Difference between revisions of "GSF"

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{{Template: Infobox Format
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{{Infobox Format
| Title     = Game Boy Advance Sound Format
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| Title       = Game Boy Advance Sound Format
| Format   = GSF
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| Format     = GSF
| Developer = [[Caitsith2]] and [[Zoopd]]
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| Developer   = Caitsith2, Zoopd
| Released = 19??/??/??
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| Header      = PSF
| FirstGame =  
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| Content    = Unknown
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| Instruments = External
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| OutputDA    = Yes
 +
| OutputMIDI  = No
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| OutputFM    = No
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| OutputPSG  = Yes
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| Released   = ?
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| FirstGame   = N/A
 
| Extension01 = *.gsf
 
| Extension01 = *.gsf
 
| Extension02 = *.minigsf
 
| Extension02 = *.minigsf
 +
| Extension03 = *.gsflib
 
}}
 
}}
  
The '''''Game Boy Advance Sound Format''''' is container file based off of the [[PSF]] format. It is a container for the actual assembly code ripped from the game ROM responsible for producing sound.
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The '''''Game Boy Advance Sound Format''''' is container file based off of the [[PSF]] format. It stores the instructions sent to the GBA's audio chip, and the audio memory it reads from.
  
 +
Although the format is called GSF, the actual file extensions are MINIGSF and GSFLIB. The GSFLIB file stores all the instrument samples while the MINIGSF files include the notes of an individual song. Players require both files to be located in the same path
  
 
==Players==
 
==Players==
[[Category:Formats Without a Player]]
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<div style="float:right;">([[:Category: GSF Players|Category]])</div>
  
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* [[Audio Overload]] - Linux, Macintosh, Windows (Horribly Buggy)
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* [[Highly Advanced]] - foobar2000, Winamp (32-bit only in 2020)
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* [[VIOGSF]] - foobar2000, kbMedia Player, Winamp (32-bit only in 2020)
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* [[GSF Decoder]] <ref>[http://www.cyberbotx.com/in_gsf.7z www.cyberbotx.com/in_gsf.7z]</ref> - Winamp (32-bit only in 2020)
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==Converters==
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<div style="float:right;">([[:Category: GSF Converters|Category]])</div>
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 +
Desperately needs a simple C based GSF to WAV open sourced program.
 +
 +
===GSF to ?===
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* [[Audio Overload]] - Linux, Macintosh, Windows - [[WAV]]
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* [[Highly Advanced]] - foobar2000, Winamp - [[WAV]]
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* [[VIOGSF]] - foobar2000, Winamp - [[WAV]]
 +
 +
===? to GSF===
  
 
==Games==
 
==Games==
[[:Category:Games That Use GSF|Games That Use GSF]]
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<div style="float:right;">([[:Category: Games That Use GSF|Category]])</div>
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All games released for the [[Game Boy Advance]] can have their music ripped to GSF.
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==How to Obtain==
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Ripping GSF music is complicated, but luckily, most Game Boy Advance games already have their sound ripped to GSF format and can be downloaded from the following sites:
  
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* [http://gsf.joshw.info gsf.joshw.info] - Josh W (individually [[7Z]] archived).
 +
* [http://www.zophar.net/music/gsf.html zophar.net/music/gsf.html] - Zophar's GSF archive.
 +
* [http://gsf.caitsith2.net gsf.caitsith2.net] - Caitsith2 GSF archive (out of date).
  
 
==Links==
 
==Links==
 +
<references/>
 
* [http://en.wikipedia.org/wiki/GBA_Sound_Format en.wikipedia.org/wiki/GBA_Sound_Format] - Wikipedia.
 
* [http://en.wikipedia.org/wiki/GBA_Sound_Format en.wikipedia.org/wiki/GBA_Sound_Format] - Wikipedia.
* [http://gsf.caitsith2.net gsf.caitsith2.net] - Caitsith2: Library of GSF files.
 

Latest revision as of 22:23, 8 November 2019

Game Boy Advance Sound Format
GSF.png
Developer: Caitsith2, Zoopd
Header: PSF
Content: Unknown
Instruments: External
Target Output
Output - Digital Audio.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG.png
Released: ?
First Game: N/A
Extensions
  • *.gsf
  • *.minigsf
  • *.gsflib

The Game Boy Advance Sound Format is container file based off of the PSF format. It stores the instructions sent to the GBA's audio chip, and the audio memory it reads from.

Although the format is called GSF, the actual file extensions are MINIGSF and GSFLIB. The GSFLIB file stores all the instrument samples while the MINIGSF files include the notes of an individual song. Players require both files to be located in the same path

Players

(Category)

Converters

(Category)

Desperately needs a simple C based GSF to WAV open sourced program.

GSF to ?

? to GSF

Games

(Category)

All games released for the Game Boy Advance can have their music ripped to GSF.

How to Obtain

Ripping GSF music is complicated, but luckily, most Game Boy Advance games already have their sound ripped to GSF format and can be downloaded from the following sites:

Links