Claude Verstraeten
From Video Game Music Preservation Foundation Wiki
Claude Verstraeten | ||||||||
![]() |
||||||||
|
Claude Verstraeten is a Belgian game developer. In 1995, he started working as a programmer for Virtual Studio, and later moved on to Psygnosis. In March 2000, Claude worked at Visual Impact, and programmed their sound driver for the Game Boy Color. This driver was licensed to other game developers. Claude left the company at the end of 2011. He currently is the CTO of Perfect Industry SAS.
Audio Development
Though Claude never wrote music, he programmed the software to create music for his Game Boy sound engine, in which music was written on a tracker on a PC.
Gameography
Note: The Game Boy games contain the following text: Music Player Copyright VISUAL IMPACT BVBA 1999- followed by the release year of the game.
Released | Title | Sample | Notes |
---|---|---|---|
1999-09-?? | Antz (GBC) | Sound Driver | |
1999-??-?? | Halloween Racer (GBC) | Sound Driver | |
2000-??-?? | Lucky Luke: Desperado Train (GBC) | Sound Driver | |
2000-??-?? | Tonic Trouble (GBC) | Sound Driver | |
2000-??-?? | Toonsylvania (GBC) | Sound Driver | |
2000-06-?? | Taxi 2 (GBC) | Sound Driver | |
2000-11-21 | Mary-Kate and Ashley: Pocket Planner (GBC) | Sound Driver | |
2000-12-01 | Inspector Gadget (GBC) | Sound Driver | |
2001-02-02 | Dinosaur'us (GBC) | Sound Driver | |
2001-02-02 | Merlin (GBC) | Sound Driver | |
2001-03-30 | Antz Racing (GBA) | Sound Driver | |
2001-11-09 | Fort Boyard (GBC) | Sound Design |
Image Gallery
Links
- linkedin.com/in/claudeverstraeten/ - LinkedIn.