Difference between revisions of "Cybernoid: The Fighting Machine (NES)"

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'''''Cybernoid: The Fighting Machine''''' is a port of the popular Commodore 64 game. In this game, you take control of Cybernoid. Your mission is to destroy space pirates who are trying to steal Earth's most priceless asteroids. You can choose from three difficulty levels, but each of them yield the same ending, so there's no point in playing harder difficulty besides the challenge. For an unknown reason, the name of the developer isn't listed in the game, but rather the back of the box and instruction manual.
 
'''''Cybernoid: The Fighting Machine''''' is a port of the popular Commodore 64 game. In this game, you take control of Cybernoid. Your mission is to destroy space pirates who are trying to steal Earth's most priceless asteroids. You can choose from three difficulty levels, but each of them yield the same ending, so there's no point in playing harder difficulty besides the challenge. For an unknown reason, the name of the developer isn't listed in the game, but rather the back of the box and instruction manual.
  
The NES version of Cybernoid was made entirely by three people; Chris Harvey the programmer, Adrian Carless the artist, and either Ben Daglish or Mark Cooksey for audio.
+
The NES version of Cybernoid was made entirely by three people; Chris Harvey the programmer, Adrian Carless the artist, and an unnamed sound composer.
  
 
==Screenshots==
 
==Screenshots==
Line 29: Line 29:
  
 
==Music==
 
==Music==
The game only contains one song, which is about 3 minutes long; pretty long for an NES game. However, the one song can get to you if you play it for a long time. There is an option to change the music, but then it turns to a very annoying 1-second looping sound. It is controversial who composed the music to this game. The programmer Chris Harvey swears on it that Ben Daglish was the composer. To verify this, we asked Ben about it, but he said that he knows for a fact it's not his work, and that he never did any NES games. The artist Adrian Carless said that it was Mark Cooksey. Mark said he doesn't think it was his work either. Cooksey didn't work for Gremlin Graphics, so Ben may have been the composer.
+
The game only contains one song, which is about 3 minutes long; pretty long for an NES game. However, the one song can get to you if you play it for a long time. There is an option to change the music, but then it turns to a very annoying 1-second looping sound.
  
Unfortunately, the game does not have credits to prove who is the composer. The tune is unusual, in that it's in 5/4 time.
+
Unfortunately, the game does not have credits to prove who is the composer. The tune is unusual, in that it's in a 5/4 time signature.
  
 
===Recording===
 
===Recording===
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  | Extra4      = Unknown
 
  | Extra4      = Unknown
 
  | DurationMin = 3
 
  | DurationMin = 3
  | DurationSec = 5
+
  | DurationSec = 4
 
  | Game        = Cybernoid
 
  | Game        = Cybernoid
 
  | Platform    = NES
 
  | Platform    = NES
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* '''Game Credits:'''
 
* '''Game Credits:'''
 
** '''Unknown Composer:''' {{Credits|Unknown|Unknown}}
 
** '''Unknown Composer:''' {{Credits|Unknown|Unknown}}
 +
 +
(No Source: Game lacks credits.)
 
[[Category: Games Without Credits]]
 
[[Category: Games Without Credits]]
  
Unfortunately, unlike the computer versions, the NES version of Cybernoid contains no credits. It doesn't matter which difficulty you beat the game on, there are no credits that follow.
+
It is controversial who composed the music to this game. The game doesn't have credits, but Chris Harvey is known to be the programmer, and Adrian Carless is known to be the game's artist.
 +
 
 +
We contacted the programmer Chris Harvey, who swears on it that Ben Daglish was the composer. To verify this, we contacted and asked Ben about it, but he said that he knows he didn't do the music, and backed it up with the fact that he never worked on any NES games.
 +
 
 +
The artist Adrian Carless said that it was Mark Cooksey. We contacted Mark, who said he doesn't think it was his work either. This can be backed up with the fact that Cooksey didn't appear to have worked at Gremlin Graphics, and was an employee of Elite at that time. Also, the game doesn't use Cooksey's sound driver, which it most likely would if he were the composer.
  
 
===Game Rip===
 
===Game Rip===

Latest revision as of 04:19, 30 July 2020

Cybernoid: The Fighting Machine
Cybernoid - NES.jpg
Platform: NES
Year: 1989
Developer: Gremlin Graphics, Inc.
Buy: Amazon

Cybernoid: The Fighting Machine is a port of the popular Commodore 64 game. In this game, you take control of Cybernoid. Your mission is to destroy space pirates who are trying to steal Earth's most priceless asteroids. You can choose from three difficulty levels, but each of them yield the same ending, so there's no point in playing harder difficulty besides the challenge. For an unknown reason, the name of the developer isn't listed in the game, but rather the back of the box and instruction manual.

The NES version of Cybernoid was made entirely by three people; Chris Harvey the programmer, Adrian Carless the artist, and an unnamed sound composer.

Screenshots

Cybernoid - NES - Title Screen.png

The title screen.

Cybernoid - NES - Gameplay 1.png

The end of the first level.

Cybernoid - NES - Ending Screen.png

The ending screen.


Issue - Screenshots.svg

This page needs more screenshots.

Icon-Help.png

Music

The game only contains one song, which is about 3 minutes long; pretty long for an NES game. However, the one song can get to you if you play it for a long time. There is an option to change the music, but then it turns to a very annoying 1-second looping sound.

Unfortunately, the game does not have credits to prove who is the composer. The tune is unusual, in that it's in a 5/4 time signature.

Recording

# Title ComposerProgrammer Length Listen Download
01 In-Game UnknownUnknown 3:04
Download

Credits

(No Source: Game lacks credits.)

It is controversial who composed the music to this game. The game doesn't have credits, but Chris Harvey is known to be the programmer, and Adrian Carless is known to be the game's artist.

We contacted the programmer Chris Harvey, who swears on it that Ben Daglish was the composer. To verify this, we contacted and asked Ben about it, but he said that he knows he didn't do the music, and backed it up with the fact that he never worked on any NES games.

The artist Adrian Carless said that it was Mark Cooksey. We contacted Mark, who said he doesn't think it was his work either. This can be backed up with the fact that Cooksey didn't appear to have worked at Gremlin Graphics, and was an employee of Elite at that time. Also, the game doesn't use Cooksey's sound driver, which it most likely would if he were the composer.

Game Rip

Formats

Download

Size

NSF.png

Download 2 KB

The NSF file only contains the one song. The recording was made in VirtuaNSF. Ripping NES music is a very arduous process that is beyond the scope of this site.

Releases

  USA.svg   USA
Cybernoid - NES.jpg
Title: Cybernoid: The Fighting Machine
Platform: NES
Released: 1989-12-??
Publisher: Acclaim Entertainment, Ltd.

Links