Caesars Palace (NES)
- For other games in the series, see Caesars Palace.
Caesars Palace is a gambling game based on the popular Las Vegas casino of the same name. The player starts out with $1000 that is given to him/her by Suzy, the cashier. The player must play the following games to earn as much money as they can: Video Poker, Slot Machines, Big Six/Wheel of Fortune, Blackjack, and Roulette. As a joke, the player can even click on the bathroom doors and hear the flushing sounds of the toilets.
The game lacks a save feature, which means that any jackpots you win will instantly disappear the moment you're done playing. The more money the player earns, the better car he/she will leave the casino in, which is a rather disappointing ending. The game Vegas Dream (NES) is a much more interesting casino experience. Obviously, once you run out of money, the game is over and the player leaves in a bus which has an ad for Realtime Associates (The game's development company.)
The music is just about perfect for the game. The player gets to hear jazzy and bossa nova music by David Hayes. The only problem with the music is like with most video game music, it can get annoying after you hear it too many times. Hayes wrote the game's music in Cakewalk and his MIDI files were then arranged by David Warhol who then converted them to the NES. Another drawback about the music is that there's only four songs in the game, and only two of them play while you're in the casino, and there's no music while you're playing a game.
|01||Title||David Hayes||David Warhol||1:21||Download|
|02||Casino Floor 1||David Hayes||David Warhol||1:14||Download|
|03||Casino Floor 2||David Hayes||David Warhol||1:16||Download|
|04||Ending||David Hayes||David Warhol||1:01||Download|
- Ripper: Memblers
- Recorder: Doommaster1994
- Manual Credits:
- Composer: David Hayes
- Project Manager: David Warhol credited as David Warhol, Realtime Associates
There are no in-game credits, but they can be found in the game's instruction manual. However, the manual incorrectly lists the developers as doing the Game Boy version. To prove that this isn't true, the credits for the Game Boy version have also been attached.
Ripping NES music is a very arduous process that is beyond the scope of this site.
The Nosefart NSF player does not play back this rip properly. The recording was made with Not So, Fatso!.
- mobygames.com/game/nes/caesars-palace - MobyGames.
- gamefaqs.gamespot.com/nes/587167-caesars-palace - GameFAQs.