Al Unser Jr. Turbo Racing (NES)

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Al Unser Jr. Turbo Racing
Al Unser Jr. Turbo Racing - NES.jpg
Platform: NES
Year: 1988
Developer: Data East

Al Unser Jr. Turbo Racing is a game developed and published by Data East. In this game, you can either play as Little Al himself or customize your own driver and car. There are three modes of play; Time Trial A, Time Trial B, and World Grand-Prix Series. The goal of Time Trial is to get the best lap times for each track. Mode A has opponent vehicles, while Mode B does not. In the World Grand-Prix Series, you must race 16 courses, and get the best score at the end to win.

Screenshots

Al Unser Jr. Turbo Racing - NES - Title Screen.png

The title screen.

Al Unser Jr. Turbo Racing - NES - Gameplay 1.png

The main menu.

Al Unser Jr. Turbo Racing - NES - Gameplay 2.png

Racing the first circuit.

Al Unser Jr. Turbo Racing - NES - Gameplay 3.png

And Little Al is victorious!

Al Unser Jr. Turbo Racing - NES - Gameplay 4.png

Preparing for the next race.

Music

The game has 14 songs; 5 of which are in-game tunes. Data East got four of their sound team members to create all the game's music and sound. Though he's credit, Takafumi Miura has stated he only worked on sound effects on Data East's games. The sound team worked hard with the NES's limitations, and pushed some of its boundaries. For example, in many songs, you can hear what sounds like two drums playing on the Noise channel at the same time, when in reality, they are arpeggiated.

It is unknown which DECO sound team member composed which song. They should be contacted for verification in which songs they worked on.

The original Japanese version has different music. It does share music with the international versions, but is differently arranged with added intros and pitch changes.

Because the game was released in Europe, the recording will include the PAL version's soundtrack. It's the same as the US version, except with different instrument patches and played a half-step lower, the latter being normal for NES games released in Europe. However, unlike most PAL games, the music plays at the proper speed.

To create the game's audio, the DECO sound team wrote in 6502 assembly macros on an MSX computer, using a sound driver by someone with the last name Ogoshi.

The Japanese version features two different possible cutscenes that can play after a race has been finished. However, these were taken out of the international versions, leaving them with two unused songs.

Recording

1 - World Grand Prix: Pole to Finish

# Title Composer Length Listen Download
101 Main Menu Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:20
Download
102 Qualify BGM Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:58
Download
103 BGM A Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:49
Download
104 BGM B Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:15
Download
105 BGM C Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 2:18
Download
105 BGM D Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:27
Download
107 End of Race Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:06
Download
108 Race Results Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:17
Download
109 Congratulations Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:48
Download
110 Cutscene Theme 1 Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:41
Download
111 Cutscene Theme 2 Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:13
Download
112 Next Race Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:34
Download
113 Bad Ending Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:59
Download
114 Good Ending Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:55
Download

2 - Al Unser Jr. Turbo Racing

# Title Composer Length Listen Download
201 Main Menu Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:20
Download
202 Qualify BGM Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:58
Download
203 BGM A Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:15
Download
204 BGM B Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:27
Download
205 BGM C Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:53
Download
206 BGM D Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:50
Download
207 End of Race Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:06
Download
208 Race Results Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:17
Download
209 Congratulations Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:35
Download
210 Next Race Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:44
Download
211 Bad Ending Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:59
Download
212 Good Ending Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:55
Download
213 Unused Song 1 Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:56
Download
214 Unused Song 2 Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:41
Download

3 - Turbo Racing

# Title Composer Length Listen Download
301 Main Menu Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:20
Download
302 Qualify BGM Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:58
Download
303 BGM A Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:15
Download
304 BGM B Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:27
Download
305 BGM C Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 1:53
Download
306 BGM D Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:50
Download
307 End of Race Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:06
Download
308 Race Results Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:17
Download
309 Congratulations Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:35
Download
310 Next Race Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:44
Download
311 Bad Ending Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:59
Download
312 Good Ending Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:55
Download
313 Unused Song 1 Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:56
Download
314 Unused Song 2 Shogo Sakai, Masaaki Iwasaki Yuji Suzuki 0:41
Download

Credits

(Sources: USA, Europe, Japan)

Unlike most games where you must beat a game to see the credits, this game displays them on the title screen. The Japanese version credits the developers with numbers and letters, which could have been their employee numbers at the time.

Game Rip

Format

Download

NSF.png


Ripping NES music is an arduous process that is beyond the scope of this site. The music was recorded in NSFPlay Synthesia mod.

Audio Devices

The game uses the NES's RP2A03. The game uses Data East's sound driver, written by someone with the surname Ogoshi.

Releases

  Japan.svg   Japan
World Grand Prix Pole to Finish - FC.jpg
Title: ワールドグランプリ ポールトゥフィニッシュ (World Grand Prix: Pole to Finish)
Platform: Famicom
Released: 1989-01-31
Publisher: Data East
  USA.svg   USA
Al Unser Jr. Turbo Racing - NES.jpg
Title: Al Unser Jr. Turbo Racing
Platform: NES
Released: 1990-03-??
Publisher: Data East
  EU.svg   EU
Turbo Racing - NES.jpg
Title: Turbo Racing
Platform: NES
Released: 1991-??-??
Publisher: Data East