Difference between revisions of "Elite Systems"

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| Founded      = 198?
 
| Founded      = 198?
 
| Headquarters = Walsall, West Midlands, England
 
| Headquarters = Walsall, West Midlands, England
| Aliases      = Motivetime, Ltd., Elite Systems, Cygnus
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| Aliases      =  
 
| Website      = bmginteractive.com
 
| Website      = bmginteractive.com
 
}}
 
}}
  
'''''Elite''''' was a British game development company founded by Brian Wilcox. They were known for their Commodore 64 games such as Airwolf, Commando, and Ghosts 'N Goblins. During their NES development, they didn't put credits in their games, but it is unknown why. The company also formed a division called [[MotiveTime]], which paid the developers bonuses based on the company's profits, but as time went on, the profits decreased. Later, some former Elite staff members formed [[NMS Software]].
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'''''Elite Systems, Ltd.''''' was a British game development company founded by Brian Wilcox. The company was established under the name Brian Wilcox Software. They were known for their Commodore 64 games such as Airwolf, Commando, and Ghosts 'N Goblins. During their NES development, they didn't put credits in their games, but it is unknown why.
 +
 
 +
The company also formed a division called [[MotiveTime]], which paid the developers bonuses based on the company's profits, but as time went on, the profits decreased. Later, some former Elite staff members formed [[NMS Software]]. Some ex-Elite staff would also create [[Arc Developments]].
  
 
==Games==
 
==Games==
* [[:Category: Games Developed By Elite|Games developed by Elite]].
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* [[:Category: Games Developed By Elite Systems|Games developed by Elite Systems]].
* [[:Category: Games Published By Elite|Games published by Elite]].
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* [[:Category: Games Published By Elite Systems|Games published by Elite Systems]].
  
 
==Music Development==
 
==Music Development==
 
===Commodore 64===
 
===Commodore 64===
 
Elite had a license to ''Novaload'', a tape loading system which had its own music format where notes had to be entered in BASIC. Initially, Elite used the example tune, but by September 1985, one programmer had asked [[Mark Cooksey]] to arrange his favorite song, Living on Video, last heard in April 1986.
 
Elite had a license to ''Novaload'', a tape loading system which had its own music format where notes had to be entered in BASIC. Initially, Elite used the example tune, but by September 1985, one programmer had asked [[Mark Cooksey]] to arrange his favorite song, Living on Video, last heard in April 1986.
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 +
===NES===
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All of Elite's NES games were composed by Mark Cooksey. He wrote the music in [[Notator]] for the [[Atari ST]], and would use a utility to convert his music to his sound driver. Mark would use the same sound driver for his work with [[Spidersoft]] on their game [[Cliffhanger (NES)]] and [[NMS Software]].
  
 
==Audio Personnel==
 
==Audio Personnel==

Revision as of 02:46, 25 December 2019

Elite Systems Limited
NoLogo.png
Founded 198?
Headquarters Walsall, West Midlands, England
Website bmginteractive.com

Elite Systems, Ltd. was a British game development company founded by Brian Wilcox. The company was established under the name Brian Wilcox Software. They were known for their Commodore 64 games such as Airwolf, Commando, and Ghosts 'N Goblins. During their NES development, they didn't put credits in their games, but it is unknown why.

The company also formed a division called MotiveTime, which paid the developers bonuses based on the company's profits, but as time went on, the profits decreased. Later, some former Elite staff members formed NMS Software. Some ex-Elite staff would also create Arc Developments.

Games

Music Development

Commodore 64

Elite had a license to Novaload, a tape loading system which had its own music format where notes had to be entered in BASIC. Initially, Elite used the example tune, but by September 1985, one programmer had asked Mark Cooksey to arrange his favorite song, Living on Video, last heard in April 1986.

NES

All of Elite's NES games were composed by Mark Cooksey. He wrote the music in Notator for the Atari ST, and would use a utility to convert his music to his sound driver. Mark would use the same sound driver for his work with Spidersoft on their game Cliffhanger (NES) and NMS Software.

Audio Personnel

People who worked on more than one soundtrack for Elite are:

Links