Bionic Commando (ARC)
- For other games in the series see Bionic Commando.
Bionic Commando (トップシークレット, Top Secret in Japan) is a platform shooter where you control a soldier who has a bionic grappling-hook for an arm. Since you can't jump, the grappling hook is your only source of vertical movement. The game is a pseudo-sequel to Commando (ARC), however, it is drastically different.
Like most early arcade games, there is little in the way of plot. The game doesn't have a back-story or clear objective. You just shoot all the enemy soldiers and avoid the hazardous environment on your way to the ends of each stage. Each stage ends with a "boss" soldier which is actually one of the weakest enemies in the game.
The game only features 5 stages, but like early arcade games, it makes up for begins short by being extremely difficult. Even with the game set into easy mode, few beginner players will finish the first stage.
MusicHarumi Fujita composed the music and sound effects for Bionic Commando. Two of the game's tracks Bionic Commando Theme and Power Plant, became staples in the Bionic Commando series and are remixed in several games.
There are several songs in the game's ROM that are not used anywhere in the game. They mostly sound to be unused fanfares and testing tracks, but there is one complete background song that was left unused.
|01||Coin Jingle||Harumi Fujita||Harumi Fujita||0:01||Download|
|02||The Forest||Harumi Fujita||Harumi Fujita||2:23||Download|
|03||Bionic Commando Theme||Harumi Fujita||Harumi Fujita||4:08||Download|
|04||Infiltration||Harumi Fujita||Harumi Fujita||2:28||Download|
|05||Power Plant||Harumi Fujita||Harumi Fujita||2:17||Download|
|06||Stop the Missile||Harumi Fujita||Harumi Fujita||2:58||Download|
|07||End of Stage||Harumi Fujita||Harumi Fujita||0:08||Download|
|08||Game Over||Harumi Fujita||Harumi Fujita||0:02||Download|
|09||Continue||Harumi Fujita||Harumi Fujita||0:08||Download|
|10||Ending||Harumi Fujita||Harumi Fujita||0:36||Download|
|11||High Score||Harumi Fujita||Harumi Fujita||1:13||Download|
|12||Unused 1||Harumi Fujita||Harumi Fujita||0:12||Download|
|13||Unused 2||Harumi Fujita||Harumi Fujita||0:19||Download|
|14||Unused 3||Harumi Fujita||Harumi Fujita||1:17||Download|
|15||Unused 4||Harumi Fujita||Harumi Fujita||0:07||Download|
(Game doesn't contain credits. Composer verified by Capcom staff.)
The internal format has not been ripped, but VGM logs have been made from the sound test in the game, emulated using MAMEUI 64 v1.46. Tracks 0x01-0x10 are music and tracks 0x11-0x3F are sound effects.
The arcade game uses a YM2151 chip (clocked at 3.58 MHz) for audio, which was a sound chip in the late 1980s.
- mobygames.com/game/arcade/bionic-commando - MobyGames.
- gamefaqs.com/arcade/575641-bionic-commando - GameFAQs.
- en.wikipedia.org/wiki/Bionic_Commando - Wikipedia.
- thealmightyguru.com/Reviews/BionicCommando/Wiki/index.php - Fan page.
|Bionic Commando||• • • • •|
|Bionic Commando (NES Version)||• • • • •|
|Bionic Commando: Elite Forces|
|Bionic Commando (7th Generation)||• •|
|Bionic Commando: Rearmed 2||•|
|Notable Songs||Bionic Commando Theme • Heat Wave • Power Plant • Leap of Faith|
|Notable Personnel||Harumi Fujita • Junko Tamiya|