Aric Wilmunder was a programmer who worked for LucasArts from around the mid-1980s to the late 1990s. While he mainly worked as an engine programmer, a role in which he designed the famous SCUMM engine used by nearly all of the company's adventure games, he also worked as a sound programmer on several of the company's games.
|1990-10-??||The Secret of Monkey Island (DOS)||Sound Driver|
|1991-12-??||Monkey Island 2: LeChuck's Revenge (DOS)||Sound Support|
|1992-??-??||Indiana Jones and the Fate of Atlantis (FMT)||Sound Effects|
|1993-06-23||Day of the Tentacle (DOS)||Sound Programming|
|1993-11-??||Sam & Max Hit the Road (DOS)||Sound Programming|
|1995-11-30||The Dig (DOS)||Sound Programming|