Difference between revisions of "BreakThru! (SNES)"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
m
m (Releases)
(28 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Template: Infobox Game
+
{{Infobox Game
 
| Title          = BreakThru!
 
| Title          = BreakThru!
| BoxArt          = BreakThru_-_SNES.jpg
+
| BoxArt          = BreakThru - SNES.jpg
| PlatformName    = SNES
+
| Platform        = {{Platform|Super Nintendo Entertainment System|SNES}}
| PlatformPage    = Super Nintendo Entertainment System
+
| Year            = 1995
| Year            = 199
+
| Developer      = {{Developer|Artech|Artech Digital Entertainments}}
| DeveloperName  = Spectrum Holobyte
+
| Amazon          = B000035Y57
| DeveloperPage  = Spectrum Holobyte
 
 
}}
 
}}
  
'''''BreakThru!''''' is a puzzle game created by Alexey Pajitnov, the same guy who created Tetris. In this game, you play in several various locations around the world. There are a bunch of blocks and your goal is to clear them all off the screen. You do this by matching two or more of the same color together.  
+
'''''BreakThru!''''' is a puzzle game created by Alexey Pajitnov, the same guy who created Tetris. In this game, you play in several various locations around the world. There are a bunch of blocks and your goal is to clear them all off the screen. You do this by matching two or more of the same color together. BreakThru! was also available for PC, GameBoy, and Sega Saturn.  
  
 
==Screenshots==
 
==Screenshots==
<br clear="all" />
 
 
{| align="center" |
 
{| align="center" |
 
|
 
|
 
{{Screenshot
 
{{Screenshot
| Image      =  
+
| Image      = BreakThru! - SNES - Title Screen.PNG
 
| Description = The title screen.}}
 
| Description = The title screen.}}
 +
{{Screenshot
 +
| Image      = BreakThru! - SNES - Options.PNG
 +
| Description = Setting up the options.}}
 
|}
 
|}
 +
 +
{{Issue Screenshots}}
  
 
==Music==
 
==Music==
The game's music does not disappoint in the audio department. [[Paul Mogg]] and [[Joseph White]] came together to provide and amazing soundtrack while [[Andrew Edlen]]'s New York song is really catchy.
+
The game's music does not disappoint in the audio department. All the songs are ported from the DOS version, using the lower fidelity instruments that the Super Nintendo could provide. [[Paul Mogg]] and [[Joseph White]] came together to provide and amazing soundtrack while [[Andrew Edlen]]'s New York song is really catchy.
  
 
Andy had this to say about the New York music:
 
Andy had this to say about the New York music:
 
{{Template:Quote
 
{{Template:Quote
|the NY track was intended to invoke midtown taxicabs with a ton of attitude:-} Using a General Midi bank of sounds (waaay before the arrival of the great samples that became possible with faster processors), the horns in particular had a nice, nasal NY feel to them.}}
+
|The NY track was intended to invoke midtown taxicabs with a ton of attitude:-} Using a General Midi bank of sounds (waaay before the arrival of the great samples that became possible with faster processors), the horns in particular had a nice, nasal NY feel to them.}}
  
 +
David Warhol programmed and provided to Artech the game's music driver, though he is only credited in the manual for music orchestration and goes by the alias of his company [[Realtime Associates]].
  
 
===Recording===
 
===Recording===
{{Table Recording
+
{{TrackListBegin
| Caption01 = #
+
| Extra5      = Programmer
| Caption02 = Title
+
}}
| Caption03 = Composer
+
{{TrackListEntry
| Caption04 = Arranger
+
| Track      = 1
| Caption05 = Length
+
| Title      = Title Screen
| Caption06 = Size
+
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
| Caption07 = Listen
+
| Extra5      = [[David Warhol]]
 +
| DurationMin = 1
 +
| DurationSec = 50
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 2
 +
| Title      = Berlin
 +
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 1
 +
| DurationSec = 21
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 3
 +
| Title      = London
 +
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 2
 +
| DurationSec = 14
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 4
 +
| Title      = San Fransisco
 +
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 2
 +
| DurationSec = 21
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 5
 +
| Title      = Moscow
 +
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 1
 +
| DurationSec = 21
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 6
 +
| Title       = New York
 +
| Composer    = {{TrackListComposer|Andrew Edlen}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 2
 +
| DurationSec = 8
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 7
 +
| Title      = Beijing
 +
| Composer   = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 3
 +
| DurationSec = 27
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 8
 +
| Title      = Level Complete
 +
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 +
}}
 +
{{TrackListEntry
 +
| Track      = 9
 +
| Title      = High Score
 +
| Composer    = {{TrackListComposer|Paul Mogg}}, {{TrackListComposer|Joseph White}}
 +
| Extra5      = [[David Warhol]]
 +
| DurationMin = 1
 +
| DurationSec = 56
 +
| Game        = BreakThru!
 +
| Platform    = SNES
 
}}
 
}}
| 01
+
{{TrackListEnd}}
| [[Title Screen - BreakThru! (SNES)|Title Screen]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 1:50
 
| 4.28 MB
 
| {{Song-List|01_-_BreakThru!_-_SNES_-_Title_Screen.ogg}}
 
|-
 
| 02
 
| [[Berlin - BreakThru! (SNES)|Berlin]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 1:21
 
| 3.13 MB
 
| {{Song-List|02 - BreakThru! - SNES - Berlin.ogg}}
 
|-
 
| 03
 
| [[London - BreakThru! (SNES)|London]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 2:14
 
| 5.13 MB
 
| {{Song-List|03 - BreakThru! - SNES - London.ogg}}
 
|-
 
| 04
 
| [[San Fransisco - BreakThru! (SNES)|San Fransisco]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 2:21
 
| 5.42 MB
 
| {{Song-List|04 - BreakThru! - SNES - San Fransisco.ogg}}
 
|-
 
| 05
 
| [[Moscow - BreakThru! (SNES)|Moscow]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 1:21
 
| 3.11 MB
 
| {{Song-List|05 - BreakThru! - SNES - Moscow.ogg}}
 
|-
 
| 06
 
| [[New York - BreakThru! (SNES)|Moscow]]
 
| [[Andy Edlen]]
 
| [[Unknown]]
 
| 2:08
 
| 4.91 MB
 
| {{Song-List|06 - BreakThru! - SNES - New York.ogg}}
 
|-
 
| 07
 
| [[Beijing - BreakThru! (SNES)|Beijing]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 3:27
 
| 7.94 MB
 
| {{Song-List|07 - BreakThru! - SNES - Beijing.ogg}}
 
|-
 
| 08
 
| [[Level Complete - BreakThru! (SNES)|Level Complete]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 0:43
 
| 1.66 MB
 
| {{Song-List|08 - BreakThru! - SNES - Level Complete.ogg}}
 
|-
 
| 09
 
| [[High Score - BreakThru! (SNES)|High Score]]
 
| [[Paul Mogg]], [[Joseph White]]
 
| [[Unknown]]
 
| 1:56
 
| 4.45 MB
 
| {{Song-List|09 - BreakThru! - SNES - High Score.ogg}}
 
|-
 
|}
 
  
 
===Credits===
 
===Credits===
* '''Ripper:'''  
+
* '''Ripper:''' GhostlyDeath, KungFuFurby
 
* '''Recorder:''' [[User:Doommaster1994|Doommaster1994]]
 
* '''Recorder:''' [[User:Doommaster1994|Doommaster1994]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
** ''Music Composition:'' {{Credits|Paul Mogg|Paul Mogg}}
+
** ''Music Orchestration:'' {{Credits|David Warhol|Realtime Associates}}
** ''Music Composition:'' {{Credits|John White|J. White}}
+
** ''Spectrum Holobyte: Music Composition:'' {{Credits|Paul Mogg|Paul Mogg}}
** ''Music Composition:'' {{Credits|Andrew Edlen|Andy Edlen}}
+
** ''Spectrum Holobyte: Music Composition:'' {{Credits|Joseph White|J. White}}
 +
** ''Spectrum Holobyte: Music Composition:'' {{Credits|Andrew Edlen|Andy Edlen}}
 +
** ''ZOO Corporation: Music Composition:'' {{Credits|Shuusuke Fujii|Shuusuke Fujii}}
 +
 
 +
* '''Manual Credits:'''
 +
** ''Music Orchestration:'' {{Credits|David Warhol|Realtime Associates}}
 +
 
 +
([[:File:BreakThru!_-_SNES_-_Credits.png|Source]])
 +
 
 +
The game's credits can be viewed by selecting the credits option at the main menu.
 +
 
 +
===Game Rip===
 +
{{Rips
 +
| Formats = {{Format|SPC}}
 +
| File  = BreakThru! (SNES).zip
 +
}}
  
 
==Releases==
 
==Releases==
Line 125: Line 156:
 
{{Publication
 
{{Publication
 
| Title        = BreakThru!
 
| Title        = BreakThru!
| BoxArt        = BreakThru_-_SNES.jpg
+
| BoxArt        = BreakThru - SNES.jpg
| PlatformName  = SNES
+
| Platform      = {{Platform|Super Nintendo Entertainment System|SNES}}
| PlatformPage  = Super Nintendo Entertainment System
+
| Publisher    = {{Publisher|Spectrum HoloByte}}
| PublisherName = Spectrum Holobyte
+
| Released      = 1995-01-??
| PublisherPage = Spectrum Holobyte
 
| Released      = 1995/01/??
 
 
| Country      = USA
 
| Country      = USA
 
}}
 
}}
 +
|}
 +
 +
==Links==
 +
 +
[[Category: Needed Song Descriptions]]

Revision as of 09:31, 11 August 2022

BreakThru!
BreakThru - SNES.jpg
Platform: SNES
Year: 1995
Developer: Artech Digital Entertainments
Buy: Amazon

BreakThru! is a puzzle game created by Alexey Pajitnov, the same guy who created Tetris. In this game, you play in several various locations around the world. There are a bunch of blocks and your goal is to clear them all off the screen. You do this by matching two or more of the same color together. BreakThru! was also available for PC, GameBoy, and Sega Saturn.

Screenshots

BreakThru! - SNES - Title Screen.PNG

The title screen.

BreakThru! - SNES - Options.PNG

Setting up the options.


Issue - Screenshots.svg

This page needs more screenshots.

Icon-Help.png

Music

The game's music does not disappoint in the audio department. All the songs are ported from the DOS version, using the lower fidelity instruments that the Super Nintendo could provide. Paul Mogg and Joseph White came together to provide and amazing soundtrack while Andrew Edlen's New York song is really catchy.

Andy had this to say about the New York music:

The NY track was intended to invoke midtown taxicabs with a ton of attitude:-} Using a General Midi bank of sounds (waaay before the arrival of the great samples that became possible with faster processors), the horns in particular had a nice, nasal NY feel to them.

David Warhol programmed and provided to Artech the game's music driver, though he is only credited in the manual for music orchestration and goes by the alias of his company Realtime Associates.

Recording

# Title ComposerProgrammer Length Listen Download
01 Title Screen Paul Mogg, Joseph WhiteDavid Warhol 1:50
Download
02 Berlin Paul Mogg, Joseph WhiteDavid Warhol 1:21
Download
03 London Paul Mogg, Joseph WhiteDavid Warhol 2:14
Download
04 San Fransisco Paul Mogg, Joseph WhiteDavid Warhol 2:21
Download
05 Moscow Paul Mogg, Joseph WhiteDavid Warhol 1:21
Download
06 New York Andrew EdlenDavid Warhol 2:08
Download
07 Beijing Paul Mogg, Joseph WhiteDavid Warhol 3:27
Download
08 Level Complete Paul Mogg, Joseph WhiteDavid Warhol 0:43
Download
09 High Score Paul Mogg, Joseph WhiteDavid Warhol 1:56
Download

Credits

  • Ripper: GhostlyDeath, KungFuFurby
  • Recorder: Doommaster1994
  • Game Credits:
    • Music Orchestration: David Warhol credited as Realtime Associates
    • Spectrum Holobyte: Music Composition: Paul Mogg
    • Spectrum Holobyte: Music Composition: Joseph White credited as J. White
    • Spectrum Holobyte: Music Composition: Andrew Edlen credited as Andy Edlen
    • ZOO Corporation: Music Composition: Shuusuke Fujii
  • Manual Credits:
    • Music Orchestration: David Warhol credited as Realtime Associates

(Source)

The game's credits can be viewed by selecting the credits option at the main menu.

Game Rip

Format

Download

SPC.png

Download

(Info)


Releases

  USA.svg   USA
BreakThru - SNES.jpg
Title: BreakThru!
Platform: SNES
Released: 1995-01-??
Publisher: Spectrum HoloByte

Links