Difference between revisions of "DX-Ball (W32)"
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{{Infobox Game | {{Infobox Game | ||
− | | Title | + | | Title = DX Ball |
− | | BoxArt | + | | BoxArt = NoBox.png |
− | | | + | | Platform = {{Platform|Windows 32}} |
− | | | + | | Year = 1996 |
− | | Year | + | | Developer = {{Developer|Michael P. Welch}} |
− | | | + | | Download = http://www.blitwise.com/Scorched_Reality/index.html |
− | | | ||
− | | Download | ||
}} | }} | ||
:''For another games inspired by Arkanoid, see [[Arkanoid]].'' | :''For another games inspired by Arkanoid, see [[Arkanoid]].'' | ||
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{{Publication | {{Publication | ||
− | | Title | + | | Title = DX-Ball |
− | | BoxArt | + | | BoxArt = NoBox.png |
− | | | + | | Platform = {{Platform|Windows 32}} |
− | | | + | | Publisher = {{Publisher|Unknown}} |
− | | | + | | Released = 1996-??-?? |
− | | | + | | Country = World |
− | | Released | ||
− | | Country | ||
}} | }} | ||
|} | |} | ||
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==Links== | ==Links== | ||
* [http://www.blitwise.com/Scorched_Reality/index.html blitwise.com/Scorched_Reality/index.html] - Official page. | * [http://www.blitwise.com/Scorched_Reality/index.html blitwise.com/Scorched_Reality/index.html] - Official page. | ||
− | * [http://www.mobygames.com/game/windows/dx-ball mobygames.com/game/windows/dx-ball] - | + | * [http://www.mobygames.com/game/windows/dx-ball mobygames.com/game/windows/dx-ball] - MobyGames. |
Revision as of 16:23, 5 November 2015
DX Ball | ||||||||
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- For another games inspired by Arkanoid, see Arkanoid.
DX-Ball is a free Arkanoid-inspired game created by Michael P. Welch.
Later it was released some add-ons and standalone games looking like its predecessor - DX-Ball 2, Rival Ball and Super DX-Ball.
Although it's very old Windows game (one of the first Windows 32 games), it's still forwardly compatible even with Windows 10 and other 64-bit versions and still works not bad.
Contents
Screenshots
This page needs more screenshots. |
Music
The game use MDS files for music. Only 2 of them (Ackerlight and Ethno Papa) are used standartly; other plays if you press F5 during the gameplay, but never plays independently. Ethno Papa is for title, and Ackerlight is for highscore.
The recordings are placed in the order used in the game. All of them loop.
Recording
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | Ethno Papa | Roland Corporation | Roland Corporation | 3:24 | Download | |
02 | Freebee | Jeff R. Bosset | Jeff R. Bosset | 2:39 | Download | |
03 | Karn Evil 9: 1st Impression, Part I | Emerson, Lake and Palmer | Unknown | 3:50 | Download | |
04 | Flight of the Bumblebee | Nikolai Rimsky-Korsakov | Romeo Music International | 2:44 | Download | |
05 | Overture from The Marriage of Figaro | Wolfgang Amadeus Mozart | MTA | 4:16 | Download | |
06 | Ackerlight | Frédéric Hahn | Howard Wootan, Mike Doyle | 4:52 | Download |
Credits
- Ripper: M1911 (main), binarymaster (conversion to MIDI)
- Recorder: binarymaster
- Game Credits:
- Not Credited Composer: Emerson, Lake and Palmer
- Not Credited Composer: Frédéric Hahn
- Not Credited Composer: Jeff Bosset credited as Jeff R. Bosset
- Not Credited Composer: Nikolai Rimsky-Korsakov
- Not Credited Composer: Roland credited as Roland Corporation
- Not Credited Composer: Wolfgang Amadeus Mozart
- Not Credited Arranger: Howard Wootan
- Not Credited Arranger: Michael Doyle
- Not Credited Arranger: Romeo Music International credited as Romeo Music Intl.
- Not Credited Arranger: Unknown credited as MTA
(Source: Game lacks credits.)
The authors of this game didn't wrote music for the game. They just found some MIDI music on the Internet (written from 1993 to 1994 for Roland GS and General MIDI) and converted it to MDS. The authors even didn't change the names of the files.
E.g. the Ethno Papa can be listed here. Just search for the names "Freebee.mid", "Brain.mid", "12flight.mid", "Gmfigaro.mid" and "Acker-gs.mid".
Game Rip
The game use MDS (MIDI streaming) files for music, placed in the root folder of the game. It's not MDS files of the CDs, as it seems to be, it's audio. Also MDS files were converted to MIDI using MIDIPLEX and included in the rip.
Since the game use WAV sounds, they are also included in the rip.
Audio Devices
The game uses DirectX 2 API.
Releases
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Links
- blitwise.com/Scorched_Reality/index.html - Official page.
- mobygames.com/game/windows/dx-ball - MobyGames.
- Windows 32 Games
- Games Released In 1996
- Games Developed By Michael P. Welch
- No Amazon
- Downloadable Games
- Games
- DX-Ball (W32)
- Missing Screenshots
- Games With Album Art
- Needed Song Descriptions
- Games By Emerson, Lake and Palmer
- Games By Frédéric Hahn
- Games By Jeff Bosset
- Games By Nikolai Rimsky-Korsakov
- Games By Roland
- Games By Wolfgang Amadeus Mozart
- Games By Howard Wootan
- Games By Michael Doyle
- Games By Romeo Music International
- Games By Unknown
- Games That Use MDS
- Games That Use MIDI
- Games That Use WAV
- Games Released In World
- Games Published By Unknown