Editing Rules

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Revision as of 14:16, 4 August 2010 by TheAlmightyGuru (talk | contribs) (Songs)
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Music Submission

  • Games must be at least 10-years-old to be featured in the VGMPF. The majority of videogame soundtracks are still owned by their respective copyright holders, and a decade-long buffer will help alleviate legal issues. We realize that copyrights last for 95 years after publication, but some bending of the rules is made in order to prevent this music from falling into obscurity.
  • Music should be recorded using the software that offers sound quality most accurate to the original.
  • Music that loops in the game should also be looped in the recording. Include 2 total plays through the track (one full time through, and then a full loop). The third time through should be a 10 second fadeout.
  • If the music is over 2 minutes in length, just include a 10 second fadeout without looping the music.
  • Music should be recorded into FLAC format if possible, if not, use Ogg Vorbis. Files uploaded in MP3 will be transcoded into Ogg Vorbis and a quality loss will be incurred.

Graphics

  • Screenshots must be in PNG format at the same resolution of the game in native mode (do not use scalers, anti-aliasing, color enhancement, etc.).
  • Box scans must be in JPG format. Large scans that are clean from company watermarks are preferred.

Albums

  • If the album contains music from more than one game, include a "Game" column in the track list table.


Companies

Composers

  • The composer's gameography should include every unique title for each game. For example, Wario's Woods and ワリオの森 are the same game, but they have different titles that may be searched for.


Foley Artists

  • The foley artist's gameography should include every unique title for each game. For example, Wario's Woods and ワリオの森 are the same game, but they have different titles that may be searched for.


Formats

Games

  • The game description should be brief detailing the style of game play and the story.
  • The music descriptions should detail the genres covered, the software/hardware used to make the music, and any special information about the music itself.
  • The rip description should include the method used for extracting the music from the game's data files.
  • The first screenshot should always be the title screen.
  • Remaining screenshots should cover different sections of early game play including menus, dialog, action, etc. Screenshots should not contain spoilers.
  • Audio credits should be listed as they appear in the game, where applicable, but real names should be added when an alias is used by a composer.
  • Release information should display the full publication name found at mobygames.com (e.g., Nintendo should be listed as "Nintendo, Co., Ltd." or "Nintendo of America, Inc.", not just "Nintendo")
  • Accurate release dates can be obtained from gamefaqs.com

Platforms

Players

Songs

  • The length of the song should be the rip's length at a single play. It should not include the length of a second loop or fadeout, unless the fadeout is part of the original song. For example, the recording of the Bionic Commando Theme is 2:19 long, but that includes two total loops and a 10 second fade out. However, the NSF rip only goes for 1:05 before it loops. Thus, the length of the song is listed as 1:05.
  • The song's title should be sourced, and any variations should be noted. For example, the Secret of Mana song Fear of the Heavens is sometimes also translated as "Angel's Fear". If a suitable official source (album, meta-tag, etc.) cannot be found for a title, the song should be noted as an unofficial title.