DragonStrike (DOS)
DragonStrike | ||||||
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- For other games in the series see DragonLance.
DragonStrike is a combat flight simulator based on the world of DragonLance. You play a dragon rider who must engage evil dragons and various other monsters of the DragonLance world. You battle your foes with your DragonLance and the breath weapon of your mount.
This is probably the first fantasy-themed flight simulator. Unfortunately, the 3D engine used in the game hasn't aged well, the view port is awfully small, and the controls take awhile to get used to. Having to maneuver your dragon, position the DragonLance, and alter your speed is very difficult to do on the keyboard. However, the full-screen graphics for each cut scene are still very attractive.
DragonStrike was also released on the NES, however, the NES port is a completely different game since the NES couldn't handle the DOS game's 3D engine.
Contents
Screenshots
Music
Paul Mudra composed the traditional musical score in AdLib Visual Composer. Unfortunately, he used the default sound bank, so the instruments aren't as realistic sounding as they could be.
Recording
# |
Title |
Composer |
Arranger |
Length |
Size |
Listen |
01 | Introduction | Paul Mudra | Paul Mudra | 1:05 | 993 KB | |
02 | Cut Scenes | Paul Mudra | Paul Mudra | 1:51 | 1.6 MB | |
03 | Missions 1 | Paul Mudra | Paul Mudra | 0:28 | 426 KB | |
04 | Missions 2 | Paul Mudra | Paul Mudra | 0:26 | 415 KB | |
05 | Missions 3 | Paul Mudra | Paul Mudra | 0:55 | 855 KB | |
06 | Promotion | Paul Mudra | Paul Mudra | 0:15 | 277 KB | |
07 | DS 5 | Paul Mudra | Paul Mudra | 0:46 | 733 KB | |
08 | Game Over | Paul Mudra | Paul Mudra | 0:15 | 212 KB | |
Credits
- Ripper: TheAlmightyGuru
- Recorder: TheAlmightyGuru
- Game Credits:
- Music: Paul Mudra credited as Paul S. Mudra
- Sounds: Paul Mudra credited as Paul S. Mudra
(Needs Source)
Game Rip
Format |
Download |
Size |
Download | 7 KB |
The MUS files are located in the install directory along with the SND file. They were logged into DRO format by using AdLib Play through DOSBox 0.74, and then recorded with AdPlug 1.8.2. The "Auto-detect Song End" option under Playback was turned off in order to have the song trail off properly.
The game's background music doesn't loop.
Audio Devices
Music |
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Sound |
(No Source - There is no audio setup. The game automatically uses an AdLib compatible board it if detects it, and uses PC speaker for sounds.)
Releases
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Links
- mobygames.com/game/dos/dragonstrike - Moby Games.
- gamefaqs.com/pc/564820-dragonstrike - GameFAQs.
- en.wikipedia.org/wiki/DragonStrike_%28computer_game%29 - Wikipedia.