Dark Ages (DOS)
Dark Ages is a platform action game for DOS. You play the role of a prince who, as a child, was banished from his kingdom by an evil wizard named Garth. Now an adult, you have decided to fight to regain your place as the rightful heir.
The basics of a platfomer are found in Dark Ages. You jump on platforms, shoot at enemies, collect items, and take damage from monsters. However, there are several limitations to the game. It only scrolls horizontally, you don't climb ladders, and most of what the game has to offer is seen by the second level.
Despite this being Keith Schuler's one and only soundtrack, as well as it being early DOS game music, the soundtrack is quite listenable. Along with several custom tracks, a full rendition of Canon In D Major is heard for the victory theme. Despite some of the tracks sounding like they should be looped, the music does not loop in the game and has been recorded as such.
|01||Dark Ages||Keith Schuler||Keith Schuler||1:14||Download|
|02||Prepare For Your Quest!||Keith Schuler||Keith Schuler||0:11||Download|
|03||Waterfall||Keith Schuler||Keith Schuler||1:25||Download|
|04||Dungeon||Keith Schuler||Keith Schuler||1:41||Download|
|05||Lava River||Keith Schuler||Keith Schuler||2:34||Download|
|06||Heartbeat||Keith Schuler||Keith Schuler||0:54||Download|
|07||Boss||Keith Schuler||Keith Schuler||2:13||Download|
|08||Game Over||Keith Schuler||Keith Schuler||0:16||Download|
|09||Ending||Johann Pachelbel||Keith Schuler||5:35||Download|
This MDI soundtrack is ripped simply by changing the file extension on several files. The files named file13 - file21 are the game's music files. Their *.da1 extensions must be renamed to a *.mdi extension and can then be played in any MDI player. Note that there are three copies of each file, *.da1, *.da2, and *.da3. These different extensions correspond to each Dark Ages episode, however all three are identical for each song.
(No Source - The game doesn't have an audio setup. If it auto-detects any AdLib compatible soundcard it uses it. Sound effects are always sent to the PC speaker.)