Final Fantasy |
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- For other games in the series see Final Fantasy.
Final Fantasy is first game of the largest fantasy RPG franchise in history. It uses a pretty standard RPG system that was already popular by the time it came out; you create a party of four members, walk around an overworld map, fight random encounters, enter towns, talk to randomly roaming NPCs, etc. However, expecting the game to be their last, the developers of Final Fantasy added a great deal more to the experience with lots of little details: the player attacks are animated, the enemies are beautifully drawn and show up in large bands, there is a strategy to the spells you learn, the dialogue can include upper and lower case letters, the is a wide variety of equipment, and many more positive nuances.
The story is so common these days that it has become cliché. The power of four orbs, each representing one of the four elements, has been extinguished. As the heroes of light, you must go and defeat each of the four elemental fiends in order to return light to the orbs. To do this, you must go through numerous quests, battle plenty of bosses, and drink an obscene amount of potions.
The game is a whole lot of fun, and while it has a few annoyances (having to buy items individually for example), it sets the stage for an uncountable number of imitators.
Screenshots
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Title screen.
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My starting party.
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The outside map.
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Talking to a guard in Castle Cornelia.
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Battling some pathetic imps.
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Checking out my stats.
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Music
VGMPF Album Art
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Few NES games have such a large soundtrack, and even fewer have such an impressive soundtrack. The Final Fantasy music is a cohesive set of tunes that have a common structure, but each track has its own unique charm. Each major area of the game has its own song, and Nobuo Uematsu did an amazing job fitting the songs to the feel of the areas. Despite the NES audio chip only allowing for a few instruments at a given time, the soundtrack still has the feeling of a large orchestra. One of the more interesting aspects of the soundtracks is the overall lack of percussion; almost none of the songs use drums.
Recording
Credits
(Source: Nobuo Uematsu has claimed credit for the music, the game lacks credits)
Albums
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1988-12-21
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1989-07-25
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2003-10-23
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Game Rip
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
Links