Difference between revisions of "GSF"

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Line 2: Line 2:
| Title    = Game Boy Advance Sound Format
| Title    = Game Boy Advance Sound Format
| Format    = GSF
| Format    = GSF
| Developer = [[Caitsith2]], [[Zoopd]]
| Developer = Caitsith2, Zoopd
| Released  = ?
| Released  = ?
| FirstGame =  
| FirstGame =  

Revision as of 10:16, 14 October 2014

[[Category: Formats With {{{Header}}} Headers]] [[Category: Formats With {{{Content}}} Content]] [[Category: Formats With {{{Instruments}}} Instruments]]
Game Boy Advance Sound Format
Developer: Caitsith2, Zoopd
Header: {{{Header}}}
Content: {{{Content}}}
Instruments: {{{Instruments}}}
Target Output
Output - Digital Audio - No.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: ?
  • *.gsf
  • *.minigsf
  • *.gsflib

The Game Boy Advance Sound Format is container file based off of the PSF format. It is a container for the instructions sent to the GBA's audio chip, and the audio memory it reads from.

Although the format is called GSF, the actual file extensions are MINIGSF and GSFLIB. The GSFLIB file stores all the instrument samples while the MINIGSF files include the notes of an individual song. Players require both files to be located in the same path




Games That Use GSF