Difference between revisions of "DSF"
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− | {{ | + | {{Infobox Format |
− | | Title | + | | Title = Dreamcast Sound Format |
− | | Format | + | | Format = DSF |
− | | Developer = | + | | Developer = |
− | | Released | + | | Header = PSF |
− | | FirstGame = | + | | Content = Unknown |
+ | | Instruments = External | ||
+ | | OutputDA = Yes | ||
+ | | OutputMIDI = ? | ||
+ | | OutputFM = ? | ||
+ | | OutputPSG = ? | ||
+ | | Released = ? | ||
+ | | FirstGame = N/A | ||
| Extension01 = *.dsf | | Extension01 = *.dsf | ||
}} | }} | ||
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Dreamcast Sound Format is an audio format based on [[PSF]]. It stores audio ripped from the ROMs of Sega [[Dreamcast]] games. | Dreamcast Sound Format is an audio format based on [[PSF]]. It stores audio ripped from the ROMs of Sega [[Dreamcast]] games. | ||
+ | ==Players== | ||
+ | <div style="float:right;">([[:Category: DSF Players|Category]])</div> | ||
− | == | + | * [[Audio Overload]] - Linux, Macintosh, Windows (Horribly Buggy) |
+ | * [[SSF/DSF Decoder]] <ref>[https://www.foobar2000.org/components/view/foo_input_ht foobar2000.org/components/view/foo_input_ht]</ref> - foobar2000 (32-bit only in 2020) | ||
+ | * [[AODSF]] <ref>[https://foobar2000.xrea.jp/up/files/up1173.zip foobar2000.xrea.jp/up/files/up1173.zip] (based on Audio Overload SDK)</ref> - foobar2000, Winamp, KbMedia Player (32-bit only in 2020) | ||
+ | |||
+ | ==Converters== | ||
+ | <div style="float:right;">([[:Category: DSF Converters|Category]])</div> | ||
+ | |||
+ | Desperately needs a simple C based DSF to WAV open sourced program. | ||
+ | |||
+ | ===DSF to ?=== | ||
+ | * [[Audio Overload]] - Linux, Macintosh, Windows - [[WAV]] | ||
+ | ===? to DSF=== | ||
==Games== | ==Games== | ||
− | [[:Category:Games That Use DSF| | + | <div style="float:right;">([[:Category: Games That Use DSF|Category]])</div> |
+ | |||
+ | All games released for the [[Dreamcast]] can have their soundtrack ripped to DSF format. | ||
+ | |||
+ | ==How to Obtain== | ||
+ | Ripping DSF files requires an intimate knowledge of the Dreamcast hardware, but luckily, most popular Dreamcast games already have their sound ripped to DSF format and can be downloaded from the following sites: | ||
+ | |||
+ | * [http://dsf.joshw.info dsf.joshw.info] - Josh W (individually [[7Z]] archived). | ||
+ | * [http://www.emuparadise.me/music/dsf/1 emuparadise.me/music/dsf/1] - Emuparadise archive. | ||
+ | |||
+ | ==Links== | ||
+ | <references/> |
Revision as of 23:25, 8 November 2019
Dreamcast Sound Format | |||||
Developer: | |||||
Header: | PSF | ||||
Content: | Unknown | ||||
Instruments: | External | ||||
Target Output
| |||||
Released: | ? | ||||
First Game: | N/A | ||||
Extensions |
|
Dreamcast Sound Format is an audio format based on PSF. It stores audio ripped from the ROMs of Sega Dreamcast games.
Players
(Category)
- Audio Overload - Linux, Macintosh, Windows (Horribly Buggy)
- SSF/DSF Decoder [1] - foobar2000 (32-bit only in 2020)
- AODSF [2] - foobar2000, Winamp, KbMedia Player (32-bit only in 2020)
Converters
(Category)
Desperately needs a simple C based DSF to WAV open sourced program.
DSF to ?
- Audio Overload - Linux, Macintosh, Windows - WAV
? to DSF
Games
(Category)
All games released for the Dreamcast can have their soundtrack ripped to DSF format.
How to Obtain
Ripping DSF files requires an intimate knowledge of the Dreamcast hardware, but luckily, most popular Dreamcast games already have their sound ripped to DSF format and can be downloaded from the following sites:
- dsf.joshw.info - Josh W (individually 7Z archived).
- emuparadise.me/music/dsf/1 - Emuparadise archive.
Links
- ↑ foobar2000.org/components/view/foo_input_ht
- ↑ foobar2000.xrea.jp/up/files/up1173.zip (based on Audio Overload SDK)