Déjà Vu (NES)
Déjà Vu is an adventure puzzle game where you play the role of retired private eye Theodore "Ace" Harding with amnesia. You wake up in a bathroom stall of a seedy bar, a puncture wound in your arm, and a dead body with the same number of bullet wounds as are bullets missing from your gun. Several people on the streets want you dead, the cops want you in custody, and you can't remember a thing!
Déjà Vu is the first of four the puzzle games made by ICOM Simulations, three were ported to the NES. The others are Shadowgate (NES) and Uninvited (NES). They all feature the same point and click interface. You choose from a selection of actions and use them manipulate the various objects and people you come across through the various rooms. Use your brains and your reflexes, and you just might make it through this ordeal! The game's sequel, Déjà Vu II: Lost In Las Vegas had pictures of its game play featured for the NES in an issue of Nintendo Power, but no ROM is known to exist. Déjà Vu along with its sequel however, were later ported to the Game Boy Color by the same developers titled Déjà Vu I & II: The Casebooks of Ace Harding (GBC).
While the NES box and title screen call the game simply ''Déjà Vu, the game's saving screen gives the full name, Déjà Vu: A Nightmare Comes True!!
Although the soundtrack has its share of annoying tunes, as a whole it is very nicely put together. Most of the music has a haunting jazz sound that really adds to the mysterious atmosphere of the game.
Although the game lacks credits, we have contacted the only known composer at Kemco at the time, Hiroyuki Masuno, and he has confirmed working on the music to this and all the other Kemco NES titles. He said the reason for the games lacking credits was because the developers weren't able to fit staff credits onto the game's ROM.
For the unreleased Deja Vu sequel on the NES, Hiro said that he didn't even get a chance to make music for it.
|01||Déjà Vu Theme||Hiroyuki Masuno||Hiroyuki Masuno||0:47||Download|
|02||Awaken||Hiroyuki Masuno||Hiroyuki Masuno||1:28||Download|
|03||Joe's Bar||Hiroyuki Masuno||Hiroyuki Masuno||2:10||Download|
|04||Important||Hiroyuki Masuno||Hiroyuki Masuno||0:11||Download|
|05||Investigating||Hiroyuki Masuno||Hiroyuki Masuno||1:17||Download|
|06||Danger||Hiroyuki Masuno||Hiroyuki Masuno||0:57||Download|
|07||Game Over||Hiroyuki Masuno||Hiroyuki Masuno||0:56||Download|
|08||Ending||Hiroyuki Masuno||Hiroyuki Masuno||1:40||Download|
|09||Slot Machine - Start||Hiroyuki Masuno||Hiroyuki Masuno||0:01||Download|
|10||Slot Machine - Win||Hiroyuki Masuno||Hiroyuki Masuno||0:03||Download|
|11||Slot Machine - Lose||Hiroyuki Masuno||Hiroyuki Masuno||0:01||Download|
|12||Unused 1||Hiroyuki Masuno||Hiroyuki Masuno||0:02||Download|
|13||Unused 2||Hiroyuki Masuno||Hiroyuki Masuno||0:04||Download|
|14||Unused 3||Hiroyuki Masuno||Hiroyuki Masuno||0:03||Download|
- Ripper: Memblers
- Recorder: TheAlmightyGuru
- Game Credits:
While the NES port lacks credits, Hiroyuki Masuno has personally taken credit on his LinkedIn page. For the GameBoy Color port, Kouji Nishikawa arranged his music and Masaomi Miura arranged his sound effects.
The back of the Famicom version's box gives credit to Kento's Group, similar to Shadowgate (NES). It is unknown if this is an alias for Hiroyuki Masuno himself, or if it is a different composer entirely.
Ripping NES music is a very arduous process that is beyond the scope of this site.
- mobygames.com/game/deja-vu-a-nightmare-comes-true - MobyGames.
- gamefaqs.com/nes/587224-deja-vu - GameFAQs.
- en.wikipedia.org/wiki/Deja_Vu:_a_Nightmare_Comes_True - Wikipedia.