Difference between revisions of "DragonStrike (C64)"

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The music has yet to be ripped. It also probably cannot be recorded from the game fully, as the first track stops at 0:05, while it can contain more
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The music has yet to be ripped. It also probably cannot be recorded from the game fully, as the first track stops at 0:05, while it can contain more (or it's a glitch in the only known ROM of this game).
  
 
The game's background music doesn't loop.
 
The game's background music doesn't loop.

Revision as of 04:30, 14 June 2018

DragonStrike
DragonStrike - C64 - USA.jpg
Platform: Commodore 64
Year: 1990
Developer: Westwood Associates
For other games in the series see DragonLance.

DragonStrike is a combat flight simulator based on the world of DragonLance. You play a dragon rider who must engage evil dragons and various other monsters of the DragonLance world. You battle your foes with your DragonLance and the breath weapon of your mount.

This is probably the first fantasy-themed flight simulator. Unfortunately, the view port is small, and the controls take awhile to get used to. Having to maneuver your dragon, the position the DragonLance, and alter your speed is difficult to do on the keyboard. However, the full-screen graphics for each cut scene are very attractive.

Commodore version was ported from the DOS release. It lost full 3D engine, although Commodore was capable of it (see Freescape games), so everything was designed with sprites.

Screenshots

DragonStrike - C64 - 1.png

The title screen.

DragonStrike - C64 - 2.png

Cut scene for the first battle.

DragonStrike - C64 - 3.png

Loading a saved game.

DragonStrike - C64 - 4.png

Making a dent on the enemy's territory.

Music

Commodore 64 port of DragonStike have probably the worst music among all of them. While there were many Commodore 64 games with decent usage of filters, three or even four channels, that game sounds like the it use only two channels, no filters and was programmed in BASIC.

They also scrapped Game Over and all mussion tracks - after getting to the mission you won't hear anything but rare sound effects. DS 5 and Promotion tracks, most probably, were also left outside of Commodore version, however, it's not verified.

Recording

# Title Composer Length Listen Download
01 Introduction Paul Mudra 0:05
Download
02 Cut Scenes Paul Mudra 1:16
Download

Credits

  • Ripper: N/A
  • Recorder: M1911
  • Game Credits:
    • Not Credited Composer: Paul Mudra credited as Paul S. Mudra

(Source: Game lacks credits) The composer is recognizable due to the identical tracks.

Game Rip

Format

Download

SID.png

N/A


The music has yet to be ripped. It also probably cannot be recorded from the game fully, as the first track stops at 0:05, while it can contain more (or it's a glitch in the only known ROM of this game).

The game's background music doesn't loop.

Audio Devices

This game utilizes standard 6581 chip for music and sounds.

Releases

  USA.svg   USA
DragonStrike - C64 - USA.jpg
Title: DragonStrike
Platform: Commodore 64
Released: 1990-??-??
Publisher: Strategic Simulations, Inc.

Links