS)
Doom (DOS) | |||||||||||
|
Intermission From DOOM is played between each level as the intermission music but also in the level E2M3: Refinery if you have registered your Doom.
Within the DOOM.WAD file, the song is contained in the "D_INTER" and "D_E2M3" lumps (the latter lump is used for the level and only for the registered version of Doom).
Doom (JAG)
Doom (JAG) | ||||||||
|
Doom (32X)
Doom (32X) | ||||||||||
|
Intermission From DOOM song plays when you finish the level.
Most of the listeners consider the Doom soundtrack arrangement on the 32X port the worst one.
Doom (SNES)
Doom (SNES) | ||||||||||
|
Intermission From DOOM is a song that plays after you have completed a level and does it play when you complete an episode (therefore, compensating the lacking of The End of DOOM tune). It is output to S-SMP.
Doom (GBA)
Doom (GBA) | ||||||||
|
DOOM RPG (J2ME)
DOOM RPG (J2ME) | ||||||||
|
An arrangement of Intermission From DOOM in DOOM RPG plays when you advance to the next experience level (not stage or floor).
The song is contained in a file with MIDI format and is played at different sounding depending on device that runs the game.
Links
- Songs Composed By Bobby Prince
- Song Titles With Official Origin
- Songs
- Songs With MIDI Output
- Songs With GF1 Output
- Songs With OPL2 Output
- Songs Arranged By Bobby Prince
- Doom (DOS)
- Songs With Jerry Output
- Missing Screenshot
- Songs Arranged By John Carmack
- Doom (JAG)
- Songs With OPN2 Output
- Songs Arranged By Brian Coburn
- Doom (32X)
- Songs With SNES Output
- Songs Arranged By Paul Webb
- Doom (SNES)
- Songs With GBA Output
- Songs Arranged By Unknown
- Doom (GBA)
- DOOM RPG (J2ME)
- Song of the Month