Difference between revisions of "George Sanger"

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===NES===
 
===NES===
For his Home Alone NES music, he used a sequencer Bethesda set up for him in their studios and the software was probably on an Atari ST. For his other NES music, he used [[Performer]] and [[David Warhol]] would arrange his MIDI files for the game. His MIDI files were meant to be played back on a [[Roland MT-32]]. In Tecmo NBA Basketball, he made MIDI files and [[Paul Webb]] converted them to Sculptured Software's NES sound engine.
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For his Home Alone NES music, he used a sequencer Bethesda set up for him in their studios and the software was probably on an Atari ST. Sanger got the job since their [[Julain Lefay|previous composer quit]]. That composer used [[Sonix]] on the Amiga, so that may be what George used.
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For his other NES music, he used [[Performer]] and [[David Warhol]] would arrange his MIDI files for the game. His MIDI files were meant to be played back on a [[Roland MT-32]]. In Tecmo NBA Basketball, he made MIDI files and [[Paul Webb]] converted them to Sculptured Software's NES sound engine.
  
 
===SNES===
 
===SNES===

Revision as of 07:45, 5 August 2020

George Alistair Sanger
George Sanger - 08.jpg
Born 1957-12-14
Birth Place Austin, Texas
Nationality American   USA.svg
Aliases The Fat Man, Team Fat
Website fatman.com

George Alistair Sanger, AKA The Fat Man is a highly successful video game music composer and audio consultant. His work ranges all the way back to 1983 and continues on to this very day. He has composed music for over 200 games. Often seen sporting a cowboy hat, this Texan has an entire sound team (Team Fat) to help him with his work in the video game market. Aside from his work composing music, George also does consulting work for audio and has written a book about multimedia music called "The Fat Man Game Audio: Tasty Morsels of Sonic Goodness".

Sanger started out by being roommates with David Warhol in college. David was a programmer and George wanted to do music for one of his games, so he asked David if he could compose the music to his games and David said yes. George composed his first video game soundtrack for David's game, "Thin Ice" for the Intellivision. Later, David Warhol founded Realtime Associates, which George Sanger worked for, as well as a great deal of other composers.

Music Development

DOS/MAC

George used Performer for all of his MS-DOS and Macintosh music. He wrote the MIDI files to be played back on a Roland MT-32.

While George is not a sound programmer, he designed instruments for the AdLib sound card which were used in many games.

NES

For his Home Alone NES music, he used a sequencer Bethesda set up for him in their studios and the software was probably on an Atari ST. Sanger got the job since their previous composer quit. That composer used Sonix on the Amiga, so that may be what George used.

For his other NES music, he used Performer and David Warhol would arrange his MIDI files for the game. His MIDI files were meant to be played back on a Roland MT-32. In Tecmo NBA Basketball, he made MIDI files and Paul Webb converted them to Sculptured Software's NES sound engine.

SNES

For Tecmo Super NBA Basketball, George used Sculptured Software's sound engine known as BMUS. According to Paul Webb, George had a negative reaction to the software because the program suffered many flaws.

For the Rocketeer and his other SNES music, George composed MIDI files in Performer. The instruments were taken from a Roland MT-32.

Gameography

To see a list of games George has worked on, go to: http://fatman.com/faqs.htm

Released Title Sample Notes
1986-??-?? Thin Ice (INTV)
1990-03-?? Swords and Serpents (NES)
1990-03-10 Battlechess II: Chinese Chess (DOS)
1990-08-?? Dick Tracy (NES)
1990-08-?? Total Recall (NES)
1990-10-?? Maniac Mansion (NES)
1990-09-26 Wing Commander (DOS)
1990-12-?? The Adventures of Rad Gravity (NES)
1990-??-?? LHX: Attack Chopper (DOS)
1990-??-?? Loom (DOS)
1990-??-?? Stormovik: Soviet Attack Fighter SU-25 (DOS)
1990-??-?? Track Meet (GB) (トラックミート めざせ!バルセロナ)
1990-??-?? Worlds of Ultima: The Savage Empire (DOS)
1991-01-?? Fun House (NES)
1991-05-?? The Rocketeer (NES)
1991-06-?? Skate Or Die: Tour de Thrash (GB)
1991-09-?? Monster Truck Rally (NES)
1991-11-?? RPM: Radical Psycho Machine Racing (SNES)
1991-12-?? Dick Tracy (GB)
1991-12-14 Ultima: Runes of Virtue (GB) - Ultima: Lost Rune
1991-12-31 The Rocketeer (SNES) (ロケッティア)
1991-12-?? Home Alone (NES)
1991-??-?? Chuck Yeager's Air Combat (DOS)
1991-??-?? Death Knights of Krynn (DOS) Music Production
1991-??-?? DragonLance: Shadow Sorcerer (DOS)
1991-??-?? Lexi-Cross (DOS)
1991-??-?? Pools of Darkness (DOS) Music Producer
1991-??-?? Ultima: Worlds of Adventure 2 - Martian Dreams (DOS)
1991-??-?? Wing Commander II: Vengeance of the Kilrathi (DOS)
1992-??-?? The Dark Queen of Krynn (DOS) Music Producer
1992-??-?? The Dark Queen of Krynn (MAC) Music Producer
1992-??-?? Faceball 2000 (SNES)
1992-06-?? Defenders of Dynatron City (NES)
1992-09-29 Wings 2: Aces High (SNES) (スカイミッション)
1992-09-?? Word Zap (GB)
1992-11-?? Tecmo NBA Basketball (NES)
1992-11-?? Wing Commander (SNES) (ウィングコマンダー)
1992-12-25 Tecmo Super NBA Basketball (SNES)
1993-??-?? The 7th Guest (DOS)
1993-??-?? Forgotten Realms Unlimited Adventures (DOS)
1993-??-?? Tecmo Super NBA Basketball (GEN)
1994-06-01 Hocus Pocus (DOS) Sound Programmer
1995-11-30 The 11th Hour (W16)
Unreleased Double Trouble Ramp (GB)

Picture Gallery

Links