Mega Man II (NES)
|Mega Man II|
- For other games in the series see Mega Man.
Mega Man II (AKA Mega Man 2) is the sequel to the first Mega Man (NES). You continue to play Rock who must bust up Dr. Wily's evil robots in the traditional action platformer sort of way. This is one of the easiest Mega Mans in the series, but also one of the most enjoyable games. It's also the first standard Mega Man with regard to eight enemy robots, no score, empty boss corridors, and proper power-up icons.
The music in Mega Man II is often regarded as the best for the entire series. Specifically, the music for Bubble Man and Dr. Wily Stages 1 & 2 are the favorites of many retro gamers for how catchy they are. The songs cover a broad range of timbres and tempos to fit the robot domain they're heard in. The majority of the music was composed by Takashi Tateishi with a little help from original Mega Man composer, Manami Matsumae.
Manami Matsumae was originally approached to compose the soundtrack for Mega Man II, and said that she would have liked to have composed it. However, when she was asked she already had several Capcom arcade games to score, and she preferred composing soundtracks on the newer arcade hardware, so she passed on the game.
- Ripper: Chris Covell
- Recorder: TheAlmightyGuru
- Game Credits:
The majority of the game's music was composed and arranged by Takashi Tateishi, who has personally confirmed his involvement. He used the sound driver programmed by Yoshihiro Sakaguchi. Most of the sound effects and some of the music is Manami Matsumae's work, brought forward from the first game. The Game Start fanfare is remixed from Matsumae's tune in the first game and the Opening theme is a remix of Matsumae's Ending theme from the first game. Also, Tateishi has confirmed that the guitar solo in Airman Stage was composed by Matsumae.
Ripping NES music is a very arduous process that is beyond the scope of this site. The soundtrack was recorded using Not So, Fatso!.