Unlike the later C64 port, only 2 simultaneous players are allowed, but if one dies, you can choose another still-alive character in the same level. All characters have the same appearance. They are supposed to have different appearances if 256 KB of non-Chip RAM is available, and these appearances are in fact on disk, but ignored, possibly due to copy errors.
The game has three looping songs which set a fittingly driving mood, but are rather groovy for a fantasy game. They are all mono.
In-game, only sound effects play, and each only on one speaker: Those for player 1 and the level time on the left, those for player 2 and enemies play on the right.
All titles are unofficial and based on where the songs are first heard.
All songs were recorded from the game in WinUAE 4.1.0.
|01||Loader||Sound Creation Studio, Pascal de Sapio, Andreas Hommel||0:14||Download|
|02||Title||Sound Creation Studio, Pascal de Sapio, Andreas Hommel||1:10||Download|
|03||Get Ready||Sound Creation Studio, Pascal de Sapio, Andreas Hommel||0:00||Download|
|04||Door||Sound Creation Studio, Pascal de Sapio, Andreas Hommel||0:01||Download|
|05||Hall of Fame||Sound Creation Studio, Pascal de Sapio, Andreas Hommel||0:25||Download|
- Ripper: Professor Chaos
- Recorder: Professor Chaos
- Game Credits:
This game uses the computer's built-in Paula chip.
- mobygames.com/game/amiga/garrison - MobyGames.
- gamefaqs.gamespot.com/amiga/575521-garrison - GameFAQs.
|Garrison II: The Legend Continues|
|Notable Songs||Title - Garrison|
|Notable Companies||Rainbow Arts|