Difference between revisions of "DX-Ball (W32)"

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{{Infobox Game
 
{{Infobox Game
| Title           = DX Ball
+
| Title     = DX Ball
| BoxArt         = NoBox.png
+
| BoxArt   = NoBox.png
| PlatformName    = Windows 32
+
| Platform  = {{Platform|Windows 32}}
| PlatformPage    = Windows 32
+
| Year     = 1996
| Year           = 1996
+
| Developer = {{Developer|Michael P. Welch}}
| DeveloperName  = Michael P. Welch
+
| Download  = http://www.blitwise.com/Scorched_Reality/index.html
| DeveloperPage  = Michael P. Welch
 
| Amazon          =
 
 
}}
 
}}
:''For another games inspired by Arkanoid, see [[Arkanoid]].''
 
  
 
'''DX-Ball''' is a free [[Arkanoid]]-inspired game created by [[Michael P. Welch]].
 
'''DX-Ball''' is a free [[Arkanoid]]-inspired game created by [[Michael P. Welch]].
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Later it was released some add-ons and standalone games looking like its predecessor - [[DX-Ball 2 (W32)|DX-Ball 2]], [[Rival Ball (W32)|Rival Ball]] and [[Super DX-Ball (W32)|Super DX-Ball]].
 
Later it was released some add-ons and standalone games looking like its predecessor - [[DX-Ball 2 (W32)|DX-Ball 2]], [[Rival Ball (W32)|Rival Ball]] and [[Super DX-Ball (W32)|Super DX-Ball]].
  
== Music ==
+
Although it's very old Windows game (one of the first Windows 32 games), it's still forwardly compatible even with Windows 10 and other 64-bit versions and still works not bad.
The game use [[MDS]] files for music. Only 2 of them ([[Ackerlight]] and [[Ethno Papa]]) are used standartly; other plays if you press F5 during the gameplay, but never plays independently. [[Ethno Papa]] is for title, and [[Ackerlight]] is for highscore.
 
  
The [[MIDI Decoder]], only-known program for playing standalone [[MDS]], doesn't give proper sounding, so the files were converted to [[MIDI]] and then recorded.
+
==Screenshots==
 +
{{Issue Screenshots}}
 +
 
 +
==Music==
 +
{{Album Art|DX-Ball - W32 - Album Art.jpg}}
 +
The game use [[MDS]] files for music. Only 2 of them ([[Ackerlight]] and [[Ethno Papa]]) are used standardly; others play if you press F5 during the gameplay, but never play independently. [[Ethno Papa]] is for title, and [[Ackerlight]] is for highscore.
  
 
The recordings are placed in the order used in the game. All of them loop.
 
The recordings are placed in the order used in the game. All of them loop.
  
=== Recording ===
+
===Recording===
{{Issue Recording}}
+
{{TrackListBegin
 +
| Arranger = Y
 +
}}
 +
{{TrackListEntry
 +
| Track = 1
 +
| Title = Ethno Papa
 +
| Composer = {{TrackListComposer|Roland|Roland Corporation}}
 +
| Arranger = {{TrackListArranger|Roland|Roland Corporation}}
 +
| DurationMin = 3
 +
| DurationSec = 24
 +
| Game = DX-Ball
 +
| Platform = W32
 +
}}
 +
{{TrackListEntry
 +
| Track = 2
 +
| Title = Freebee
 +
| Composer = {{TrackListComposer|Jeff Bosset|Jeff R. Bosset}}
 +
| Arranger = {{TrackListArranger|Jeff Bosset|Jeff R. Bosset}}
 +
| DurationMin = 2
 +
| DurationSec = 39
 +
| Game = DX-Ball
 +
| Platform = W32
 +
}}
 +
{{TrackListEntry
 +
| Track = 3
 +
| Title = Karn Evil 9: 1st Impression
 +
| TitleLink = Karn Evil 9
 +
| Composer = {{TrackListComposer|Emerson, Lake and Palmer}}
 +
| Arranger = {{TrackListArranger|Unknown}}
 +
| DurationMin = 3
 +
| DurationSec = 50
 +
| Game = DX-Ball
 +
| Platform = W32
 +
}}
 +
{{TrackListEntry
 +
| Track = 4
 +
| Title = Flight of the Bumblebee
 +
| Composer = {{TrackListComposer|Nikolai Rimsky-Korsakov}}
 +
| Arranger = {{TrackListArranger|Romeo Music International}}
 +
| DurationMin = 2
 +
| DurationSec = 44
 +
| Game = DX-Ball
 +
| Platform = W32
 +
}}
 +
{{TrackListEntry
 +
| Track = 5
 +
| Title = Overture from The Marriage of Figaro
 +
| Composer = {{TrackListComposer|Wolfgang Amadeus Mozart}}
 +
| Arranger = {{TrackListArranger|Unknown|MTA}}
 +
| DurationMin = 4
 +
| DurationSec = 16
 +
| Game = DX-Ball
 +
| Platform = W32
 +
}}
 +
{{TrackListEntry
 +
| Track = 6
 +
| Title = Ackerlight
 +
| Composer = {{TrackListComposer|Frédéric Hahn}}
 +
| Arranger = {{TrackListArranger|Howard Wootan}}, {{TrackListArranger|Michael Doyle|Mike Doyle}}
 +
| DurationMin = 4
 +
| DurationSec = 52
 +
| Game = DX-Ball
 +
| Platform = W32
 +
}}
 +
{{TrackListEnd}}
  
{{Table Recording
+
[[Category: Needed Song Descriptions]]
| Caption01 = #
 
| Caption02 = Title
 
| Caption03 = Composer
 
| Caption04 = Arranger
 
| Caption05 = Length
 
| Caption06 = Listen
 
}}
 
| 01
 
| [[Ethno Papa]] (Ethno_pa)
 
| [[Roland|Roland Corporation]]
 
| [[Roland|Roland Corporation]]
 
| 3:24
 
| {{Song-List|01 - DX-Ball - W32 - Ethno Papa.ogg}}
 
|-
 
| 02
 
| [[Freebee]] (Freebee)
 
| [[Jeff Bosset|Jeff R. Bosset]]
 
| [[Jeff Bosset|Jeff R. Bosset]]
 
|
 
|
 
|-
 
| 03
 
| [[Karn Evil 9|Karn Evil 9: 1st Impression, Part I]] (Brain)
 
| [[Emerson, Lake and Palmer]]
 
| [[Unknown]]
 
|
 
|
 
|-
 
| 04
 
| [[Flight of the Bumblebee]] (12flight)
 
| [[Nikolai Rimsky-Korsakov]]
 
| [[Romeo Music International]]
 
| 2:42
 
| {{Song-List|04 - DX-Ball - W32 - Flight of the Bumblebee.ogg}}
 
|-
 
| 05
 
| [[Overture from The Marriage of Figaro]] (Gmfigaro)
 
| [[Wolfgang Amadeus Mozart]]
 
| [[Anonymous|MTA]]
 
|
 
|
 
|-
 
| 06
 
| [[Ackerlight]] (Acker-gs)
 
| [[Frédéric Hahn]]
 
| [[Howard Wootan]], [[Michael Doyle|Mike Doyle]]
 
| 3:43
 
| {{Song-List|06 - DX-Ball - W32 - Ackerlight.ogg}}
 
|}
 
  
=== Credits ===
+
===Credits===
 
* '''Ripper:''' [[User:M1911|M1911]] (main), [[User:binarymaster|binarymaster]] (conversion to MIDI)
 
* '''Ripper:''' [[User:M1911|M1911]] (main), [[User:binarymaster|binarymaster]] (conversion to MIDI)
* '''Recorder:''' [[User:M1911|M1911]]
+
* '''Recorder:''' [[User:binarymaster|binarymaster]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
** '''Not credited composer:''' {{Credits|Roland|Roland Corporation}}
+
** ''Not Credited Composer:'' {{Credits|Emerson, Lake and Palmer}}
** '''Not credited composer:''' {{Credits|Jeff Bosset|Jeff R. Bosset}}
+
** ''Not Credited Composer:'' {{Credits|Frédéric Hahn}}
** '''Not credited composer:''' {{Credits|Emerson, Lake and Palmer|Emerson, Lake and Palmer}}
+
** ''Not Credited Composer:'' {{Credits|Jeff Bosset|Jeff R. Bosset}}
** '''Not credited composer:''' {{Credits|Nikolai Rimsky-Korsakov|Nikolai Rimsky-Korsakov}}
+
** ''Not Credited Composer:'' {{Credits|Nikolai Rimsky-Korsakov}}
** '''Not credited arranger:''' {{Credits|Romeo Music International|Romeo Music Intl.}}
+
** ''Not Credited Composer:'' {{Credits|Roland|Roland Corporation}}
** '''Not credited composer:''' {{Credits|Wolfgang Amadeus Mozart|Wolfgang Amadeus Mozart}}
+
** ''Not Credited Composer:'' {{Credits|Wolfgang Amadeus Mozart}}
** '''Not credited arranger:''' {{Credits|Anonymous|MTA}}
+
** ''Not Credited Arranger:'' {{Credits|Howard Wootan}}
** '''Not credited composer:''' {{Credits|Frédéric Hahn|Frédéric Hahn}}
+
** ''Not Credited Arranger:'' {{Credits|Michael Doyle}}
** '''Not credited arranger:''' {{Credits|Howard Wootan|Howard Wootan}}
+
** ''Not Credited Arranger:'' {{Credits|Romeo Music International|Romeo Music Intl.}}
** '''Not credited arranger:''' {{Credits|Michael Doyle|Mike Doyle}}
+
** ''Not Credited Arranger:'' {{Credits|Unknown|MTA}}
  
(Source: game lacks credits.)
+
(Source: Game lacks credits.)
{{Issue Source}}
+
[[Category:Games Without Credits]]
  
=== Game Rip ===
+
Michael P. Welch didn't compose music. He just found some [[MIDI]] music in the Internet (written from 1993 to 1994 for [[Roland GS]] and [[General MIDI]]) and converted it to [[MDS]]. Not even the filenames were changed.
 +
 
 +
E.g. the [[Ethno Papa]] can be found [http://www.midi-karaoke.info/21b378d1.html here]. Just search for the names "Freebee.mid", "Brain.mid", "12flight.mid", "Gmfigaro.mid" and "Acker-gs.mid".
 +
 
 +
===Game Rip===
 
{{Rips
 
{{Rips
| Formats = {{Format|MDS}} {{Format|MIDI}} {{Format|WAV}}
+
| Formats = {{Format|MDS}} {{Format|WAV}}
 +
| Conversions = {{Conversion|MIDI}}
 
| File    = DX-Ball (W32).zip
 
| File    = DX-Ball (W32).zip
 
}}
 
}}
The game use [[MDS]] (MIDI streaming) files for music, placed in the root folder of the game. It's not MDS files of the CDs, as it seems to be, it's audio. Also MDS files were converted to [[MIDI]] using [[MIDIPLEX]] and included in the rip.
+
 
 +
The game use [[MDS]] (MIDI streaming) files for music, placed in the root folder of the game. Also MDS files were converted to [[MIDI]] using [[MIDIPLEX]] and included in the rip.
  
 
Since the game use [[WAV]] sounds, they are also included in the rip.
 
Since the game use [[WAV]] sounds, they are also included in the rip.
  
 
===Audio Devices===
 
===Audio Devices===
The game doesn't have audio changing program and automatically chose the DirectX 2 of compatible.
+
The game uses DirectX 2 API.
 
 
===Download===
 
{{Table Header
 
| Color    = FFF0FF
 
| Caption01 = Version
 
| Caption02 = Download
 
| Caption03 = Platform
 
| Caption04 = Notes
 
| Caption05 = License
 
}}
 
| 1.09
 
| {{Software|DX-Ball (W32) v1.09.zip}}
 
| W32
 
| All files from the game, including uninstaller.
 
| GNU-GPL alike <!-- Are you sure? It seems freeware but not open source -->
 
|}
 
  
 
==Releases==
 
==Releases==
Line 126: Line 132:
 
|
 
|
 
{{Publication
 
{{Publication
| Title         = DX-Ball
+
| Title     = DX-Ball
| BoxArt       = NoBox.png
+
| BoxArt   = NoBox.png
| PlatformName = Windows 32
+
| Platform = {{Platform|Windows 32}}
| PlatformPage  = Windows 32
+
| Publisher = {{Publisher|Unknown}}
| PublisherName = Unknown
+
| Released = 1996-??-??
| PublisherPage = Unknown
+
| Country   = World
| Released     = 1996-??-??
 
| Country       = World
 
 
}}
 
}}
 
|}
 
|}
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/game/windows/dx-ball mobygames.com/game/windows/dx-ball] - Moby Games.
+
* [http://www.blitwise.com/Scorched_Reality/index.html blitwise.com/Scorched_Reality/index.html] - Official page.
 
+
* [http://www.mobygames.com/game/windows/dx-ball mobygames.com/game/windows/dx-ball] - MobyGames.
  
[[Category: Needed Song Descriptions]]
+
[[Category:Homebrew Games]]
[[Category: Downloadable Games]]
 
[[Category: Downloadable From VGMPF Games]]
 

Latest revision as of 10:42, 7 September 2019

DX Ball
NoBox.png
Platform: Windows 32
Year: 1996
Developer: Michael P. Welch
Online: Download

DX-Ball is a free Arkanoid-inspired game created by Michael P. Welch.

Later it was released some add-ons and standalone games looking like its predecessor - DX-Ball 2, Rival Ball and Super DX-Ball.

Although it's very old Windows game (one of the first Windows 32 games), it's still forwardly compatible even with Windows 10 and other 64-bit versions and still works not bad.

Screenshots

Issue - Screenshots.svg

This page needs more screenshots.

Icon-Help.png

Music

VGMPF Album Art       Icon-Help.png

DX-Ball - W32 - Album Art.jpg

The game use MDS files for music. Only 2 of them (Ackerlight and Ethno Papa) are used standardly; others play if you press F5 during the gameplay, but never play independently. Ethno Papa is for title, and Ackerlight is for highscore.

The recordings are placed in the order used in the game. All of them loop.

Recording

# Title ComposerArranger Length Listen Download
01 Ethno Papa Roland CorporationRoland Corporation 3:24
Download
02 Freebee Jeff R. BossetJeff R. Bosset 2:39
Download
03 Karn Evil 9: 1st Impression Emerson, Lake and PalmerUnknown 3:50
Download
04 Flight of the Bumblebee Nikolai Rimsky-KorsakovRomeo Music International 2:44
Download
05 Overture from The Marriage of Figaro Wolfgang Amadeus MozartMTA 4:16
Download
06 Ackerlight Frédéric HahnHoward Wootan, Mike Doyle 4:52
Download

Credits

(Source: Game lacks credits.)

Michael P. Welch didn't compose music. He just found some MIDI music in the Internet (written from 1993 to 1994 for Roland GS and General MIDI) and converted it to MDS. Not even the filenames were changed.

E.g. the Ethno Papa can be found here. Just search for the names "Freebee.mid", "Brain.mid", "12flight.mid", "Gmfigaro.mid" and "Acker-gs.mid".

Game Rip

Format

Conversion

Download

MDS.png WAV.png

MIDI.png

Download

(Info)


The game use MDS (MIDI streaming) files for music, placed in the root folder of the game. Also MDS files were converted to MIDI using MIDIPLEX and included in the rip.

Since the game use WAV sounds, they are also included in the rip.

Audio Devices

The game uses DirectX 2 API.

Releases

  World.svg   World
NoBox.png
Title: DX-Ball
Platform: Windows 32
Released: 1996-??-??
Publisher: Unknown

Links