Work In Progress

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The following are for games that don't yet have a page, but some progress has been made towards getting the music. If you can add any information towards ripping or recording the music, please do.

Advanced Dungeons & Dragons Games

All of the Dungeons and Dragons games have their music data stored in the MUSIC.DAX file and the sound effects in the SOUND.DAX file. A way must be found to open DAX files to extract the XMI files. The XMIs can also be extracted from the disks themselves.

Adventures of Robinhood (DOS)

Several MIDI file are packed into the .\robin.mus file. The header probably contains the file offsets.

The Dark Queen of Krynn (DOS)

The the RODQ2 contains three or more songs and must be separated.

Eye of the Beholder III: Assult On Myth Drannor (DOS) [Ripped]

The XMI files are packed into the .\eye3.res file. The file header contains the file names and offsets. eXtendable Wad Editor has a plug in for extracting data from the RES file, but you have to manually pull out the files and give them an XMI extension.

The XMI files were ripped by using EXTRACTOR. The files were contained in the INTRO.GFF, FINALE.GFF, and LICH.GFF.

Falcon 3.0 (DOS)

  • Formats: MIDI, RAW
  • Music Support: PC Speaker, AdLib, Sound Blaster, and Roland MT-32
  • Sound Support: PC Speaker, AdLib, and Sound Blaster

The music files are located in the .\music folder. The RAW AdLib files have a *.adl extension.

Hugo Series (DOS)

Includes 3 games, Hugo's House of Horrors, Hugo: Whodunit, Hugo: Jungle of Doom.

  • Formats: Microsoft MML
  • Music/Sound Support: PC Speaker

The EXE contains the MML music in the strings section near the bottom. The games were compiled in Microsoft Quick C version 2.0. I'm not sure if Quick C had a special function that mimicked the QBASIC Play command, but the MML format seems identical. However, when I play the music, it doesn't sound like how it does in the game. I'm assuming there is some preset that I'm missing. --TheAlmightyGuru (talk) 19:08, 11 September 2016 (MDT)

Lost Files of Sherlock Holmes (DOS)

  • Format: MUS (Electronic Arts)
  • Music Support: AdLib, Sound Blaster, Roland MT-32
  • Sound Support: Sound Blaster, Tandy SL/TL/RL, Tandy TX/EX/HX/SX

Music files are packed in the .\music.lib file. The file header contains offsets for the music files and drivers. I wrote an extraction program to get the files out, but I can't play the music yet. --TheAlmightyGuru (talk) 19:08, 11 September 2016 (MDT)

Magic Carpet (DOS)

  • Format: HMI
  • Music Support: AdLib, AdLib Gold, Sound Blaster, Sound Blaster Pro, Sound Blaster 16, Sound Blaster AWE 32, Wave Blaster, Roland MT-32, General MIDI, Pro AudioSpectrum, Sound Blaster Compatible
  • Sound Support: Sound Blaster, Sound Blaster Pro, Sound Blaster 16, AdLib Gold, Microsoft 8, Microsoft 16, Pro AudioSpectrum 8, Pro AudioSpectrum 16, Sound Master II, Sound Blaster Compatibles

Music files are stored in the .\data folder in the music*.tab and music*.dat files. The *.tab files are the headers for extracting the music out of the *.dat files.

Master of Magic (DOS)

  • Format: XMI
  • Music Support: AdLib, Unknown, Sound Blaster, Sound Blaster Pro 1.0, Sound Blaster Pro 2.0, Pro AudioSpectrum 8, Pro AudioSpectrum 16, Unknown, Roland MT-32, General MIDI
  • Sound Support: Unknown, Sound Blaster, Sound Blaster Pro 1.0, Sound Blaster Pro 2.0, Pro AudioSpectrum 8, Pro AudioSpectrum 16, Unknown

The music files are packed in the ./music.lbx file. The file header has the file name and offset of the files.

Mechwarrior (DOS)

The MUS files are in the root.

Might and Magic: World of Xeen (DOS)

  • Format: M (New World Computing)
  • Music Support: AdLib, PC Speaker, Sound Blaster, Sound Blaster Pro, Pro AudioSpectrum, Roland Canvas / GS, Roland MT-32
  • Sound Support: AdLib, PC Speaker, Sound Blaster, Sound Blaster Pro, Pro AudioSpectrum, Disney Sound Source, Covox Sound Master 2

Music is packed in the Xeen.cc file. Notes about this format can be found at the Xeen Wiki.

Monopoly Deluxe (XMI)

The XMI files are packed in the .\mpsndfp.fpf file. The header may contain the file offsets.