High Score - Bionic Commando

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High Score
Composer Harumi Fujita
Released 1987-03-??
Title Origin Game Location
This page is for the Bionic Commando song, for more titles see High Scores.

High Score is a song from the Bionic Commando series. It was composed by Harumi Fujita and first featured in the original Bionic Commando arcade game, though it appears in several other releases. The song plays after the game over screen if you've made it onto the high score table.

Games

Bionic Commando (ARC)

Platform - ARC.png
Bionic Commando (ARC)
Output - OPM.svg
Bionic Commando - ARC - High Score.png
Arranger Harumi Fujita
Released 1987-03-??
Length 0:35
Format UNK
Loops Yes

This is the original version of High Score as composed by Harumi Fujita.

This song was included on the Legend of Game Music: Premium Box album. It's track 56 on disc 3, and it has the title "Ranking".

The song plays on a YM2151 sound chip and is song number 0x03 in the game's sound test. The arcade version of the song loops.

Bionic Commando (AST)

Platform - AST.png
Bionic Commando (AST)
Output - SSG.svg
Bionic Commando - AST - High Score.png
Arranger Tim Follin
Programmer Mike Follin
Released 1988-??-??
Length 0:32.30
Format SNDH
Loops Yes
Tim Follin rearranged the High Score song for the Atari ST port. Like the arcade game, it plays if you're able to obtain a high enough score to get in the top ten. This song is track 1 in the SNDH file and plays on the YM2149F chip. Like the arcade game, the Atari ST version of this song loops.

Bionic Commando PAL (C64)

Platform - C64.png
Bionic Commando PAL (C64)
Output - SID.svg
Arranger Tim Follin
Released 1988-??-??
Length 0:32
Format SID
Loops No

Bionic Commando had two different ports for the Commodore 64, one for North American, which did not feature this song, and the PAL version for Europe which did. Tim Follin rearranged the music of the arcade game. Like the arcade game, High Score plays after the game over screen if you've racked up enough points to get on the high score table. The song is track 4 in the SID file. Unlike the arcade version of the song, the Commodore version doesn't loop.

Bionic Commando (ZXS)

Platform - ZXS.png
Bionic Commando (ZXS)
Output - AY.svg
Arranger Tim Follin
Released 1988-??-??
Length 0:32.67
Format AY
Loops No

Like the arcade game, High Score plays if you make it onto the game's high score list, but unlike the arcade game, the ZX Spectrum 3 song doesn't loop. It was arranged by Tim Follin to play on an AY-3-8912 audio chip. The song is track 6 in the AY file.

Links