Difference between revisions of "AU"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
(13 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Template: Infobox Format
+
{{Infobox Format
| Title     = Audio
+
| Title       = Audio
| Format   = AU
+
| Format     = AU
| Developer = [[Sun Microsystems]]
+
| Developer   = [[Sun Microsystems]]
| Released =  
+
| Header      = Custom
| FirstGame =  
+
| Content    = PCM
 +
| Instruments = Intrinsic
 +
| OutputDA    = Yes
 +
| OutputMIDI  = No
 +
| OutputFM    = No
 +
| OutputPSG  = No
 +
| Released   = 1992-??-??
 +
| FirstGame   =  
 
| Extension01 = *.au
 
| Extension01 = *.au
 
| Extension02 = *.snd
 
| Extension02 = *.snd
 
}}
 
}}
  
The Au file format was created by Sun Microsystems. It is popular with games developed on [[NeXT]] systems, [[UNIX]], and [[Java]]. The format initially only supported 8-bit µ-law-encoded data at an 8000 Hz, but now supports numerous encodings and sample rates.
+
The '''''Au''''' file format was created by Sun Microsystems. It is popular with games developed on [[NeXT]] systems, [[UNIX]], and [[Java]]. The format initially only supported 8-bit µ-law-encoded data at an 8000 Hz, but now supports numerous encodings and sample rates.
 
 
Technical: Au files are stored with Big Endian.
 
  
 +
==Players==
 +
<div style="float:right;">([[:Category: AU Players|Category]])</div>
  
==Players==
+
* [[Audacity]] - Linux, Macintosh, Windows
* [[Audacity]] - Macintosh / Linux / Windows
 
 
* [[foobar2000]] - Windows
 
* [[foobar2000]] - Windows
 
* [[GoldWave]] - Windows
 
* [[GoldWave]] - Windows
* [[Winamp]] - Windows
+
* [[Play SND]] - DOS
 +
* [[Winamp]] - Android, Macintosh, Windows
 
* [[Windows Media Player]] - Windows
 
* [[Windows Media Player]] - Windows
  
 +
==Editors==
 +
<div style="float:right;">([[:Category: AU Editors|Category]])</div>
  
==Editors==
+
* [[Audacity]] - Linux, Macintosh, Windows
* [[Audacity]] - Macintosh / Linux / Windows
 
 
* [[GoldWave]] - Windows
 
* [[GoldWave]] - Windows
  
 +
==Converters==
 +
<div style="float:right;">([[:Category: AU Converters|Category]])</div>
 +
 +
===AU to ?===
 +
* [[Audacity]] - Linux, Macintosh, Windows - [[AAC]], [[AC3]], [[AIFF]], [[AMR]], [[FLAC]], [[MP2]], [[MP3]], [[OGG]], [[WAV]], [[WMA]]
 +
* [[GoldWave]] - Windows - [[AAC]], [[AIFF]], [[AIFFC]], [[IFF]], [[FLAC]], [[OGG]], [[OPUS]], [[M4A]], [[MP3]], [[RAW]], [[VOC]], [[VOX]], [[WAV]], [[WMA]], [[XAC]]
 +
* [[foobar2000]] - Windows - [[AAC]], [[AIFF]], [[FLAC]], [[OGG]], [[MP3]], [[MusePack]], [[WAV]], [[Wave64]], [[WavPack]]
 +
* [[Play SND]] - DOS - [[SND]], [[WAV]]
 +
 +
===? to AU===
 +
* [[Audacity]] - Linux, Macintosh, Windows - [[AAC]], [[AC3]], [[AIFF]], [[AMR]], [[FLAC]], [[MP2]], [[MP3]], [[OGG]], [[WAV]], [[WMA]]
 +
* [[GoldWave]] - Windows - [[AAC]], [[AIFF]], [[AIFFC]], [[IFF]], [[FLAC]], [[OGG]], [[OPUS]], [[M4A]], [[MP3]], [[RAW]], [[VOC]], [[VOX]], [[WAV]], [[WMA]], [[XAC]]
 +
* [[foobar2000]] - Windows - [[AAC]], [[AIFF]], [[FLAC]], [[OGG]], [[MP3]], [[MusePack]], [[WAV]], [[Wave64]], [[WavPack]]
  
 
==Games==
 
==Games==
<br clear="all" />
+
<div style="float:right;">([[:Category: Games That Use AU|Category]])</div>
[[:Category:Games That Use AU|Games That Use AU]]
 
  
 +
==Technical==
 +
Au files are stored with Big Endian.
  
 
==Links==
 
==Links==
* '''Wikipedia:''' [http://en.wikipedia.org/wiki/Au_file_format en.wikipedia.org/wiki/Au_file_format]
+
* [http://en.wikipedia.org/wiki/Au_file_format en.wikipedia.org/wiki/Au_file_format] - Wikipedia.

Revision as of 14:13, 12 January 2019

Audio
AU.png
Developer: Sun Microsystems
Header: Custom
Content: PCM
Instruments: Intrinsic
Target Output
Output - Digital Audio.png Output - MIDI - No.png Output - FM Synthesis - No.png Output - PSG - No.png
Released: 1992-??-??
Extensions
  • *.au
  • *.snd

The Au file format was created by Sun Microsystems. It is popular with games developed on NeXT systems, UNIX, and Java. The format initially only supported 8-bit µ-law-encoded data at an 8000 Hz, but now supports numerous encodings and sample rates.

Players

(Category)

Editors

(Category)

Converters

(Category)

AU to ?

? to AU

Games

(Category)

Technical

Au files are stored with Big Endian.

Links