Difference between revisions of "Get Them Before They Get You"

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(Removed Android since it uses shareware wesion and sounds the same)
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'''''Get Them Before They Get You''''' (titled '''''Get Them!''''' in the game's music test) is a song from the [[Wolfenstein 3D]] series. It was composed by [[Bobby Prince]] using [[Sequencer Plus Gold]]. The title comes from a MIDI file archive released by the composer.
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'''''Get Them Before They Get You''''' (titled '''''Get Them!''''' in the [[:File:Wolfenstein 3D - DOS - Jukebox 1.png|game's music test]]) is a song from the [[Wolfenstein 3D]] series. It was composed by [[Bobby Prince]] using [[Sequencer Plus Gold]]. The title comes from a MIDI file archive released by the composer.
  
 
==Games==
 
==Games==
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  | Recording = {{Recording|OPL2|03 - Wolfenstein 3D - DOS - Get Them Before They Get You.ogg}}
 
  | Recording = {{Recording|OPL2|03 - Wolfenstein 3D - DOS - Get Them Before They Get You.ogg}}
 
  | Image    = Wolfenstein 3D - DOS - 4.png
 
  | Image    = Wolfenstein 3D - DOS - 4.png
  | Arranger  =  
+
  | Arranger  = Bobby Prince
 
  | Released  = 1992-05-05
 
  | Released  = 1992-05-05
 
  | Length    = 1:19
 
  | Length    = 1:19
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''Get Them Before They Get You'' is usually the first level music that players of [[Wolfenstein 3D (DOS)]] heard back when it was released because it is played in the first mission of the first episode. It can also be heard in E1M5, E4M1, and E4M5.
 
''Get Them Before They Get You'' is usually the first level music that players of [[Wolfenstein 3D (DOS)]] heard back when it was released because it is played in the first mission of the first episode. It can also be heard in E1M5, E4M1, and E4M5.
  
The quality of the music had to be downgraded from MIDI to IMF for the DOS release. The song is the 4th music file in the AudioT.WL6 data file and the title comes from the IMF meta data where it is simply "GETTHEM". Some out-dated web sites still list the track as "Get Them".<br clear="all" />
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The quality of the music had to be downgraded from MIDI to IMF for the DOS release. The song is the 4th music file in the AudioT.WL6 data file and the title comes from the IMF meta data where it is simply "GETTHEM", the game sound test mentions it as "Get Them!". Some out-dated web sites still list the track as "Get Them".<br clear="all" />
  
 
===Spear of Destiny (DOS)===
 
===Spear of Destiny (DOS)===
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  | Recording = {{Recording|OPL2|03 - Wolfenstein 3D - DOS - Get Them Before They Get You.ogg}}
 
  | Recording = {{Recording|OPL2|03 - Wolfenstein 3D - DOS - Get Them Before They Get You.ogg}}
 
  | Image    =  
 
  | Image    =  
  | Arranger  =  
+
  | Arranger  = Bobby Prince
 
  | Released  = 1992-09-18
 
  | Released  = 1992-09-18
 
  | Length    = 1:19
 
  | Length    = 1:19
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}}
 
}}
  
Like DOS version, it appears on E1M1.
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Like in DOS version, it appears on E1M1. It plays slighty faster than original version.
  
 
The song's internal name is "0GETTHEF".<br clear="all" />
 
The song's internal name is "0GETTHEF".<br clear="all" />
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  | Format    = [[GSF]]
 
  | Format    = [[GSF]]
 
}}
 
}}
 +
 +
Like the other music in GBA release, this song doesn't appears in-game and only appears in ROM of this game. Despite the using of superior sound generator, this is of lower fidelity, and using the samples insted OPL2 instuments increase it a little. Interestingly, that the result is mostly based on the MIDI playback, not AdLib.
  
 
<br clear="all" />
 
<br clear="all" />
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The Atari ST version, unlike the others, plays when you are changing the difficulty level. Rendered on [[YM2149]] chip instead of original [[YM3812]], even been downgraded it sounds nice and even try to make a kind of guitar solo. Its speed is slighty fast.  
 
The Atari ST version, unlike the others, plays when you are changing the difficulty level. Rendered on [[YM2149]] chip instead of original [[YM3812]], even been downgraded it sounds nice and even try to make a kind of guitar solo. Its speed is slighty fast.  
  
It's name in rip is simply "Get Them.sndh".<br clear="all" />
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Its name in rip is simply "Get Them.sndh".<br clear="all" />
  
 
=== Voxelstein 3D (W32) ===
 
=== Voxelstein 3D (W32) ===
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}}
 
}}
  
Voxelstein 3D version is absolutely the same with DOS, because game use files of shareware DOS release. This song never plays in-game, so it wasn't included in soundrack table. Metadata name is "GETTHEM".<br clear="all" />
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Voxelstein 3D version is absolutely the same with DOS, because game use files of shareware DOS release. This song never plays in-game, so it wasn't included in soundrack infobox. Metadata name is "GETTHEM".<br clear="all" />
  
 
=== Wolfenstein 3D (A8) ===
 
=== Wolfenstein 3D (A8) ===
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  | Format    = [[SAP]]
 
  | Format    = [[SAP]]
 
}}
 
}}
 +
 +
The Atari 800 version is different a little. It's the only version that add new bars to the original DOS track, and it plays with the same speed. Despite the inferior quality of POKEY chip, it's still listenable.
 +
 +
This song was added to the version 1.5 to play on the first and only level in the game, but it was replaced with [[Evil Incarnate]] in 2.0 for unknown reason. It's unknown if this track still in ROM; the recording came from the video playback of the game.
  
 
<br clear="all" />
 
<br clear="all" />
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  | Format    = [[UNK]]
 
  | Format    = [[UNK]]
 
}}
 
}}
 +
 +
This version plays on E1M1 and E1M5 as it was in original release. The only difference is the use of recorded MIDI music instead of AdLib original.
  
 
<br clear="all" />
 
<br clear="all" />
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}}
 
}}
  
<br clear="all" />
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This song plays on the original DOS' places as usual. The difference is the use of recorded to [[OGG]] AdLib music - the sounding differs play a little, but it's almost insensibly.
  
=== Wolfenstein 3D (AND) ===
 
{{Infobox SubSong
 
| Platform  = AND
 
| Game      = Wolfenstein 3D (AND)
 
| Recording =
 
| Image    =
 
| Arranger  =
 
| Released  = 2013-??-??
 
| Length    = 1:19
 
| Format    = [[IMF]]
 
}}
 
  
Google Android port also use shareware version of DOS release. But it plays correctly on E1M1 and E1M5.<br clear="all" />
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<br clear="all" />
  
 
===Wolfenstein: The New Order (W64)===
 
===Wolfenstein: The New Order (W64)===
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}}
 
}}
  
<br clear="all" />
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This version plays during the "Nightmare" secret level while sleeping on the Resistance base. The sounding is almost identical to the WEB version of Wolfenstein 3D.<br clear="all" />
  
 
=== Wolfenstein 3D (GEN) ===
 
=== Wolfenstein 3D (GEN) ===

Revision as of 11:53, 12 September 2016

Get Them Before They Get You
Composer Bobby Prince
Released 1992-05-05
Title Origin Official
Loops Yes

Get Them Before They Get You (titled Get Them! in the game's music test) is a song from the Wolfenstein 3D series. It was composed by Bobby Prince using Sequencer Plus Gold. The title comes from a MIDI file archive released by the composer.

Games

Wolfenstein 3D (DOS)

Platform - DOS.png
Wolfenstein 3D (DOS)
Output - OPL2.svg
Wolfenstein 3D - DOS - 4.png
Arranger Bobby Prince
Released 1992-05-05
Length 1:19
Format IMF

Get Them Before They Get You is usually the first level music that players of Wolfenstein 3D (DOS) heard back when it was released because it is played in the first mission of the first episode. It can also be heard in E1M5, E4M1, and E4M5.

The quality of the music had to be downgraded from MIDI to IMF for the DOS release. The song is the 4th music file in the AudioT.WL6 data file and the title comes from the IMF meta data where it is simply "GETTHEM", the game sound test mentions it as "Get Them!". Some out-dated web sites still list the track as "Get Them".

Spear of Destiny (DOS)

Platform - DOS.png
Spear of Destiny (DOS)
Output - OPL2.svg
Arranger Bobby Prince
Released 1992-09-18
Length 1:19
Format IMF

Get Them Before They Get You plays in level 12 in Spear of Destiny (DOS).

Like the DOS release, the quality of the music had to be downgraded from MIDI to IMF for Spear of Destiny. It is also the 4th song in the AudioT.SOD file, and its meta data title is "GETTHEM". This song is not included in the demo release of Spear of Destiny.

Wolfenstein 3D (SNES)

Platform - SNES.png
Wolfenstein 3D (SNES)
Output - SNES.svg
Arranger Bobby Prince
Released 1994-02-10
Length 1:08
Format SNSF

Due to the limitations of the Super Nintendo hardware, S-SMP, Wolfenstein 3D utilized an advanced form of videogame music playback called DSP Streaming. As a result, this track cannot be dumped into SPC format. However an alternative SNSF has been made which allows music such as this to be captured accurately in emulated format. The SNES runs the music a bit faster than the DOS version.

Wolfenstein 3D (JAG)

Platform - JAG.png
Wolfenstein 3D (JAG)
Output - Jerry.svg
Wolfenstein 3D - JAG - Get Them Before They Get You.png
Arranger Bobby Prince
Released 1994-??-??
Length 1:14
Format MIDI

Like in DOS version, it appears on E1M1. It plays slighty faster than original version.

The song's internal name is "0GETTHEF".

Wolfenstein 3D (GBA)

Platform - GBA.png
Wolfenstein 3D (GBA)
Output - GBA.svg
Arranger Bobby Prince
Released 2002-04-02
Length 1:14
Format GSF

Like the other music in GBA release, this song doesn't appears in-game and only appears in ROM of this game. Despite the using of superior sound generator, this is of lower fidelity, and using the samples insted OPL2 instuments increase it a little. Interestingly, that the result is mostly based on the MIDI playback, not AdLib.


Wolfenstein 3D (AST)

Platform - AST.png
Wolfenstein 3D (AST)
Output - SSG.svg
Arranger Mathieu Stempell
Released 2005-05-??
Length 1:11
Format SNDH

The Atari ST version, unlike the others, plays when you are changing the difficulty level. Rendered on YM2149 chip instead of original YM3812, even been downgraded it sounds nice and even try to make a kind of guitar solo. Its speed is slighty fast.

Its name in rip is simply "Get Them.sndh".

Voxelstein 3D (W32)

Platform - W32.png
Voxelstein 3D (W32)
Released 2008-04-19
Length 1:19
Format IMF

Voxelstein 3D version is absolutely the same with DOS, because game use files of shareware DOS release. This song never plays in-game, so it wasn't included in soundrack infobox. Metadata name is "GETTHEM".

Wolfenstein 3D (A8)

Platform - A8.png
Wolfenstein 3D (A8)
Output - POKEY.svg
Arranger Miker
Released 2010-??-??
Length 1:21
Format SAP

The Atari 800 version is different a little. It's the only version that add new bars to the original DOS track, and it plays with the same speed. Despite the inferior quality of POKEY chip, it's still listenable.

This song was added to the version 1.5 to play on the first and only level in the game, but it was replaced with Evil Incarnate in 2.0 for unknown reason. It's unknown if this track still in ROM; the recording came from the video playback of the game.


Wolfenstein 3D (WEB)

Platform - W32.png
Wolfenstein 3D (WEB)
Output - PCM.svg
Released 2012-05-05
Length 1:15
Format UNK

This version plays on E1M1 and E1M5 as it was in original release. The only difference is the use of recorded MIDI music instead of AdLib original.


Wolfram (W32)

Platform - W32.png
Wolfram (W32)
Output - PCM.svg
Released 2012-06-10
Length 1:19
Format OGG

This song plays on the original DOS' places as usual. The difference is the use of recorded to OGG AdLib music - the sounding differs play a little, but it's almost insensibly.



Wolfenstein: The New Order (W64)

Platform - W64.png
Wolfenstein: The New Order (W64)
Arranger Unknown
Released 2014-05-20
Format UNK

This version plays during the "Nightmare" secret level while sleeping on the Resistance base. The sounding is almost identical to the WEB version of Wolfenstein 3D.

Wolfenstein 3D (GEN)

Platform - GEN.png
Wolfenstein 3D (GEN)
Output - OPN2.svg
Arranger GASEGA98K
Released 2014-??-??
Length 1:16
Format VGM

Sega Genesis version looks like DOS, but rendered on sound chip YM2612, which has worse quality then DOS version's YM3812. However, it's almost insensibly.

Links