Difference between revisions of "Capcom"

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{{Template: Infobox Company
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{{Infobox Company
| Name        = Capcom
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| Image        = Capcom.svg
| Founded      = 1979
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| Name        = Capcom
| Headquarters = Osaka, Japan
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| Founded      = 1979
| Website      = capcom.com
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| Headquarters = Osaka, Japan
| Alias01     = Japan Capsule Computers
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| Website      = capcom.com
 +
| Aliases     = Japan Capsule Computers
 
}}
 
}}
  
'''''Capcom''''' (''カプコン Kapukon'') is one of the most successful videogame companies in history. They are best known for their home console arcade ports and for the Mega Man series.
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'''''Capcom''''' (''株式会社カプコン Kapukon Kabushikigaisha = Capcom Co., Ltd.'') is one of the most successful video game companies in history releasing to the arcade, console, and PC markets. They have created several successful franchise like [[Mega Man]], [[Street Fighter]], [[Resident Evil]], [[Devil May Cry]], [[Breath of Fire]], and [[Monster Hunter]].
  
 
Capcom is short for Japan CAPsule COMputers.
 
Capcom is short for Japan CAPsule COMputers.
  
 +
==Games==
 
* [[:Category: Games Developed By Capcom|Games developed by Capcom]].
 
* [[:Category: Games Developed By Capcom|Games developed by Capcom]].
 
* [[:Category: Games Published By Capcom|Games published by Capcom]].
 
* [[:Category: Games Published By Capcom|Games published by Capcom]].
  
==Music Composition==
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==Music Development==
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===ARC===
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Capcom's early arcade titles used a variety of different sound drivers, before eventually adopting one designed by [[Toshio Arima]] as their standard driver circa 1985. After a couple of years, [[Yoshihiro Sakaguchi]] created an updated driver, which continued to be used in various forms (often customised by other programmers) up until around the early-mid 1990s.
 +
 
 
===NES===
 
===NES===
Yoshihiro Sakaguchi wrote the Famicom/NES sound driver for the NES. The music was written in 6502 assembly language. Each composer had their own distinctive instruments.
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The majority of Capcom's NES games use a [[Yoshihiro Sakaguchi (NES Driver)|sound driver]] written by [[Yoshihiro Sakaguchi]] in 6502 [[assembly]] to produce sound on the audio processing unit of the CPU of the NES, the [[RP2A03]]. Composition required musicians to arrange their music into a custom [[Music Macro Language]] using hex values, a very tedious process. Capcom's sound driver was quite robust and yielded an distinctly identifiable sound.
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It is unknown if the earliest NES Capcom games used the same driver, as the composers have given differing reports as to whether they used Sakaguchi's driver or one by [[Micronics]] programmer [[Kazuo Yagi]], but it is known that the last few games use a [[Make Software (NES Driver)|sound driver]] created by [[Make Software]] rather than Sakaguchi's driver, possibly because it was easier to work with.
 +
 
 +
===SNES===
 +
[[Toshio Kajino]] designed the first sound driver used for Capcom's SNES games; his driver may have been a heavily modified version of Nintendo's [[Kankichi-kun]] driver. After about a year, this was replaced by a new driver designed by [[Yoshihiro Sakaguchi]] with assistance by [[Yasushi Ikeda]], which was used for the remainder of their SNES games - with the exception of [[Street Fighter Alpha 2 (SNES)]], which for some reason uses a Kankichi-kun-derived driver, possibly programmed again by Kajino.
 +
 
 +
==Audio Personnel==
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These composers worked at ''Capcom'':
  
==Composers==
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* [[Akari Kaida]]
These composers worked at Capcom:
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* [[Akihiro Akamatsu]] (employee of contractors [[Make Software]])
 
* [[Ayako Mori]]
 
* [[Ayako Mori]]
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* [[Ippo Yamada]]
 
* [[Harumi Fujita]]
 
* [[Harumi Fujita]]
 
* [[Hiroshige Tonomura]]
 
* [[Hiroshige Tonomura]]
 
* [[Junko Tamiya]]
 
* [[Junko Tamiya]]
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* [[Katsunari Kitajima]]
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* [[Kenji Yamazaki]] (employee of contractors [[Biox]])
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* [[Kinuyo Yamashita]] (employee of contractors [[Minakuchi Engineering]])
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* [[Kouji Murata]] (employee of contractors [[Minakuchi Engineering]])
 
* [[Kumi Yamaga]]
 
* [[Kumi Yamaga]]
* [[Manami Matsumae]]
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* [[Makoto Tomozawa]]
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* [[Manami Matsumae]] (also employee of contractors [[Minakuchi Engineering]])
 
* [[Mari Yamaguchi]]
 
* [[Mari Yamaguchi]]
* [[Minae Fujii]]
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* [[Minae Saito]]
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* [[Naoshi Mizuta]]
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* [[Naoto Tanaka]]
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* [[Noriyuki Iwadare]]
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* [[Sachiko Oita]] (employee of contractors [[Make Software]])
 
* [[Setsuo Yamamoto]]
 
* [[Setsuo Yamamoto]]
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* [[Shusaku Uchiyama]]
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* [[Takashi Tateishi]]
 
* [[Tamayo Kawamoto]]
 
* [[Tamayo Kawamoto]]
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* [[Tatsuya Nishimura]]
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* [[Toru Osada]] (employee of contractors [[Minakuchi Engineering]])
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* [[Toshio Arima]]
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* [[Toshio Kajino]]
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* [[Toshihiko Horiyama]]
 
* [[Yasuaki Fujita]]
 
* [[Yasuaki Fujita]]
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* [[Yasushi Ikeda]]
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* [[Yoko Shimomura]]
 
* [[Yoshihiro Sakaguchi]]
 
* [[Yoshihiro Sakaguchi]]
* [[Yuko Kadota]]
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* [[Yoshino Aoki]]
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* [[Yuki Iwai]]
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* [[Yuko Takehara]]
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==Picture Gallery==
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<gallery>
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Capcom Sound Team.jpg|Capcom's sound team in the mid 1980s.
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Capcom Sound Team - 3.jpg|Capcom's sound team, circa 1990. http://shmuplations.com/womenofgamedesign/
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Capcom Sound Team - 2.jpg|Some of the Capcom sound team.
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Capcom_Sound_Staff_Colored_Picture.png|1990 Picture in color.
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</gallery>
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==Links==
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* [http://www.mobygames.com/company/capcom-co-ltd mobygames.com/company/capcom-co-ltd] - MobyGames (Capcom Ltd.).
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* [http://www.mobygames.com/company/capcom-usa-inc mobygames.com/company/capcom-usa-inc] - MobyGames (Capcom USA, Inc.).
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* [http://www.gamefaqs.com/features/company/2324.html gamefaqs.com/features/company/2324.html] - GameFAQs.
 +
* [https://en.wikipedia.org/wiki/Capcom en.wikipedia.org/wiki/Capcom] - Wikipedia.

Revision as of 00:52, 2 October 2021

Capcom
Capcom.svg
Founded 1979
Headquarters Osaka, Japan
Website capcom.com
Other Names Japan Capsule Computers

Capcom (株式会社カプコン Kapukon Kabushikigaisha = Capcom Co., Ltd.) is one of the most successful video game companies in history releasing to the arcade, console, and PC markets. They have created several successful franchise like Mega Man, Street Fighter, Resident Evil, Devil May Cry, Breath of Fire, and Monster Hunter.

Capcom is short for Japan CAPsule COMputers.

Games

Music Development

ARC

Capcom's early arcade titles used a variety of different sound drivers, before eventually adopting one designed by Toshio Arima as their standard driver circa 1985. After a couple of years, Yoshihiro Sakaguchi created an updated driver, which continued to be used in various forms (often customised by other programmers) up until around the early-mid 1990s.

NES

The majority of Capcom's NES games use a sound driver written by Yoshihiro Sakaguchi in 6502 assembly to produce sound on the audio processing unit of the CPU of the NES, the RP2A03. Composition required musicians to arrange their music into a custom Music Macro Language using hex values, a very tedious process. Capcom's sound driver was quite robust and yielded an distinctly identifiable sound.

It is unknown if the earliest NES Capcom games used the same driver, as the composers have given differing reports as to whether they used Sakaguchi's driver or one by Micronics programmer Kazuo Yagi, but it is known that the last few games use a sound driver created by Make Software rather than Sakaguchi's driver, possibly because it was easier to work with.

SNES

Toshio Kajino designed the first sound driver used for Capcom's SNES games; his driver may have been a heavily modified version of Nintendo's Kankichi-kun driver. After about a year, this was replaced by a new driver designed by Yoshihiro Sakaguchi with assistance by Yasushi Ikeda, which was used for the remainder of their SNES games - with the exception of Street Fighter Alpha 2 (SNES), which for some reason uses a Kankichi-kun-derived driver, possibly programmed again by Kajino.

Audio Personnel

These composers worked at Capcom:

Picture Gallery

Links