Beverly Hills Cop (C64)
|Beverly Hills Cop|
Beverly Hills Cop for Commodore 64 is the licensed game loosely based on self-titled movie in the genre of platformer shooter.
In this game you take a role of the law enforcer, Axel Foley (character of the original film). This game is actually a couple of four sub-games. The first involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. In the second Axel Foley visits a warehouse to shoot out some bad guys. In the third you must cross the grounds of a mansion, shooting anyone who gets in your way. The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time.
The critics didn't like this game because of bad gameplay and bad controls, however it has nice graphics and music.
The only track in this game is David Whittaker's nice Axel F cover from the movie. Unlike Thomas Schmidt's version (featured in Suicide Voyage (C64)), it was partially remixed: David added some own labour in it, for example, now Moog bass line plays after the high-pitch Jupiter-8 synth.
|01||Axel F||Harold Faltermeyer||David Whittaker||2:20||Download|
- Ripper: High Voltage SID Collection (HVSC)
- Recorder: M1911
- Game Credits:
In-game credits misspells David's surname as Whitaker.
Ripping Commodore 64 music is hard process so it's beyond the scope of this site.
The game use standard Commodore 64 MOS Technology 6581 chip.