Difference between revisions of "Arkanoid (C64)"
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== Music ==
== Music ==
[[Martin Galway]] did a decent cover of the ''all'' arcade music, even adding his own [[Theme - Arkanoid|theme track]]. The bulk of songs are short jingles - only [[Name Entry]] and title track are full-lenght ones
[[Martin Galway]] did a decent cover of the ''all'' arcade music, even adding his own [[Theme - Arkanoid|theme track]]. The bulk of songs are short jingles - only [[Name Entry]] and title track are full-lenght ones. This game even have original unused arcade song - though it's unknown if or where it plays in the Commodore version.
developed new better version of drum samples. But, unfortunatelly, he add it to game, as the product already hit the shelves. This version have been lost for years, until 2003, when send the source code to HVSC team, and they converted it into the [[SID]] format. These recording were also added the recording .
=== Recording ===
=== Recording ===
Latest revision as of 09:38, 16 August 2019
- For other games in the series see Arkanoid.
Arkanoid is an action ball-bouncing game built on the theme originally designed by Atari's Breakout. You control a paddle (a spaceship named "Vaus") at the bottom of the screen by turning a dial rather than a directional joystick. With the paddle, you must bounce a ball toward a wall of "bricks" at the top of the screen. Each hit breaks a brick, and when they're all broken, you move to the next stage. However, if you miss the ball with your paddle, you lose a life.
Taito innovated several new features to the Breakout theme which would later become staples of the genre including invincible gold bricks, monsters that roam around the screen, and capsules that grant power-ups like making your paddle bigger, breaking the ball into multiple balls, the ability to catch the ball, and so on.
This page needs more screenshots.
Martin Galway did a decent cover of the all arcade music, even adding his own theme track. The bulk of songs are short jingles - only Name Entry and title track are full-lenght ones. This game even have original unused arcade song - though it's unknown if or where it plays in the Commodore version.
This game was possibly the first Commodore 64 game to use forth digital channel for music (spoken intros, like it was in Ghostbuters (C64) or Suicide Express (C64), as much as sound effects like in Tarzan (C64), do not count). Later, that was a common feature used by many influental Commodore musicians, especially Jeroen Tel and Rob Hubbard.
Here, Martin Galway used it on both full-lenght tracks. Technically, those "drums" were not samples still - it was just a part of the BASIC Commodore program triggering the chip to click.
Galway then developed new better version of those tracks with proper drum samples. But, unfortunatelly, he was not able to add it to game, as he was late and the product already hit the shelves. This version have been lost for years, until 2003, when Galway send the source code to HVSC team, and they converted it into the SID format. These recording were also added into the recording table.
|01||Theme||Martin Galway||Martin Galway||2:22||Download|
|02||Theme (alternative drums)||Martin Galway||Martin Galway||2:22||Download|
|03||Start Demo||Hisayoshi Ogura||Martin Galway||0:05||Download|
|04||Game Start||Hisayoshi Ogura||Martin Galway||0:03||Download|
|05||Extend||Hisayoshi Ogura||Martin Galway||0:01||Download|
|06||Dimensional Fortress Doh||Hisayoshi Ogura||Martin Galway||0:05||Download|
|07||Game Over||Hisayoshi Ogura||Martin Galway||0:02||Download|
|08||Name Entry||Hisayoshi Ogura||Martin Galway||2:28||Download|
|09||Name Entry (alternative drums)||Hisayoshi Ogura||Martin Galway||2:28||Download|
|10||Unused||Hisayoshi Ogura||Martin Galway||0:05||Download|
- Ripper: High Voltage SID Collection (HVSC)
- Recorder: M1911
- Game Credits:
Credits appear after the winning of the game.
Rip contains both SID files of original music and the alternative tracks meant to be added into the game.
Ripping music from Commodore 64 game is very hard process so it's beyond the scope of this site.
This game use standard Commodore 64 6581 chip.
|Arkanoid||• • • • • • • • • • • • • • • • •|
|Arkanoid II: Revenge of Doh||• • • • • • • • • • •|
|Arkanoid Returns||• • • • •|
|Arkanoid: Doh It Again|
|Arkanoid R 2000|
|Notable Songs||Game Start|
|Notable Personnel||Hisayoshi Ogura • Katsuhisa Ishikawa • Yasuhisa Watanabe • Seiji Momoi • Hirokazu Koshio • Martin Galway|
|Notable Companies||Taito • Romstar|