Difference between revisions of "Capcom"

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{{Infobox Company
 
{{Infobox Company
| Image        = Capcom.svg
+
| Image        = Capcom.svg
| Name        = Capcom
+
| Name        = Capcom
| Founded      = 1979
+
| Founded      = 1979
| Headquarters = Osaka, Japan
+
| Headquarters = Osaka, Japan
| Website      = capcom.com
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| Website      = capcom.com
| Alias01     = Japan Capsule Computers
+
| Aliases     = Japan Capsule Computers
 
}}
 
}}
  
'''''Capcom''''' (''株式会社カプコン Kapukon Kabushikigaisha = Capcom Co., Ltd.'') is one of the most successful videogame companies in history releasing to the arcade, console, and PC markets. They have created several successful franchise like [[Mega Man]], [[Street Fighter]], [[Resident Evil]], [[Devil May Cry]], [[Breath of Fire]], and [[Monster Hunter]].
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'''''Capcom''''' (''株式会社カプコン Kapukon Kabushikigaisha = Capcom Co., Ltd.'') is one of the most successful video game companies in history releasing to the arcade, console, and PC markets. They have created several successful franchise like [[Mega Man]], [[Street Fighter]], [[Resident Evil]], [[Devil May Cry]], [[Breath of Fire]], and [[Monster Hunter]].
  
 
Capcom is short for Japan CAPsule COMputers.
 
Capcom is short for Japan CAPsule COMputers.
 
  
 
==Games==
 
==Games==
Line 17: Line 16:
 
* [[:Category: Games Published By Capcom|Games published by Capcom]].
 
* [[:Category: Games Published By Capcom|Games published by Capcom]].
  
 +
==Music Development==
 +
===NES===
 +
The majority of Capcom's NES games use a [[Yoshihiro Sakaguchi (NES Driver)|sound driver]] written by [[Yoshihiro Sakaguchi]] in 6502 [[assembly]] to produce sound on the audio processing unit of the CPU of the NES, the [[RP2A03]]. Composition required musicians to arrange their music into a custom [[Music Macro Language]] using hex values, a very tedious process. Capcom's sound driver was quite robust and yielded an distinctly identifiable sound.
  
==Music Composition==
+
It is unknown if the earliest NES Capcom games used the same driver, as the composers have given differing reports as to whether they used Sakaguchi's driver or one by [[Micronics]] programmer [[Kazuo Yagi]], but it is known that the last few games use a [[Make Software (NES Driver)|sound driver]] created by [[Make Software]] rather than Sakaguchi's driver, possibly because it was easier to work with.
===NES===
 
[[Yoshihiro Sakaguchi]] wrote the NES sound driver in 6502 [[assembly]], which allowed composers to compose their music in Capcom's [[Music Macro Language]], a tedious process.
 
  
 +
===SNES===
 +
Yoshihiro Sakaguchi also wrote the sound driver used for most of the company's early SNES releases. His sound driver was later refined by [[Yasushi Ikeda]], with [[Breath of Fire (SNES)]] the earliest known game to use the newer version.
  
 
==Audio Personnel==
 
==Audio Personnel==
 
These composers worked at ''Capcom'':
 
These composers worked at ''Capcom'':
  
 +
* [[Akari Kaida]]
 
* [[Ayako Mori]]
 
* [[Ayako Mori]]
 +
* [[Ippo Yamada]]
 
* [[Harumi Fujita]]
 
* [[Harumi Fujita]]
 
* [[Hiroshige Tonomura]]
 
* [[Hiroshige Tonomura]]
 
* [[Junko Tamiya]]
 
* [[Junko Tamiya]]
 +
* [[Katsunari Kitajima]]
 
* [[Kumi Yamaga]]
 
* [[Kumi Yamaga]]
 +
* [[Makoto Tomozawa]]
 
* [[Manami Matsumae]]
 
* [[Manami Matsumae]]
 
* [[Mari Yamaguchi]]
 
* [[Mari Yamaguchi]]
* [[Minae Fujii]]
+
* [[Minae Saito]]
 +
* [[Naoshi Mizuta]]
 +
* [[Naoto Tanaka]]
 +
* [[Noriyuki Iwadare]]
 
* [[Setsuo Yamamoto]]
 
* [[Setsuo Yamamoto]]
 +
* [[Shusaku Uchiyama]]
 
* [[Takashi Tateishi]]
 
* [[Takashi Tateishi]]
 
* [[Tamayo Kawamoto]]
 
* [[Tamayo Kawamoto]]
 
* [[Tatsuya Nishimura]]
 
* [[Tatsuya Nishimura]]
 +
* [[Toshihiko Horiyama]]
 +
* [[Toshio Kajino]]
 
* [[Yasuaki Fujita]]
 
* [[Yasuaki Fujita]]
 
* [[Yoko Shimomura]]
 
* [[Yoko Shimomura]]
 
* [[Yoshihiro Sakaguchi]]
 
* [[Yoshihiro Sakaguchi]]
 +
* [[Yoshino Aoki]]
 
* [[Yuki Iwai]]
 
* [[Yuki Iwai]]
* [[Yuko Kadota]]
+
* [[Yuko Takehara]]
 
 
  
 
==Picture Gallery==
 
==Picture Gallery==
 
<gallery>
 
<gallery>
File:Capcom Sound Team.jpg|Capcom's sound team in the mid 1980s.
+
Capcom Sound Team.jpg|Capcom's sound team in the mid 1980s.
File:Capcom Sound Team - 2.jpg|Some of the Capcom sound team.
+
Capcom Sound Team - 2.jpg|Some of the Capcom sound team.
 
</gallery>
 
</gallery>
 
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/company/capcom-co-ltd mobygames.com/company/capcom-co-ltd] - Moby Games (Capcom Ltd.).
+
* [http://www.mobygames.com/company/capcom-co-ltd mobygames.com/company/capcom-co-ltd] - MobyGames (Capcom Ltd.).
* [http://www.mobygames.com/company/capcom-usa-inc mobygames.com/company/capcom-usa-inc] - Moby Games (Capcom USA, Inc.).
+
* [http://www.mobygames.com/company/capcom-usa-inc mobygames.com/company/capcom-usa-inc] - MobyGames (Capcom USA, Inc.).
 
* [http://www.gamefaqs.com/features/company/2324.html gamefaqs.com/features/company/2324.html] - GameFAQs.
 
* [http://www.gamefaqs.com/features/company/2324.html gamefaqs.com/features/company/2324.html] - GameFAQs.
 
* [https://en.wikipedia.org/wiki/Capcom en.wikipedia.org/wiki/Capcom] - Wikipedia.
 
* [https://en.wikipedia.org/wiki/Capcom en.wikipedia.org/wiki/Capcom] - Wikipedia.

Revision as of 10:42, 9 June 2018

Capcom
Capcom.svg
Founded 1979
Headquarters Osaka, Japan
Website capcom.com
Other Names Japan Capsule Computers

Capcom (株式会社カプコン Kapukon Kabushikigaisha = Capcom Co., Ltd.) is one of the most successful video game companies in history releasing to the arcade, console, and PC markets. They have created several successful franchise like Mega Man, Street Fighter, Resident Evil, Devil May Cry, Breath of Fire, and Monster Hunter.

Capcom is short for Japan CAPsule COMputers.

Games

Music Development

NES

The majority of Capcom's NES games use a sound driver written by Yoshihiro Sakaguchi in 6502 assembly to produce sound on the audio processing unit of the CPU of the NES, the RP2A03. Composition required musicians to arrange their music into a custom Music Macro Language using hex values, a very tedious process. Capcom's sound driver was quite robust and yielded an distinctly identifiable sound.

It is unknown if the earliest NES Capcom games used the same driver, as the composers have given differing reports as to whether they used Sakaguchi's driver or one by Micronics programmer Kazuo Yagi, but it is known that the last few games use a sound driver created by Make Software rather than Sakaguchi's driver, possibly because it was easier to work with.

SNES

Yoshihiro Sakaguchi also wrote the sound driver used for most of the company's early SNES releases. His sound driver was later refined by Yasushi Ikeda, with Breath of Fire (SNES) the earliest known game to use the newer version.

Audio Personnel

These composers worked at Capcom:

Picture Gallery

Links