Difference between revisions of "Hideaki Shimizu"

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'''''Hideaki Shimizu''''' is a Japanese composer, sound designer, and audio programmer. He started working for [[Nintendo]] in the early 1990's, but most of his recent work has been as a programmer and director, including Flipnote Studio for the DSi. It appears his last game for Nintendo was The Legend of Zelda: Majora's Mask 3D (3DS), in which he provided Technical Support.
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'''''Hideaki Shimizu''''' is a Japanese composer, sound designer, and audio programmer. He started working for [[Nintendo]] in the early 1990's, but most of his recent work has been as a programmer and director, including Flipnote Studio for the DSi. It appears his last game for Nintendo was The Legend of Zelda: Majora's Mask 3D (3DS), in which he provided Technical Support. As a result, it is unknown if he still works at the company.
  
 
==Gameography==
 
==Gameography==
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| 1996-06-23
 
| 1996-06-23
 
| [[Super Mario 64 (N64)]]
 
| [[Super Mario 64 (N64)]]
|  
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| {{Song-Box|01 - Super Mario 64 - N64 - Title Theme.ogg}}
 
| Sound Programmer
 
| Sound Programmer
 
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|-
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==Image Gallery==
 
==Image Gallery==
 
<gallery>
 
<gallery>
Hideaki_Shimizu_-_01.jpg|Unknown source, possibly from Nintendo interview. Taken from Kyoto Report.
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Hideaki_Shimizu_-_01.jpg|Shimizu in 2008.<br>Source: Iwata Asks: Flipnote Studio
 
</gallery>
 
</gallery>
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/developer/sheet/view/developerId,57583 mobygames.com/developer/sheet/view/developerId,57583] - MobyGames.
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* [https://www.mobygames.com/developer/sheet/view/developerId,57583/ https://www.mobygames.com/developer/sheet/view/developerId,57583/] - MobyGames.
  
  
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[[Category: Foley Artists]]
 
[[Category: Foley Artists]]
 
[[Category: Sound Programmers]]
 
[[Category: Sound Programmers]]
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[[Category: Nintendo Staff]]

Latest revision as of 10:34, 19 May 2022

Hideaki Shimizu
Hideaki Shimizu - 01.jpg
Local 清水 英明 (しみず ひであき)
Born
Birth Place Japan
Nationality Japanese   Japan.svg


Hideaki Shimizu is a Japanese composer, sound designer, and audio programmer. He started working for Nintendo in the early 1990's, but most of his recent work has been as a programmer and director, including Flipnote Studio for the DSi. It appears his last game for Nintendo was The Legend of Zelda: Majora's Mask 3D (3DS), in which he provided Technical Support. As a result, it is unknown if he still works at the company.

Gameography

Released Title Sample Notes
1993-05-21 Joy Mecha Fight (FC) (ジョイメカファイト)
1996-06-23 Super Mario 64 (N64)
Sound Programmer
1996-09-27 Wave Race 64 (N64) (ウェーブレース64) Sound Program
1997-12-21 Yoshi's Story (N64) (ヨッシーストーリー) Sound Programmer
1998-02-28 1080: TenEighty Snowboarding (N64) (テン・エイティ スノーボーディング) Sound Engineer
1998-08-01 Pocket Monsters Stadium (N64) (ポケモンスタジアム) Sound Programming with Masafumi Kawamura.
1999-04-30 Pokemon Stadium (N64) (ポケモンスタジアム2) Sound Programming with Mitsuhiro Hikino.
2000-06-29 Mario Artist: Communication Kit (64DD) (マリオアーティスト コミュニケーションキット)
2001-04-14 Doubutsu no Mori (N64) (どうぶつの森) Famicom Emulator Sound Programmer
2001-10-26 Pikmin (GC) (ピクミン) Sound Effect Programming
2002-12-13 The Legend of Zelda: The Wind Waker (GC) (ゼルダの伝説 風のタクト) Sound Library Programming with Taro Bando, Yoji Inagaki, Yasushi Ida, Mitsuhiro Hikino, and Toru Asakawa.
2003-07-29 Mario Golf: Toadstool Tour (GC) (マリオゴルフ ファミリーツアー) Sound Effects with Masaaki Uno, P. E. Jareth Hein, Takeshi Arai, Hikaru Ogawa, Yoji Inagaki, Mitsuhiro Hikino, and Toru Minegishi.

Image Gallery

Links