Difference between revisions of "Cybernoid: The Fighting Machine (NES)"

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  | Title      = In-Game
 
  | Title      = In-Game
 
  | Composer    = {{TrackListComposer|Unknown}}
 
  | Composer    = {{TrackListComposer|Unknown}}
  | Extra4      = Unknown
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  | Extra4      = [[Mark Cooksey]]
 
  | DurationMin = 3
 
  | DurationMin = 3
 
  | DurationSec = 4
 
  | DurationSec = 4
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* '''Recorder:''' [[User:Doommaster1994|Doommaster1994]]
 
* '''Recorder:''' [[User:Doommaster1994|Doommaster1994]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
** '''Unknown Composer:''' {{Credits|Unknown|Unknown}}
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** '''Unknown Composer:''' {{Credits|Unknown}}
 +
** '''Unknown Arranger:''' {{Credits|Unknown}}
  
 
(No Source: Game lacks credits.)
 
(No Source: Game lacks credits.)
 
[[Category: Games Without Credits]]
 
[[Category: Games Without Credits]]
  
It is controversial who composed the music to this game. The game doesn't have credits, but Chris Harvey is known to be the programmer, and Adrian Carless is known to be the game's artist.
+
It is controversial who composed the music to this game, who arranged it, and who ported (not created) the music driver. The game doesn't have credits, but Chris Harvey is known to be the programmer, and Adrian Carless is known to be the game's artist.
  
We contacted the programmer Chris Harvey, who swears on it that Ben Daglish was the composer. To verify this, we contacted and asked Ben about it, but he said that he knows he didn't do the music, and backed it up with the fact that he never worked on any NES games.
+
We contacted the programmer Chris Harvey, who swears on it that Ben Daglish was the composer. Daglish was a Gremlin employee at the time and the style might arguably sound like him. To verify this, we contacted and asked Daglish about it, but he said that he knows he didn't do the music, and backed it up with the fact that he never worked on any console games. Harvey stated that Daglish may not have been sober when he worked on the title, but said he clearly remembers Daglish coming into the Brimingham office one Saturday to do the music and sound. Harvey also sated the Daglish is credited in the title, but the game doesn't appear to have a staff roll.
  
The artist Adrian Carless said that it was Mark Cooksey. We contacted Mark, who said he doesn't think it was his work either. This can be backed up with the fact that Cooksey didn't appear to have worked at Gremlin Graphics, and was an employee of Elite at that time. Also, the game doesn't use Cooksey's sound driver, which it most likely would if he were the composer.
+
The artist Adrian Carless said that it was Mark Cooksey. We contacted Cooksey, who said he doesn't think it was his work either. Cooksey is not known to have worked for Gremlin ever and was employed at [[Elite Systems]] at the time, but Harvey did befriend Cooksey at Elite in 1985 and Cooksey openly mentioned that he may have moonlighted for [[Arc Developments]] (founded by other ex-Elite employees). The music driver is a port of Cooksey's second C64 driver (even includes a (useless) write to the C64's master volume) and was also used in [[Hoppin' Mad (NES)]] which does credit its music to Cooksey. The musical style could also resemble Cooksey's as it is pretty lengthy, as was usual with his NES music.
 +
 
 +
The above people (except for the late Ben Daglish) could still be asked who ported the NES music driver, and whether composition and arrangement were done by different people.
  
 
===Game Rip===
 
===Game Rip===
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The NSF file only contains the one song. The recording was made in [[VirtuaNSF]]. Ripping NES music is a very arduous process that is beyond the scope of this site.
 
The NSF file only contains the one song. The recording was made in [[VirtuaNSF]]. Ripping NES music is a very arduous process that is beyond the scope of this site.
 +
 +
===Audio Devices===
 +
The game's music plays on the [[2A03]] of the NES. The noise and DPCM channels are not used for the music.
  
 
[[Category: Old Rip Layout]]
 
[[Category: Old Rip Layout]]
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* [https://www.mobygames.com/game/nes/cybernoid-the-fighting-machine mobygames.com/game/nes/cybernoid-the-fighting-machine] - MobyGames.
 
* [https://www.mobygames.com/game/nes/cybernoid-the-fighting-machine mobygames.com/game/nes/cybernoid-the-fighting-machine] - MobyGames.
 
* [https://gamefaqs.gamespot.com/nes/587212-cybernoid-the-fighting-machine gamefaqs.gamespot.com/nes/587212-cybernoid-the-fighting-machine] - GameFAQs.
 
* [https://gamefaqs.gamespot.com/nes/587212-cybernoid-the-fighting-machine gamefaqs.gamespot.com/nes/587212-cybernoid-the-fighting-machine] - GameFAQs.
 +
 +
{{Series - Cybernoid}}
  
  
 
[[Category: Needed Song Descriptions]]
 
[[Category: Needed Song Descriptions]]

Latest revision as of 19:39, 28 April 2023

Cybernoid: The Fighting Machine
Cybernoid - NES.jpg
Platform: NES
Year: 1989
Developer: Gremlin Graphics, Inc.
Buy: Amazon

Cybernoid: The Fighting Machine is a port of the popular Commodore 64 game. In this game, you take control of Cybernoid. Your mission is to destroy space pirates who are trying to steal Earth's most priceless asteroids. You can choose from three difficulty levels, but each of them yield the same ending, so there's no point in playing harder difficulty besides the challenge. For an unknown reason, the name of the developer isn't listed in the game, but rather the back of the box and instruction manual.

The NES version of Cybernoid was made entirely by three people; Chris Harvey the programmer, Adrian Carless the artist, and an unnamed sound composer.

Screenshots

Cybernoid - NES - Title Screen.png

The title screen.

Cybernoid - NES - Gameplay 1.png

The end of the first level.

Cybernoid - NES - Ending Screen.png

The ending screen.


Issue - Screenshots.svg

This page needs more screenshots.

Icon-Help.png

Music

The game only contains one song, which is about 3 minutes long; pretty long for an NES game. However, the one song can get to you if you play it for a long time. There is an option to change the music, but then it turns to a very annoying 1-second looping sound.

Unfortunately, the game does not have credits to prove who is the composer. The tune is unusual, in that it's in a 5/4 time signature.

Recording

# Title ComposerProgrammer Length Listen Download
01 In-Game UnknownMark Cooksey 3:04
Download

Credits

(No Source: Game lacks credits.)

It is controversial who composed the music to this game, who arranged it, and who ported (not created) the music driver. The game doesn't have credits, but Chris Harvey is known to be the programmer, and Adrian Carless is known to be the game's artist.

We contacted the programmer Chris Harvey, who swears on it that Ben Daglish was the composer. Daglish was a Gremlin employee at the time and the style might arguably sound like him. To verify this, we contacted and asked Daglish about it, but he said that he knows he didn't do the music, and backed it up with the fact that he never worked on any console games. Harvey stated that Daglish may not have been sober when he worked on the title, but said he clearly remembers Daglish coming into the Brimingham office one Saturday to do the music and sound. Harvey also sated the Daglish is credited in the title, but the game doesn't appear to have a staff roll.

The artist Adrian Carless said that it was Mark Cooksey. We contacted Cooksey, who said he doesn't think it was his work either. Cooksey is not known to have worked for Gremlin ever and was employed at Elite Systems at the time, but Harvey did befriend Cooksey at Elite in 1985 and Cooksey openly mentioned that he may have moonlighted for Arc Developments (founded by other ex-Elite employees). The music driver is a port of Cooksey's second C64 driver (even includes a (useless) write to the C64's master volume) and was also used in Hoppin' Mad (NES) which does credit its music to Cooksey. The musical style could also resemble Cooksey's as it is pretty lengthy, as was usual with his NES music.

The above people (except for the late Ben Daglish) could still be asked who ported the NES music driver, and whether composition and arrangement were done by different people.

Game Rip

Formats

Download

Size

NSF.png

Download 2 KB

The NSF file only contains the one song. The recording was made in VirtuaNSF. Ripping NES music is a very arduous process that is beyond the scope of this site.

Audio Devices

The game's music plays on the 2A03 of the NES. The noise and DPCM channels are not used for the music.

Releases

  USA.svg   USA
Cybernoid - NES.jpg
Title: Cybernoid: The Fighting Machine
Platform: NES
Released: 1989-12-??
Publisher: Acclaim Entertainment, Ltd.

Links


Cybernoid
Cybernoid: The Fighting Machine Platform - C64.png • Platform - CPC.png • Platform - ZXS.png • Platform - AMI.png • Platform - AST.png • Platform - NES.png
Cybernoid II: The Revenge Platform - C64.png • Platform - CPC.png • Platform - ZXS.png • Platform - AMI.png • Platform - AST.png
Notable Companies Hewson Consultants