Difference between revisions of "Charge"

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(Games)
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Once the maze finishes building, ''Charge'' plays in two octaves, and then the game begins.<br clear="all"/>
 
Once the maze finishes building, ''Charge'' plays in two octaves, and then the game begins.<br clear="all"/>
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===John Elway's Quarterback (NES)===
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{{Infobox SubSong
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| Platform  = NES
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| Game      = John Elway's Quarterback
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| Recording  = {{Recording|NES|File:06 - John Elway's Quarterback - NES - Touchdown.ogg}}
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| Image      =
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| Arranger  = {{Arranger|David Wise}}
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| Programmer = [[Chris Stamper]]
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| Released  = 1989-07-??
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<!--| Length    = 0:0?.??
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| BPM        = ???-->
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| Format    = [[NSF]]
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| Loops      = No
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}}
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Plays at the touchdown screen.<br clear="all"/>
  
 
==Links==
 
==Links==

Revision as of 09:31, 26 November 2020

Charge
Composer Tommy Walker
Released 1946-??-??
Title Origin Official

Charge is a short fanfare commonly played at sports games, but also in video games as Get Ready or progress jingle.

Games

Pitfall! (A26)

Platform - A26.png
Pitfall! (A26)
Output - TIA.svg
Pitfall! - A26 - Treasure Fanfare.png
Arranger David Crane
Programmer David Crane
Released 1982-04-20
Length 0:00.77
Format UNK
Loops No

When you pick up a treasure, you hear Charge.

Pengo (ARC)

Platform - ARC.png
Pengo (ARC)
Arranger Unknown
Programmer Unknown
Released 1982-09-??
Format UNK
Loops No

Once the maze finishes building, Charge plays in two octaves, and then the game begins.

John Elway's Quarterback (NES)

Platform - NES.png
John Elway's Quarterback
Output - NES.svg
Arranger David Wise
Programmer Chris Stamper
Released 1989-07-??
Format NSF
Loops No

Plays at the touchdown screen.

Links