Difference between revisions of "AU"
From Video Game Music Preservation Foundation Wiki
(13 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Infobox Format |
− | | Title | + | | Title = Audio |
− | | Format | + | | Format = AU |
− | | Developer = [[Sun Microsystems]] | + | | Developer = [[Sun Microsystems]] |
− | | Released | + | | Header = Custom |
− | | FirstGame = | + | | Content = PCM |
+ | | Instruments = Intrinsic | ||
+ | | OutputDA = Yes | ||
+ | | OutputMIDI = No | ||
+ | | OutputFM = No | ||
+ | | OutputPSG = No | ||
+ | | Released = 1992-??-?? | ||
+ | | FirstGame = | ||
| Extension01 = *.au | | Extension01 = *.au | ||
| Extension02 = *.snd | | Extension02 = *.snd | ||
}} | }} | ||
− | The Au file format was created by Sun Microsystems. It is popular with games developed on [[NeXT]] systems, [[UNIX]], and [[Java]]. The format initially only supported 8-bit µ-law-encoded data at an 8000 Hz, but now supports numerous encodings and sample rates | + | The '''''Au''''' file format was created by Sun Microsystems. It is popular with games developed on [[NeXT]] systems, [[UNIX]], and [[Java]]. The format initially only supported 8-bit µ-law-encoded data at an 8000 Hz, but now supports numerous encodings and sample rates. |
− | |||
− | |||
+ | ==Players== | ||
+ | <div style="float:right;">([[:Category: AU Players|Category]])</div> | ||
− | + | * [[Audacity]] - Linux, Macintosh, Windows | |
− | * [[Audacity]] - Macintosh | ||
* [[foobar2000]] - Windows | * [[foobar2000]] - Windows | ||
* [[GoldWave]] - Windows | * [[GoldWave]] - Windows | ||
− | * [[Winamp]] - Windows | + | * [[Play SND]] - DOS |
+ | * [[Winamp]] - Android, Macintosh, Windows | ||
* [[Windows Media Player]] - Windows | * [[Windows Media Player]] - Windows | ||
+ | ==Editors== | ||
+ | <div style="float:right;">([[:Category: AU Editors|Category]])</div> | ||
− | + | * [[Audacity]] - Linux, Macintosh, Windows | |
− | * [[Audacity]] - Macintosh | ||
* [[GoldWave]] - Windows | * [[GoldWave]] - Windows | ||
+ | ==Converters== | ||
+ | <div style="float:right;">([[:Category: AU Converters|Category]])</div> | ||
+ | |||
+ | ===AU to ?=== | ||
+ | * [[Audacity]] - Linux, Macintosh, Windows - [[AAC]], [[AC3]], [[AIFF]], [[AMR]], [[FLAC]], [[MP2]], [[MP3]], [[OGG]], [[WAV]], [[WMA]] | ||
+ | * [[GoldWave]] - Windows - [[AAC]], [[AIFF]], [[AIFFC]], [[IFF]], [[FLAC]], [[OGG]], [[OPUS]], [[M4A]], [[MP3]], [[RAW]], [[VOC]], [[VOX]], [[WAV]], [[WMA]], [[XAC]] | ||
+ | * [[foobar2000]] - Windows - [[AAC]], [[AIFF]], [[FLAC]], [[OGG]], [[MP3]], [[MusePack]], [[WAV]], [[Wave64]], [[WavPack]] | ||
+ | * [[Play SND]] - DOS - [[SND]], [[WAV]] | ||
+ | |||
+ | ===? to AU=== | ||
+ | * [[Audacity]] - Linux, Macintosh, Windows - [[AAC]], [[AC3]], [[AIFF]], [[AMR]], [[FLAC]], [[MP2]], [[MP3]], [[OGG]], [[WAV]], [[WMA]] | ||
+ | * [[GoldWave]] - Windows - [[AAC]], [[AIFF]], [[AIFFC]], [[IFF]], [[FLAC]], [[OGG]], [[OPUS]], [[M4A]], [[MP3]], [[RAW]], [[VOC]], [[VOX]], [[WAV]], [[WMA]], [[XAC]] | ||
+ | * [[foobar2000]] - Windows - [[AAC]], [[AIFF]], [[FLAC]], [[OGG]], [[MP3]], [[MusePack]], [[WAV]], [[Wave64]], [[WavPack]] | ||
==Games== | ==Games== | ||
− | < | + | <div style="float:right;">([[:Category: Games That Use AU|Category]])</div> |
− | [[:Category:Games That Use AU| | ||
+ | ==Technical== | ||
+ | Au files are stored with Big Endian. | ||
==Links== | ==Links== | ||
− | * | + | * [http://en.wikipedia.org/wiki/Au_file_format en.wikipedia.org/wiki/Au_file_format] - Wikipedia. |
Revision as of 14:13, 12 January 2019
Audio | |||||
Developer: | Sun Microsystems | ||||
Header: | Custom | ||||
Content: | PCM | ||||
Instruments: | Intrinsic | ||||
Target Output
| |||||
Released: | 1992-??-?? | ||||
Extensions |
|
The Au file format was created by Sun Microsystems. It is popular with games developed on NeXT systems, UNIX, and Java. The format initially only supported 8-bit µ-law-encoded data at an 8000 Hz, but now supports numerous encodings and sample rates.
Players
(Category)
- Audacity - Linux, Macintosh, Windows
- foobar2000 - Windows
- GoldWave - Windows
- Play SND - DOS
- Winamp - Android, Macintosh, Windows
- Windows Media Player - Windows
Editors
(Category)
Converters
(Category)
AU to ?
- Audacity - Linux, Macintosh, Windows - AAC, AC3, AIFF, AMR, FLAC, MP2, MP3, OGG, WAV, WMA
- GoldWave - Windows - AAC, AIFF, AIFFC, IFF, FLAC, OGG, OPUS, M4A, MP3, RAW, VOC, VOX, WAV, WMA, XAC
- foobar2000 - Windows - AAC, AIFF, FLAC, OGG, MP3, MusePack, WAV, Wave64, WavPack
- Play SND - DOS - SND, WAV
? to AU
- Audacity - Linux, Macintosh, Windows - AAC, AC3, AIFF, AMR, FLAC, MP2, MP3, OGG, WAV, WMA
- GoldWave - Windows - AAC, AIFF, AIFFC, IFF, FLAC, OGG, OPUS, M4A, MP3, RAW, VOC, VOX, WAV, WMA, XAC
- foobar2000 - Windows - AAC, AIFF, FLAC, OGG, MP3, MusePack, WAV, Wave64, WavPack
Games
(Category)
Technical
Au files are stored with Big Endian.
Links
- en.wikipedia.org/wiki/Au_file_format - Wikipedia.