Dr. Mario (GB)
Dr. Mario is a reflexive puzzle game in the same class as Tetris where you're trying to make lines of colored pills in order to kill bacteria in a jar. It features cartoon graphics of Mario and the bugs to make it look appealing. You can play at 20 different difficulty levels with three different speed settings each. While the game never reached the popularity of Tetris, is has developed quite a following, and many people have played the game enough to beat it on its hardest difficulty level. You can also play with an opponent in two-player mode which allows you to send random pill pieces over to your opponent when you get multiple lines in a row.
The Game Boy version of Dr. Mario borrows most of its soundtrack from the NES version, but has been altered both in minor and major ways. The title screen music is not present in the Game Boy version, but it is unknown why. It could be due to time constraints. There is only one Clear jingle, and no song following it. Also, the song Fever plays faster than the Game Boy version.
Hirokazu Tanaka wrote the music in Z80 assembly in his sound driver.
|01||Select||Hirokazu Tanaka||Hirokazu Tanaka||0:47||Download|
|02||Fever||Hirokazu Tanaka||Hirokazu Tanaka||2:27||Download|
|03||Chill||Hirokazu Tanaka||Hirokazu Tanaka||3:50||Download|
|04||Clear||Hirokazu Tanaka||Hirokazu Tanaka||0:02||Download|
|05||Game Over||Hirokazu Tanaka||Hirokazu Tanaka||0:02||Download|
|06||VS Game Over||Hirokazu Tanaka||Hirokazu Tanaka||1:49||Download|
|07||Player 1 Multiple||Hirokazu Tanaka||Hirokazu Tanaka||0:01||Download|
|08||Player 2 Multiple||Hirokazu Tanaka||Hirokazu Tanaka||0:01||Download|
|09||4X Chain||Koji Kondo||Hirokazu Tanaka||0:07||Download|
|10||Ending||Hirokazu Tanaka||Hirokazu Tanaka||1:55||Download|
(Source: Official soundtrack liner notes, verification from composer; game lacks credits)
Because the game was developed at an early time when credits were uncommon, it's no surprise this game doesn't have any. However, the game's composer, Hirokazu Tanaka has verified in various interviews that he is the composer, and has listed the game in his works. He also composed the Game Boy version.
Ripping Game Boy music is an arduous process that is beyond the scope of this site. The music was recorded in NEZPlay.