Difference between revisions of "BugBomber (DOS)"
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| Year = 1992 | | Year = 1992 | ||
| Developer = {{Developer|Kingsoft|Kingsoft GmbH}} | | Developer = {{Developer|Kingsoft|Kingsoft GmbH}} | ||
− | | | + | | Amazon = |
}} | }} | ||
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==Music== | ==Music== | ||
− | The only music in ''BugBomber'' is a title screen theme which was originally composed by [[Chris Hülsbeck]]. | + | The only music in ''BugBomber'' is a title screen theme which was originally composed by [[Chris Hülsbeck]]. A jazzy version was arranged by [[Matthias Steinwachs]]. Unfortunately, the game sets up a lot of mute and discord. Fortunately, a gamer can fix this by entering: |
+ | sound b50aa | ||
+ | before starting the game. | ||
===Recording=== | ===Recording=== | ||
+ | The music was recorded from the title screen with the above fix on a Pentium 60 MHz with a Sound Blaster 16 CT1740. | ||
+ | |||
{{TrackListBegin | {{TrackListBegin | ||
| Arranger = Y | | Arranger = Y | ||
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| Arranger = {{TrackListArranger|Matthias Steinwachs}} | | Arranger = {{TrackListArranger|Matthias Steinwachs}} | ||
| DurationMin = 2 | | DurationMin = 2 | ||
− | | DurationSec = | + | | DurationSec = 52 |
| Game = BugBomber | | Game = BugBomber | ||
| Platform = DOS | | Platform = DOS | ||
− | |||
}} | }} | ||
{{TrackListEnd}} | {{TrackListEnd}} | ||
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===Credits=== | ===Credits=== | ||
* '''Ripper:''' [[User:TheAlmightyGuru|TheAlmightyGuru]] | * '''Ripper:''' [[User:TheAlmightyGuru|TheAlmightyGuru]] | ||
− | * '''Recorder:''' [[User: | + | * '''Recorder:''' [[User:Professor Chaos|Professor Chaos]] |
* '''Game Credits:''' | * '''Game Credits:''' | ||
** '''PC Music:''' {{Credits|Matthias Steinwachs}} | ** '''PC Music:''' {{Credits|Matthias Steinwachs}} | ||
** '''Not Credited Composer:''' {{Credits|Chris Hülsbeck}} | ** '''Not Credited Composer:''' {{Credits|Chris Hülsbeck}} | ||
− | (Source: | + | (Source: Steinwachs himself on MobyGames.) |
− | |||
===Game Rip=== | ===Game Rip=== | ||
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}} | }} | ||
− | + | Located in the game folder are the song in [[ROL]] format, a custom instrument bank (misleadingly named like [[Ad Lib]]'s standard bank) in [[BNK]] format, [[AdLib Sound Driver|Ad Lib's sound driver 1.51]], and [[PlayROL|PlayROL version 1.2]] compressed using LZEXE. | |
===Audio Devices=== | ===Audio Devices=== | ||
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| style="background-color:#FFF0FF;" | | | style="background-color:#FFF0FF;" | | ||
'''Sound''' | '''Sound''' | ||
− | | | + | | |
| {{Audio Device|PC Speaker|Sound}} | | {{Audio Device|PC Speaker|Sound}} | ||
|} | |} | ||
− | If an [[AdLib]] compatible | + | For music, the game calls PlayROL and waits until it returns. If Ad Lib's sound driver is not installed, PlayROL returns immediately. The driver assumes an [[AdLib|Ad Lib Music Synthesizer Card]] or compatible at port 388h (or a port specified using the driver's '''P''' option), but does not actually check for it. Either way, PlayROL runs for the song's duration, or until a key is pressed. The actual game plays sound effects on the [[PC Speaker]]. |
==Releases== | ==Releases== | ||
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==Links== | ==Links== | ||
− | * [ | + | * [https://www.mobygames.com/game/dos/bug-bomber mobygames.com/game/dos/bug-bomber] - MobyGames. |
{{Series - BugBomber}} | {{Series - BugBomber}} |
Revision as of 20:22, 15 August 2019
BugBomber | ||||||
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BugBomber is a Bomberman-esque multiplayer action game where you try to destroy computer bugs and your opponents with bombs, landmines, bolts of energy, and seeker robots in the matrix of a computer's memory. Power-ups randomly appear on the screen and increase your abilities if you get them and each of the four possible players are uniquely drawn.
Contents
Screenshots
Music
The only music in BugBomber is a title screen theme which was originally composed by Chris Hülsbeck. A jazzy version was arranged by Matthias Steinwachs. Unfortunately, the game sets up a lot of mute and discord. Fortunately, a gamer can fix this by entering:
sound b50aa
before starting the game.
Recording
The music was recorded from the title screen with the above fix on a Pentium 60 MHz with a Sound Blaster 16 CT1740.
# | Title | Composer | Arranger | Length | Listen | Download |
---|---|---|---|---|---|---|
01 | BugBomber Theme | Chris Hülsbeck | Matthias Steinwachs | 2:52 | Download |
Credits
- Ripper: TheAlmightyGuru
- Recorder: Professor Chaos
- Game Credits:
- PC Music: Matthias Steinwachs
- Not Credited Composer: Chris Hülsbeck
(Source: Steinwachs himself on MobyGames.)
Game Rip
Located in the game folder are the song in ROL format, a custom instrument bank (misleadingly named like Ad Lib's standard bank) in BNK format, Ad Lib's sound driver 1.51, and PlayROL version 1.2 compressed using LZEXE.
Audio Devices
Music |
||
Sound |
For music, the game calls PlayROL and waits until it returns. If Ad Lib's sound driver is not installed, PlayROL returns immediately. The driver assumes an Ad Lib Music Synthesizer Card or compatible at port 388h (or a port specified using the driver's P option), but does not actually check for it. Either way, PlayROL runs for the song's duration, or until a key is pressed. The actual game plays sound effects on the PC Speaker.
Releases
|
Links
- mobygames.com/game/dos/bug-bomber - MobyGames.
BugBomber | |
BugBomber | • • |
Notable Songs | BugBomber Theme |
Notable Personnel | Chris Hülsbeck |
Notable Companies | Kingsoft |