Difference between revisions of "Andy Brock"
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{{Template: Infobox Composer | {{Template: Infobox Composer | ||
− | | Name = | + | | Name = Andrew P. Brock |
− | | Picture = | + | | Picture = Andy_Brock_-_2.jpg |
| Born = | | Born = | ||
| BirthPlace = | | BirthPlace = | ||
− | | Nationality = | + | | Nationality = British |
− | | Flag = | + | | Flag = UK |
− | | | + | | Aliases = A. Brock |
| Website = | | Website = | ||
}} | }} | ||
− | '''''Andy Brock''''' | + | '''''Andy Brock''''' is a British composer and sound designer who has been creating music and sound for video games ever since the 90's. Andy attended Plymouth University and Croydon College. His video game music career started in the December of 1992, when he worked for Probe Software as a composer and sound effects designer. A little over a year later, he left Probe Software and joined Acclaim Studios London in 1994. He also wrote music and sound for their games until October 1999, where he moved to the USA in Austin, Texas and started working for their Austin division. He stayed there until September 2004. That same time, he opened up his own studio to be a freelance composer. He closed it up four months later in December. In January 2005, he joined NCSoft. He stayed there for three years until he left in October 2008. He then worked at Vigil Games since then until June 2012. Ever since July 2012, he has been working at Blizzard Entertainment as a senior sound designer. |
+ | |||
+ | ==Music Composition== | ||
+ | ===SNES=== | ||
+ | Andy had this to say about his T2: Arcade Game SNES music: | ||
+ | {{Template:Quote | ||
+ | |I had to learn it by ear, there were no midi files or sheet music available. I had a DAT tape of every piece of music and sound effect from the arcade machine sound memory. This was in the days before PC-based sample editor programs of course... Nowadays I'd recommend time stretching out difficult sections of the original music out so you can follow what's happening better. T2 Arcade had a lot of 8-op FM type sounds basically imitating a kind of pseudo guitar rock type soundtrack. | ||
+ | As far as the instrument samples for T2... We had a Yamaha SY77 in the studio, and I think I sampled some sounds from that, and probably got the rest from the Roland W30 sampler we had in-house too. They were not from the arcade machine itself directly, but I tried to get as close as possible to it. | ||
+ | The music software I used was prorietary-written by a [[Carl Muller|Probe inhouse programmer]]. It used MIDI data and basically triggered samples stored in the game sound data banks. I think I had 120 KB for T2. Seems ridiculous now, but the music data, sound effects and instrument samples all had to fit into it.}} | ||
==Gameography== | ==Gameography== | ||
− | { | + | {| class="wikitable" | |
− | | | + | ! Released |
− | | | + | ! Title |
− | | | + | ! Sample |
− | | | + | |- |
− | + | | 1993-05-?? | |
− | | 1994 | + | | [[Alien³ (SNES)]] (エイリアン3) |
+ | | Sound Effects | ||
+ | |- | ||
+ | | 1993-09-?? | ||
+ | | [[Bram Stoker's Dracula (SNES)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1994-??-?? | ||
| [[Hurricanes (SNES)]] | | [[Hurricanes (SNES)]] | ||
| | | | ||
|- | |- | ||
− | | 1994 | + | | 1994-??-?? |
− | | [[T2: The Arcade Game (SNES)]] | + | | [[T2: The Arcade Game (SNES)]] (T2ザ・アーケードゲーム) |
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1994-03-18 |
+ | | [[Virtual Soccer (SNES)]] (Jリーグ スーパー・サッカー) | ||
+ | | | ||
+ | |- | ||
+ | | 1994-05-26 | ||
+ | | [[Mortal Kombat (SCD)]] (モータルコンバット: 完全版) | ||
+ | | | ||
+ | |- | ||
+ | | 1994-08-?? | ||
+ | | [[The Incredible Hulk (SNES)]] | ||
+ | | Sound Effects | ||
+ | |- | ||
+ | | 1994-09-?? | ||
+ | | [[Obitus (SNES)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-??-?? | ||
+ | | [[Batman Forever (GEN)]] (バットマン·フォーエヴァー) | ||
+ | | | ||
+ | |- | ||
+ | | 1995-??-?? | ||
| [[Batman Forever (GG)]] | | [[Batman Forever (GG)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
| [[Batman Forever (SNES)]] | | [[Batman Forever (SNES)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
| [[F1 World Championship Edition (SNES)]] | | [[F1 World Championship Edition (SNES)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
| [[FIFA Soccer 96 (32X)]] | | [[FIFA Soccer 96 (32X)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
+ | | [[FIFA Soccer 96 (GG)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-??-?? | ||
| [[FIFA Soccer 96 (SNES)]] | | [[FIFA Soccer 96 (SNES)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
+ | | [[Judge Dredd (GEN)]] (ジャッジ・ドレッド) | ||
+ | | | ||
+ | |- | ||
+ | | 1995-??-?? | ||
| [[Judge Dredd (GG)]] | | [[Judge Dredd (GG)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
| [[Judge Dredd (SNES)]] | | [[Judge Dredd (SNES)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
+ | | [[Primal Rage (32X)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-??-?? | ||
| [[Primal Rage (GEN)]] | | [[Primal Rage (GEN)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
| [[Primal Rage (GG)]] | | [[Primal Rage (GG)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-??-?? |
| [[Stargate (SNES)]] | | [[Stargate (SNES)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-06-?? |
+ | | [[Judge Dredd (GB)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-07-?? | ||
| [[Primal Rage (GB)]] | | [[Primal Rage (GB)]] | ||
| | | | ||
|- | |- | ||
− | | 1995 | + | | 1995-08-?? |
| [[Batman Returns (GB)]] | | [[Batman Returns (GB)]] | ||
| | | | ||
|- | |- | ||
− | | 1996 | + | | 1995-08-?? |
+ | | [[Batman Forever (GB)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-10-?? | ||
+ | | [[NFL Quarterback Club 96 (GB)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-12-?? | ||
+ | | [[FIFA '96 (GB)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1995-12-?? | ||
+ | | [[Kawasaki Superbike Challenge (SNES)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1996-??-?? | ||
+ | | [[Batman Forever (PC)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1996-??-?? | ||
+ | | [[Bugs Bunny in Double Trouble (GEN)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1996-??-?? | ||
| [[Bugs Bunny in Double Trouble (GG)]] | | [[Bugs Bunny in Double Trouble (GG)]] | ||
| | | | ||
|- | |- | ||
− | | 1998 | + | | 1997-??-?? |
− | | [[Bust-A-Move 2 Arcade Edition (GB)]] | + | | [[Judge Dredd (W16)]] |
+ | | | ||
+ | |- | ||
+ | | 1998-??-?? | ||
+ | | [[Bust-A-Move 2 Arcade Edition (GB)]] (パズルボブルGB) | ||
| | | | ||
|- | |- | ||
− | | 1998 | + | | 1998-??-?? |
+ | | [[Bust-A-Move 3 DX (GB)]] | ||
+ | | | ||
+ | |- | ||
+ | | 1998-04-30 | ||
| [[Forsaken 64 (N64)]] | | [[Forsaken 64 (N64)]] | ||
| | | | ||
|- | |- | ||
− | | 1998 | + | | 1998-04-30 |
| [[Forsaken (PS)]] | | [[Forsaken (PS)]] | ||
| | | | ||
|- | |- | ||
− | | 1998 | + | | 1998-07-31 |
| [[Batman & Robin (PS)]] | | [[Batman & Robin (PS)]] | ||
| | | | ||
|- | |- | ||
− | | 1999 | + | | 1999-03-09 |
+ | | [[Re-Volt (N64)]] (リボルト) | ||
+ | | Sound Effects | ||
+ | |- | ||
+ | | 1999-11-30 | ||
| [[Armorines: Project S.W.A.R.M. (PS)]] | | [[Armorines: Project S.W.A.R.M. (PS)]] | ||
| | | | ||
|- | |- | ||
+ | | 2012-08-13 | ||
+ | | [[Darksiders II (W32)]] | ||
+ | | | ||
+ | |- | ||
+ | | 2012-08-14 | ||
+ | | [[Darksiders II (PS3)]] | ||
+ | | | ||
+ | |- | ||
+ | | 2012-08-14 | ||
+ | | [[Darksiders II (X360)]] | ||
+ | | | ||
+ | |- | ||
+ | | 2012-11-18 | ||
+ | | [[Darksiders II (WIIU)]] | ||
+ | | | ||
|} | |} | ||
− | [[Category:Composers]] | + | ==Picture Gallery== |
− | [[Category:Foley Artists]] | + | <gallery> |
+ | File:Andy_Brock_-_1.jpg|Facebook Profile Picture | ||
+ | File:Andy_Brock_-_2.jpg|LinkedIn Profile Picture | ||
+ | </gallery> | ||
+ | |||
+ | ==Links== | ||
+ | *'''LinkedIn:''' [http://www.linkedin.com/profile/view?id=29047920] | ||
+ | |||
+ | |||
+ | [[Category: Composers]] | ||
+ | [[Category: Foley Artists]] |
Revision as of 08:45, 14 November 2018
Andrew P. Brock | ||||||||
|
Andy Brock is a British composer and sound designer who has been creating music and sound for video games ever since the 90's. Andy attended Plymouth University and Croydon College. His video game music career started in the December of 1992, when he worked for Probe Software as a composer and sound effects designer. A little over a year later, he left Probe Software and joined Acclaim Studios London in 1994. He also wrote music and sound for their games until October 1999, where he moved to the USA in Austin, Texas and started working for their Austin division. He stayed there until September 2004. That same time, he opened up his own studio to be a freelance composer. He closed it up four months later in December. In January 2005, he joined NCSoft. He stayed there for three years until he left in October 2008. He then worked at Vigil Games since then until June 2012. Ever since July 2012, he has been working at Blizzard Entertainment as a senior sound designer.
Music Composition
SNES
Andy had this to say about his T2: Arcade Game SNES music:
Gameography
Picture Gallery
Links
- LinkedIn: [1]