Difference between revisions of "AIFF"
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− | {{ | + | {{Infobox Format |
− | | Title | + | | Title = Audio Interchange File Format |
− | | Format | + | | Format = AIFF |
− | | Developer = [[Apple]] | + | | Developer = [[Apple]] |
− | | Released | + | | Header = IFF |
− | | FirstGame = ? | + | | Content = PCM |
+ | | Instruments = Intrinsic | ||
+ | | OutputDA = Yes | ||
+ | | OutputMIDI = ? | ||
+ | | OutputFM = ? | ||
+ | | OutputPSG = ? | ||
+ | | Released = 1988-??-?? | ||
+ | | FirstGame = ? | ||
| Extension01 = *.afc | | Extension01 = *.afc | ||
| Extension02 = *.aif | | Extension02 = *.aif | ||
Line 11: | Line 18: | ||
}} | }} | ||
− | '''''Audio Interchange File Format''''' | + | '''''Audio Interchange File Format (AIFF)''''' is an uncompressed audio file format similar to Microsoft's [[WAV]] and Creative Labs' [[VOC]]. It was developed by Apple who used Electronic Arts' [[IFF]] format as a starting point. The format is primarily used by [[Macintosh]] games. AIFF files with an "AIFC" extension use lossless compression. |
− | The VGMPF will not store the ripped soundtrack of games that use AIFF because the ratio is 1-to-1 (and because they take up too much space). The [[ | + | The VGMPF will not store the ripped soundtrack of games that use AIFF because the ratio is 1-to-1 (and because they take up too much space). The [[OGG]] recording will sound nearly identical, so the AIFF format is not needed. |
+ | ==Players== | ||
+ | <div style="float:right;">([[:Category: AIFF Players|Category]])</div> | ||
− | + | * [[Audacity]] - Linux, Macintosh, Windows | |
+ | * [[DeliPlayer]] - Windows | ||
* [[foobar2000]] - Windows | * [[foobar2000]] - Windows | ||
* [[GoldWave]] - Windows | * [[GoldWave]] - Windows | ||
− | * [[Winamp]] - Windows | + | * [[JAM For Windows]] - Windows |
+ | * [[Play SND]] - DOS | ||
+ | * [[Winamp]] - Android, Macintosh, Windows | ||
+ | * [[Windows Media Player]] - Windows | ||
+ | * [[XMPlay]] - Windows | ||
+ | ==Editors== | ||
+ | <div style="float:right;">([[:Category: AIFF Editors|Category]])</div> | ||
− | + | * [[Audacity]] - Linux, Macintosh, Windows | |
* [[GoldWave]] - Windows | * [[GoldWave]] - Windows | ||
+ | ==Converters== | ||
+ | <div style="float:right;">([[:Category: AIFF Converters|Category]])</div> | ||
+ | |||
+ | ===AIFF to ?=== | ||
+ | * [[Audacity]] - Linux, Macintosh, Windows - [[AAC]], [[AC3]], [[AMR]], [[AU]], [[FLAC]], [[MP2]], [[MP3]], [[OGG]], [[WAV]], [[WMA]] | ||
+ | * [[foobar2000]] - Windows - [[AAC]], [[AU]], [[FLAC]], [[OGG]], [[MP3]], [[MusePack]], [[WAV]], [[Wave64]], [[WavPack]] | ||
+ | * [[GoldWave]] - Windows - [[AAC]], [[AIFFC]], [[AU]], [[IFF]], [[FLAC]], [[OGG]], [[OPUS]], [[M4A]], [[MP3]], [[RAW]], [[VOC]], [[VOX]], [[WAV]], [[WMA]], [[XAC]] | ||
+ | * [[JAM For Windows]] - Windows - [[WAV]] | ||
+ | * [[Play SND]] - DOS - [[SND]], [[WAV]] | ||
+ | |||
+ | ===? to AIFF=== | ||
+ | * [[Audacity]] - Linux, Macintosh, Windows - [[AAC]], [[AU]], [[FLAC]], [[MP2]], [[MP3]], [[OGG]], [[WAV]], [[WMA]] | ||
+ | * [[foobar2000]] - Windows - Any format it can open natively or through plugins. | ||
+ | * [[GoldWave]] - Windows - [[AAC]], [[AIFF]], [[AIFFC]], [[AU]], [[FLAC]], [[OGG]], [[OPUS]], [[M4A]], [[MP3]], [[RAW]], [[VOC]], [[VOX]], [[WAV]], [[WMA]], [[XAC]] | ||
==Games== | ==Games== | ||
− | < | + | <div style="float:right;">([[:Category:Games That Use AIFF|Category]])</div> |
− | [[:Category:Games That Use | + | |
+ | ==How to Obtain== | ||
+ | AIFF files usually have to be manually extracted from game files, a process that is different for pretty much every game that uses them. | ||
+ | |||
+ | ==Technical== | ||
+ | All '''''AIFF''''' files use IFF tree structure, and the identifier is '''AIFF'''. | ||
+ | ===IFF Tree Structure=== | ||
+ | <pre style="line-height: 1.2"> | ||
+ | File Root | ||
+ | │ | ||
+ | └─ FORM:AIFF - IFF header | ||
+ | ├─ COMM - Format details chunk | ||
+ | └─ SSND - Sample sound data chunk | ||
+ | </pre> | ||
==Links== | ==Links== | ||
− | * | + | * [http://en.wikipedia.org/wiki/Aiff en.wikipedia.org/wiki/Aiff] - Wikipedia. |
Revision as of 04:46, 13 January 2019
Audio Interchange File Format | |||||
Developer: | Apple | ||||
Header: | IFF | ||||
Content: | PCM | ||||
Instruments: | Intrinsic | ||||
Target Output
| |||||
Released: | 1988-??-?? | ||||
First Game: | ? | ||||
Extensions |
|
Audio Interchange File Format (AIFF) is an uncompressed audio file format similar to Microsoft's WAV and Creative Labs' VOC. It was developed by Apple who used Electronic Arts' IFF format as a starting point. The format is primarily used by Macintosh games. AIFF files with an "AIFC" extension use lossless compression.
The VGMPF will not store the ripped soundtrack of games that use AIFF because the ratio is 1-to-1 (and because they take up too much space). The OGG recording will sound nearly identical, so the AIFF format is not needed.
Contents
Players
(Category)
- Audacity - Linux, Macintosh, Windows
- DeliPlayer - Windows
- foobar2000 - Windows
- GoldWave - Windows
- JAM For Windows - Windows
- Play SND - DOS
- Winamp - Android, Macintosh, Windows
- Windows Media Player - Windows
- XMPlay - Windows
Editors
(Category)
Converters
(Category)
AIFF to ?
- Audacity - Linux, Macintosh, Windows - AAC, AC3, AMR, AU, FLAC, MP2, MP3, OGG, WAV, WMA
- foobar2000 - Windows - AAC, AU, FLAC, OGG, MP3, MusePack, WAV, Wave64, WavPack
- GoldWave - Windows - AAC, AIFFC, AU, IFF, FLAC, OGG, OPUS, M4A, MP3, RAW, VOC, VOX, WAV, WMA, XAC
- JAM For Windows - Windows - WAV
- Play SND - DOS - SND, WAV
? to AIFF
- Audacity - Linux, Macintosh, Windows - AAC, AU, FLAC, MP2, MP3, OGG, WAV, WMA
- foobar2000 - Windows - Any format it can open natively or through plugins.
- GoldWave - Windows - AAC, AIFF, AIFFC, AU, FLAC, OGG, OPUS, M4A, MP3, RAW, VOC, VOX, WAV, WMA, XAC
Games
(Category)
How to Obtain
AIFF files usually have to be manually extracted from game files, a process that is different for pretty much every game that uses them.
Technical
All AIFF files use IFF tree structure, and the identifier is AIFF.
IFF Tree Structure
File Root │ └─ FORM:AIFF - IFF header ├─ COMM - Format details chunk └─ SSND - Sample sound data chunk
Links
- en.wikipedia.org/wiki/Aiff - Wikipedia.