ARP |
Composer |
Unknown |
Released |
1990-??-?? |
Title Origin |
File Name |
|
ARP is the rare high score song of Pick'n Pile. It is obviously named after the prominent arpeggios. In half the arrangements, a melody plays on top of them. The song would fit to a party.
The composer and arrangers are unknown. The game's co-creator and Atari ST programmer Nicolas Choukroun is a musician himself, but 4 of the music formats in Pick'n Pile were also used by Charles Callet. Some archives already credit Callet for Pick'n Pile (AST), but their source is unknown.
There are no Amiga, Amstrad CPC, Atari 2600 or ZX Spectrum arrangements of ARP. The Amiga game plays LALA1 again instead. The Apple II, Apple IIGS and Macintosh games have not been checked yet.
Games
Pick'n Pile (AST)
The structure is in ARP.4V, the samples and their names are in PANDP. Since the Atari ST game was programmed by the game's co-creator, ARP may be the original title. In the rip, it is track 1.
Pick'n Pile (DOS)
Pick'n Pile (DOS) |
|
 |
Arranger |
Unknown |
Released |
1990-??-?? |
Length |
2:01.58 (OPL2), 1:46.55 (PC Speaker) |
BPM |
150 (OPL2), 167 (PC Speaker) |
Format |
ADL (OPL2), MPC (PC Speaker) |
Loops |
Yes |
|
If the DOS game/sound driver detects an Ad Lib Music Synthesizer Card-compatible card, it outputs the file ARP.ADL on the OPL2. Between loops, there are two bars of silence.
Otherwise, it outputs PAP2.MPC on the PC Speaker. This file features only the arpeggios.
Pick'n Pile (C64)
The C64 arrangement has a furious tempo and lacks the melody, making it almost a different tune.
The driver is a reduced version of Soundmonitor, used once by Charles Callet and once by Unknown, both for Infogrames. The C64 programmers and graphic artist are British and credited in the game. However, the C64 arranger is not credited, and the artist suspects that the arrangement came from Ubisoft.
The song was recorded from the title screen on a PAL C64C with an 8580 R5 4091, but sounds the same on every SID revision. In the rip, it is track 2.
Links