Andrew Taylor

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Andrew Taylor
NoPhoto.png
Born Unknown
Birth Place Unknown
Nationality British   UK.svg
Aliases Andy Taylor

Andrew Taylor is a game designer, computer programmer, and musician. He has been creating video games since 1994, and has composed and programmed music for several of them. He mostly specializes in programming these days, and doesn't get a chance to contribute musically.

Digital Entertainment News, Aug 6th, 2004:

My first game was published 20 years ago in the heady days of the 8-bit home computers. I worked for a number of companies freelance until around 15 years ago when I finally came in house. I've worked for companies including Eidos, (then Domark Software), SCI and Sega in the UK, Spain, Germany, Hong Kong and briefly Japan. Around 8 years ago I finally made the move to the states and have since worked for Bethesda Softworks, Legend Entertainment, Pandemic Studios and now 2015. I have over 30 published titles on almost every platform from the last 20 years, including the most recent crop of consoles. I've been working as a lead programmer for around 10 years, and also as Technical Director at Pandemic. I started to specialize in game AI about the time I moved to the states.

Gameography

Released Title Sample
1991-??-?? Double Dragon III: The Sacred Stones (AST)
1991-??-?? Double Dragon III: The Sacred Stones (C64)
1991-??-?? Double Dragon III: The Sacred Stones (ZXS)
1991-??-?? R.B.I. Baseball 2 (ZXS)
1991-??-?? Super Space Invaders (GG)
1991-??-?? Super Space Invaders (SMS)
1991-??-?? Super Space Invaders (ZXS)
1991-??-?? Thunder Jaws (C64)
1992-??-?? Desert Strike: Return to the Gulf (SMS)
1993-??-?? James Bond 007: The Duel (GG)
1993-??-?? James Bond 007: The Duel (SMS)


Links