Difference between revisions of "DX-Ball (WEB)"

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{{Infobox Game
 
{{Infobox Game
| Title           = DX-Ball
+
| Title       = DX-Ball
| BoxArt         = NoBox.png
+
| BoxArt     = NoBox.png
| PlatformName   = Web
+
| Platform   = {{Platform|Web}}
| PlatformPage    = Web
+
| Year       = 2012
| Year           = 2012
+
| Developer   = {{Developer|BorodinART}}
| DeveloperName   = BorodinART
+
| Online     = http://dx-ball.ru
| DeveloperPage  = BorodinART
 
| Online         = http://www.dx-ball.ru
 
 
}}
 
}}
:''For another games inspired by Arkanoid, see [[Arkanoid]].''
 
  
'''DX-Ball''' is the JavaScript recreation of the original [[DX-Ball (W32)|Windows release]] of this quite famous Arkanoid-style game.
+
'''DX-Ball''' is a JavaScript recreation of the original [[DX-Ball (W32)|Windows release]] of this quite famous Arkanoid-style game.
  
 
== Music ==
 
== Music ==
The music is the same with [[DX-Ball (W32)|W32 release]]. There are two noticeable differenses: the soundings differs (why - see below) and you can't back to the another tracks pressing F5 - tracks are just repeating 1-3 times, then it changes to the different track in the order.
+
The music is the same with [[DX-Ball (W32)|W32 release]]. There are two noticeable differenses: the sounding differs (see below) and you can't switch back to the another tracks by pressing F5 - tracks are just repeating 1-3 times, then it changes to the different track in the order.
  
As the author confesser in harahabr, he just converted the [[MDS]] files to [[MP3]]. The sounding indicated that for this the [[MIDi Decoder]] was used (without the [[SF2]] file it don't dive [[General MIDI]] sounding, making the notes different). Specifically, it was firtsly converted [[MDS]] to [[WAV]] using this software, then [[WAV]] to [[MP3]].
+
As the author confessed in the [http://habrahabr.ru/post/147339/ Habrahabr], he just converted the [[MDS]] files into [[MP3]]. Obviously MDS files were rendered with [[MIDI Decoder]] using "Emu de MIDI" mode, so it doesn't sound like with [[Roland]] [[SCC-1]] patch set, but sounds like a specific sound chip. Specifically, the author firstly converted [[MDS]] to [[WAV]] using this software, then [[WAV]] to [[MP3]].
  
 
=== Recording ===
 
=== Recording ===
Just converted [[MDS]] to [[WAV]] using [[MIDI Decoder]] and [[WAV]] to [[OGG]] with [[Audacity]]. It's not the [[General MIDI]] soundings, but sounds like in game.
+
Just converted [[MP3]] files to [[OGG]].
  
{{Table Recording
+
{{TrackListBegin
| Caption01 = #
+
| Arranger = Y
| Caption02 = Title
 
| Caption03 = Composer
 
| Caption04 = Arranger
 
| Caption05 = Length
 
| Caption06 = Listen
 
 
}}
 
}}
| 01
+
{{TrackListEntry
| [[Ethno Papa]]
+
| Track = 1
| [[Roland|Roland Corporation]]
+
| Title = Ethno Papa
| [[Roland|Roland Corporation]]
+
| Composer = {{TrackListComposer|Roland|Roland Corporation}}
| 3:26
+
| Arranger = {{TrackListArranger|Roland|Roland Corporation}}
| {{Song-List|01 - DX-Ball - WEB - Ethno Papa.ogg}}
+
| DurationMin = 3
|-
+
| DurationSec = 26
| 02
+
| Game = DX-Ball
| [[Ackerlight]]
+
| Platform = WEB
| [[Frédéric Hahn]]
+
}}
| [[Howard Wootan]], [[Michael Doyle|Mike Doyle]]
+
{{TrackListEntry
| 4:54
+
| Track = 2
| {{Song-List|02 - DX-Ball - WEB - Ackerlight.ogg}}
+
| Title = Ackerlight
|-
+
| Composer = {{TrackListComposer|Frédéric Hahn}}
| 03
+
| Arranger = {{TrackListArranger|Howard Wootan}}, {{TrackListArranger|Michael Doyle|Mike Doyle}}
| [[Flight of the Bumblebee]]
+
| DurationMin = 4
| [[Nikolai Rimsky-Korsakov]]
+
| DurationSec = 54
| [[Romeo Music International]]
+
| Game = DX-Ball
| 2:44
+
| Platform = WEB
| {{Song-List|03 - DX-Ball - WEB - Flight of the Bumblebee.ogg}}
+
}}
|-
+
{{TrackListEntry
| 04
+
| Track = 3
| [[Karn Evil 9|Karn Evil 9: 1st Impression, Part I]]
+
| Title = Flight of the Bumblebee
| [[Emerson, Lake and Palmer]]
+
| Composer = {{TrackListComposer|Nikolai Rimsky-Korsakov}}
| [[Unknown]]
+
| Arranger = {{TrackListArranger|Romeo Music International}}
| 3:53
+
| DurationMin = 2
| {{Song-List|04 - DX-Ball - WEB - Karn Evil 9.ogg}}
+
| DurationSec = 44
|-
+
| Game = DX-Ball
| 05
+
| Platform = WEB
| [[Freebee]]
+
}}
| [[Jeff Bosset|Jeff R. Bosset]]
+
{{TrackListEntry
| [[Jeff Bosset|Jeff R. Bosset]]
+
| Track = 4
| 2:39
+
| Title = Karn Evil 9: 1st Impression, Part I
| {{Song-List|05 - DX-Ball - WEB - Freebee.ogg}}
+
| TitleLink = Karn Evil 9
|-
+
| Composer = {{TrackListComposer|Emerson, Lake and Palmer}}
| 06
+
| Arranger = {{TrackListArranger|Unknown}}
| [[Overture from The Marriage of Figaro]]
+
| DurationMin = 3
| [[Wolfgang Amadeus Mozart]]
+
| DurationSec = 53
| [[Anonymous|MTA]]
+
| Game = DX-Ball
| 4:17
+
| Platform = WEB
| {{Song-List|06 - DX-Ball - WEB - Overture from The Marriage of Figaro.ogg}}
+
}}
|}
+
{{TrackListEntry
 +
| Track = 5
 +
| Title = Freebee
 +
| Composer = {{TrackListComposer|Jeff Bosset|Jeff R. Bosset}}
 +
| Arranger = {{TrackListArranger|Jeff Bosset|Jeff R. Bosset}}
 +
| DurationMin = 2
 +
| DurationSec = 39
 +
| Game = DX-Ball
 +
| Platform = WEB
 +
}}
 +
{{TrackListEntry
 +
| Track = 6
 +
| Title = Overture from The Marriage of Figaro
 +
| Composer = {{TrackListComposer|Wolfgang Amadeus Mozart}}
 +
| Arranger = {{TrackListArranger|Unknown|MTA}}
 +
| DurationMin = 4
 +
| DurationSec = 17
 +
| Game = DX-Ball
 +
| Platform = WEB
 +
}}
 +
{{TrackListEnd}}
  
 
=== Credits ===
 
=== Credits ===
* '''Ripper:''' [[User:M1911|M1911]] (main), [[User:binarymaster|binarymaster]] (conversion to MIDI)
+
* '''Ripper:''' [[User:M1911|M1911]]
 
* '''Recorder:''' [[User:M1911|M1911]]
 
* '''Recorder:''' [[User:M1911|M1911]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
** '''Not credited composer:''' {{Credits|Roland|Roland Corporation}}
+
** '''Not Credited Composer:''' {{Credits|Emerson, Lake and Palmer}}
** '''Not credited composer:''' {{Credits|Jeff Bosset|Jeff R. Bosset}}
+
** '''Not Credited Composer:''' {{Credits|Frédéric Hahn}}
** '''Not credited composer:''' {{Credits|Emerson, Lake and Palmer|Emerson, Lake and Palmer}}
+
** '''Not Credited Composer:''' {{Credits|Jeff Bosset|Jeff R. Bosset}}
** '''Not credited composer:''' {{Credits|Nikolai Rimsky-Korsakov|Nikolai Rimsky-Korsakov}}
+
** '''Not Credited Composer:''' {{Credits|Nikolai Rimsky-Korsakov}}
** '''Not credited arranger:''' {{Credits|Romeo Music International|Romeo Music Intl.}}
+
** '''Not Credited Composer:''' {{Credits|Roland|Roland Corporation}}
** '''Not credited composer:''' {{Credits|Wolfgang Amadeus Mozart|Wolfgang Amadeus Mozart}}
+
** '''Not Credited Composer:''' {{Credits|Wolfgang Amadeus Mozart}}
** '''Not credited arranger:''' {{Credits|Anonymous|MTA}}
+
** '''Not Credited Arranger:''' {{Credits|Howard Wootan}}
** '''Not credited composer:''' {{Credits|Frédéric Hahn|Frédéric Hahn}}
+
** '''Not Credited Arranger:''' {{Credits|Michael Doyle}}
** '''Not credited arranger:''' {{Credits|Howard Wootan|Howard Wootan}}
+
** '''Not Credited Arranger:''' {{Credits|Romeo Music International|Romeo Music Intl.}}
** '''Not credited arranger:''' {{Credits|Michael Doyle|Mike Doyle}}
+
** '''Not Credited Arranger:''' {{Credits|Unknown|MTA}}
  
 
(Source: the Internet, game lacks credits.)
 
(Source: the Internet, game lacks credits.)
  
The same way with original game - serfing the Internet.
+
The same way with original game.
  
=== Audio Devices ===
+
===Game Rip===
The game doesn't have the audio changing program and detects it automatically. You need DirectX card or compatible.
 
== Game Rip ==
 
 
{{Rips
 
{{Rips
| Formats = {{Format|MP3}} {{Format|MDS}} {{Format|MIDI}} {{Format|WAV}}
+
| Formats = {{Format|MP3}} {{Format|WAV}}
 
| File    = DX-Ball (WEB).zip
 
| File    = DX-Ball (WEB).zip
 
}}
 
}}
  
The game use [[MP3]] for music (converted from [[MDS]] in original]] and [[WAV]] for sounds. Becuase the MP3 music is 1:1 to OGG, the MP3s were excluded from the rip.
+
The game use [[MP3]] for music (converted from [[MDS]] in [[DX-Ball (W32)#Game Rip|original]]) and [[WAV]] for sounds. Because the MP3 music is identical to OGG, the MP3s were excluded from the rip, and the rip contain only [[WAV]] sounds.
  
The rip also contains the [[MIDI]] files converted from [[MDS]] using [[MIDIPLEX]].
 
== Releases ==
 
 
==Releases==
 
==Releases==
 
{| align="center" |
 
{| align="center" |
 
|
 
|
 
{{Publication
 
{{Publication
| Title         = DX-Ball
+
| Title     = DX-Ball
| BoxArt       = NoBox.png
+
| BoxArt   = NoBox.png
| PlatformName = Web
+
| Platform = {{Platform|Web}}
| PlatformPage  = Web
+
| Publisher = {{Publisher|Unknown}}
| PublisherName = Unknown
+
| Released = 2012-??-??
| PublisherPage = Unknown
+
| Country   = World
| Released     = 2012-??-??
 
| Country       = World
 
 
}}
 
}}
 
|}
 
|}
 +
 +
==Links==
 +
* [http://dx-ball.ru dx-ball.ru] - Play Online.

Latest revision as of 17:54, 22 May 2016

DX-Ball
NoBox.png
Platform: Web
Year: 2012
Developer: BorodinART
Online: Play Online

DX-Ball is a JavaScript recreation of the original Windows release of this quite famous Arkanoid-style game.

Music

The music is the same with W32 release. There are two noticeable differenses: the sounding differs (see below) and you can't switch back to the another tracks by pressing F5 - tracks are just repeating 1-3 times, then it changes to the different track in the order.

As the author confessed in the Habrahabr, he just converted the MDS files into MP3. Obviously MDS files were rendered with MIDI Decoder using "Emu de MIDI" mode, so it doesn't sound like with Roland SCC-1 patch set, but sounds like a specific sound chip. Specifically, the author firstly converted MDS to WAV using this software, then WAV to MP3.

Recording

Just converted MP3 files to OGG.

# Title ComposerArranger Length Listen Download
01 Ethno Papa Roland CorporationRoland Corporation 3:26
Download
02 Ackerlight Frédéric HahnHoward Wootan, Mike Doyle 4:54
Download
03 Flight of the Bumblebee Nikolai Rimsky-KorsakovRomeo Music International 2:44
Download
04 Karn Evil 9: 1st Impression, Part I Emerson, Lake and PalmerUnknown 3:53
Download
05 Freebee Jeff R. BossetJeff R. Bosset 2:39
Download
06 Overture from The Marriage of Figaro Wolfgang Amadeus MozartMTA 4:17
Download

Credits

(Source: the Internet, game lacks credits.)

The same way with original game.

Game Rip

Format

Download

MP3.png WAV.png

Download

(Info)


The game use MP3 for music (converted from MDS in original) and WAV for sounds. Because the MP3 music is identical to OGG, the MP3s were excluded from the rip, and the rip contain only WAV sounds.

Releases

  World.svg   World
NoBox.png
Title: DX-Ball
Platform: Web
Released: 2012-??-??
Publisher: Unknown

Links