Antony Crowther

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Antony Crowther
Antony Crowther - 1.jpg
Born May 10, 1965
Birth Place Sheffield, England
Nationality English   UK.svg
Aliases
  • Tony Crowther
  • WEMUSIC THE RETURN
  • Anthony Crowther

Antony Crowther is an English programmer and musician. When he was 16, a friend of his father's gave him a Commodore PET 4032. Antony figured out how to program on it and programmed Mastermind for it, a popular game at the time. Later, he bought a VIC-20 and ended up programming a game similar to Galaxian. He took the game to Superior Systems. They said they were not interested in the game, but were interested in Antony's programming skills, so they lent him a Commodore 64. He then created his first commercial game Lunar Rescue.

Antony almost attended an art college, but when he worked at Alligata Software, he never looked back.

Later, he ended up meeting Ben Daglish in school. Antony created the game called Potty Pidgeon and he needed help with the death music, so he had Ben help him with that. They were astonished by the sound quality and Antony later started doing video game music himself. He and Ben later started WEMUSIC (We Make Use of Sound In Computers).

Music Development

Captain Planet

Antony said this about the music for the Commodore Amiga and Atari ST versions of Captain Planet:

I think I wrote the music player (many years ago.)

It may have been based on a tracker player. As we used a known tracker editor to write it. I think the samples were done by me and Ben, using a Mike and some software on Amiga. Can’t remember the name.

I wrote the ST player, can’t remember any stand out moments except it wasn’t as good as the Amiga.

Gameography

Released Title Sample
1983-??-?? Bug Blaster (C64)
1983-??-?? Killerwatt (C64)
1984-??-?? Gryphon (C64)
1984-??-?? Loco (C64)
1984-??-?? Percy the Potty Pidgeon (C64)
1984-??-?? Wanted! Monty Mole (C64)
1985-??-?? A View to a Kill: The Computer Game (C64)
1985-??-?? A View to a Kill: The Computer Game (ZXS)
1985-??-?? Black Thunder (C64)
1985-??-?? Blagger Goes to Hollywood (C64)
1985-??-?? Suicide Express (C64)
1985-??-?? William Wobbler (C64)
1986-??-?? Ark Pandora (C64) Sound Effects
1986-??-?? Challenge of the Gobots (C64)
1986-??-?? Trap (C64)
1987-??-?? Battle Droidz (ZXS)
1987-??-?? Deathscape (C64) Sound FX
1987-??-?? Dogfight 2187 (C64) Sound FX
1987-??-?? Kettle (C64)
1987-??-?? Killer-Ring (C64)
1987-??-?? Zig-Zag (C64)
1990-??-?? Captive (AMI)
1990-??-?? Captive (AST)
1991-??-?? Captain Planet and the Planeteers (AMI)
1991-??-?? Captain Planet and the Planeteers (AST)
1993-??-?? Liberation: Captive II (CD32) Sound Effects
1994-12-31 Liberation: Captive II (AMI) Sound Effects
1996-??-?? Normality (DOS) Audio Programming
1998-??-?? N2O Nitrous Oxide (PS1) Sound FX

Picture Gallery


Links