Excitebike is a side-scrolling racing game that lets the player rev up their dirt bike engines and fly over the hills and through the mud pits. The game is pretty fun at first with a gradual learning curve. However, after only a few plays, most gamers will have beaten every track, even when you include the computer-controlled bikers that get in your way to make the tracks harder. And with only five tracks to ride on, the game can lose its replay value in only a couple hours.
Luckily, the game developers also made a designer mode where you can create your own tracks. You get to place your own jumps to challenge your friends to beat your best times. Unfortunately, the save and load commands don't work on non-Japanese releases of the game, and Excitebike was released before battery save games existed, so the only way to keep your track around is to never turn off your NES.
Another failure of Excitebike is the lack of two-player mode. Although you can race against computer opponents, they don't actually race the track. They simply appear on the screen at random times, and only exist to get in your way; never affecting the race's standings. Racing fake AI bikers is nowhere near as exciting playing simultaneously with your friends. The sequel, Vs. Excitebike (FDS), did allow simultaneous multiplayer, as well as the ability to save multiple tracks, but unfortunately, it was never released in the USA.
The game was released very early in the life of the NES and on a very small ROM, so Akito Nakatsuka couldn't do much other than compose a few short, but catchy, jingles. Anyone who has played the game will immediately remember them.
|01||Title BGM 1||Akito Nakatsuka||Akito Nakatsuka||0:08||Download|
|02||Title BGM 2||Akito Nakatsuka||Akito Nakatsuka||0:08||Download|
|03||Title BGM 3||Akito Nakatsuka||Akito Nakatsuka||0:08||Download|
|04||Start BGM||Akito Nakatsuka||Akito Nakatsuka||0:07||Download|
|05||Victory Stand BGM||Akito Nakatsuka||Akito Nakatsuka||0:07||Download|
Although the NES game lacks credits, Excitebike: World Rally (WII) credits the music of the NES soundtrack to Akito Nakatsuka. Also, the Vs. arcade port probably credits Nakatsuka in the default high score list as "A.K" in slot #7. Yukio Kaneoka, may also be credited in the high scores as "Y.K" in slot #2, though his role is unconfirmed.
This rip contains all of the game's sound effects as well as the music.
Ripping NES music is a very arduous process that is beyond the scope of this site.