Difference between revisions of "CUST"
From Video Game Music Preservation Foundation Wiki
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==Games== | ==Games== | ||
<div style="float:right;">([[:Category: Games That Use CUST|Category]])</div> | <div style="float:right;">([[:Category: Games That Use CUST|Category]])</div> | ||
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==Links== | ==Links== | ||
* [http://www.exotica.org.uk/wiki/Custom exotica.org.uk/wiki/Custom] - Exotica.org.uk and ripped games. | * [http://www.exotica.org.uk/wiki/Custom exotica.org.uk/wiki/Custom] - Exotica.org.uk and ripped games. |
Revision as of 23:44, 3 July 2016
Custom module | |||||
Developer: | Unknown | ||||
Header: | Unknown | ||||
Content: | Programmatic | ||||
Instruments: | Combined | ||||
Target Output
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Released: | c. 2001 | ||||
First Game: | N/A | ||||
Extensions |
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CUST (from custom module) is, depending on its name, a custom module format for Commodore Amiga platform, containing audio data and player code it it.
While Amiga is the only 80's era computer alongide IBM PCs music from which could be ripped as music files directly (like MIDI and not like SID, NSF, SNDH), most of Amiga custom file formats are poorly supported in modern music players, so the rippers invented a file format that could contain all music data from each Amiga game. Ripping CUST was easier than SC68, even it hasn't Atari ST support.
Unfortunatelly, this format is poorly supported even for now (there are no popular players except DeliPlayer), but using it alongside SC68 is better then nothing.
Players
(Category)
- DeliPlayer - Windows
- DeliTracker - Amiga
Editors
(Category)
Converters
(Category)
CUST to ?
? to CUST
Games
(Category)
Links
- exotica.org.uk/wiki/Custom - Exotica.org.uk and ripped games.